| summaryrefslogtreecommitdiff |
diff options
Diffstat (limited to 'weapon/secondary.m4d')
| -rw-r--r-- | weapon/secondary.m4d | 96 |
1 files changed, 80 insertions, 16 deletions
diff --git a/weapon/secondary.m4d b/weapon/secondary.m4d index 1065737..f04facb 100644 --- a/weapon/secondary.m4d +++ b/weapon/secondary.m4d @@ -3,38 +3,102 @@ __WEAPON(s0, false, 0, 1, - __MOD_LIST(), - __MOD_LIST(__FIRST_MOD_BLUNT(3)), + __MOD_LIST(__FIRST_MOD_ACCURACY(27)__MOD_PARRY(27)), + __MOD_LIST(__FIRST_MOD_BLUNT(1)__MOD_SLASH(1)__MOD_PIERCE(1)), __MOD_LIST())m4_dnl __WEAPON(s1, - Hidden Dagger, + Karambit, false, 0, 1, - __MOD_LIST(), - __MOD_LIST(__FIRST_MOD_SLASH(5)__MOD_PIERCE(5)), + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(12)__MOD_CRITICAL(12)__MOD_ACCURACY(12)__MOD_PARRY(12)), + __MOD_LIST(__FIRST_MOD_SLASH(12)), __MOD_LIST())m4_dnl __WEAPON(s2, - Hidden Stilleto, + Stiletto, false, 0, 1, - __MOD_LIST(), - __MOD_LIST(__FIRST_MOD_PIERCE(10)__MOD_SLASH(5)), + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(12)__MOD_CRITICAL(12)__MOD_ACCURACY(12)__MOD_PARRY(12)), + __MOD_LIST(__FIRST_MOD_PIERCE(12)), __MOD_LIST())m4_dnl __WEAPON(s3, - Hidden Mace, + Mallet, false, 0, 1, - __MOD_LIST(), - __MOD_LIST(__FIRST_MOD_BLUNT(13)), + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(12)__MOD_CRITICAL(12)__MOD_ACCURACY(12)__MOD_PARRY(12)), + __MOD_LIST(__FIRST_MOD_BLUNT(12)), __MOD_LIST())m4_dnl __WEAPON(s4, - Sling (Blunt), + Sgian Dubh, false, - 2, - 4, - __MOD_LIST(__FIRST_MOD_PARRY(-200)), - __MOD_LIST(__FIRST_MOD_BLUNT(10)__MOD_PIERCE(3)), + 0, + 1, + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(12)__MOD_CRITICAL(24)__MOD_ACCURACY(12)), + __MOD_LIST(__FIRST_MOD_SLASH(12)), + __MOD_LIST())m4_dnl +__WEAPON(s5, + Tanto, + false, + 0, + 1, + __MOD_LIST(__FIRST_MOD_ACCURACY(12)__MOD_PARRY(36)), + __MOD_LIST(__FIRST_MOD_PIERCE(12)), + __MOD_LIST())m4_dnl +__WEAPON(s6, + Gavel, + false, + 0, + 1, + __MOD_LIST(__FIRST_MOD_ACCURACY(12)__MOD_DOUBLE_HITS(36)), + __MOD_LIST(__FIRST_MOD_BLUNT(12)), + __MOD_LIST())m4_dnl +__WEAPON(s7, + Sling, + false, + 1, + 3, + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(11)__MOD_CRITICAL(11)__MOD_ACCURACY(11)), + __MOD_LIST(__FIRST_MOD_BLUNT(12)), + __MOD_LIST())m4_dnl +__WEAPON(s8, + Short Blowgun, + false, + 1, + 3, + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(11)__MOD_CRITICAL(11)__MOD_ACCURACY(11)), + __MOD_LIST(__FIRST_MOD_PIERCE(12)), + __MOD_LIST())m4_dnl +__WEAPON(s9, + Shuriken, + false, + 1, + 3, + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(11)__MOD_CRITICAL(11)__MOD_ACCURACY(11)), + __MOD_LIST(__FIRST_MOD_SLASH(12)), + __MOD_LIST())m4_dnl +__WEAPON(s10, + Makibishi, + false, + 1, + 3, + __MOD_LIST(__FIRST_MOD_ACCURACY(33)), + __MOD_LIST(__FIRST_MOD_PIERCE(12)), + __MOD_LIST())m4_dnl +__WEAPON(s11, + Boomerang, + false, + 1, + 3, + __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(22)__MOD_ACCURACY(11)), + __MOD_LIST(__FIRST_MOD_BLUNT(12)), + __MOD_LIST())m4_dnl +__WEAPON(s12, + Shakram, + false, + 1, + 3, + __MOD_LIST(__FIRST_MOD_CRITICAL(22)__MOD_ACCURACY(11)), + __MOD_LIST(__FIRST_MOD_SLASH(12)), __MOD_LIST())m4_dnl |


