1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
__SKILL(0,
btl_skill_static_heal,
Small Improvised Bandage,
5,
10,
1,
0,
0,
1,
-1,
10,
1)m4_dnl
__SKILL(1,
btl_skill_static_heal,
Improvised Bandage,
8,
10,
1,
0,
0,
1,
-1,
20,
1)m4_dnl
__SKILL(2,
btl_skill_static_heal,
Bandage,
10,
10,
1,
0,
0,
1,
-1,
30,
1)m4_dnl
__SKILL(3,
btl_skill_shields_up,
Protection,
7,
7,
1,
0,
0,
1,
-1,
5,
0)m4_dnl
__SKILL(4,
btl_skill_attack_anywhere,
Attack Anywhere,
10,
10,
1,
0,
0,
1,
-1,
0,
-1)m4_dnl
|