| summaryrefslogtreecommitdiff | 
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| -rw-r--r-- | armor/basic.m4d | 77 | ||||
| -rw-r--r-- | glyph/basic.m4d | 50 | ||||
| -rw-r--r-- | glyph_board/basic.m4d | 4 | ||||
| -rw-r--r-- | names.m4.conf | 2 | 
4 files changed, 114 insertions, 19 deletions
| diff --git a/armor/basic.m4d b/armor/basic.m4d index 8850f6a..24a529b 100644 --- a/armor/basic.m4d +++ b/armor/basic.m4d @@ -4,22 +4,77 @@ __ARMOR(0,     __MOD_LIST(),     __MOD_LIST())m4_dnl  __ARMOR(1, -   Meal Pelts, +   [PH] Light Armor (Balanced), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-10)__MOD_PARRY(-5)__MOD_DOUBLE_HITS(-5)__MOD_DODGE(-5)),     __MOD_LIST(), -   __MOD_LIST(), -   __MOD_LIST(__FIRST_MOD_SLASH(10)__MOD_BLUNT(10)__MOD_PIERCE(10)))m4_dnl +   __MOD_LIST(__FIRST_MOD_BASE(5)))m4_dnl  __ARMOR(2, -   Wall Bits, -   __MOD_LIST(), +   [PH] Plate Armor (Balanced), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-30)__MOD_PARRY(-15)__MOD_DOUBLE_HITS(-15)__MOD_DODGE(-15)),     __MOD_LIST(), -   __MOD_LIST(__FIRST_MOD_SLASH(15)__MOD_BLUNT(10)__MOD_PIERCE(15)))m4_dnl +   __MOD_LIST(__FIRST_MOD_BASE(15)))m4_dnl  __ARMOR(3, -   Garden Fence, +   [PH] Heavy Armor (Balanced), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-20)__MOD_PARRY(-10)__MOD_DOUBLE_HITS(-10)__MOD_DODGE(-10)),     __MOD_LIST(), -   __MOD_LIST(), -   __MOD_LIST(__FIRST_MOD_SLASH(15)__MOD_BLUNT(10)__MOD_PIERCE(10)))m4_dnl +   __MOD_LIST(__FIRST_MOD_BASE(10)))m4_dnl  __ARMOR(4, -   Morrigan's Pity, +   Assassin Cloak, +   __MOD_LIST(__FIRST_MOD_DODGE(20)__MOD_PARRY(10)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__ARMOR(5, +   Traveler Clothes, +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(25)__MOD_DODGE(5)__MOD_PARRY(2)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__ARMOR(6, +   Jester Costume, +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-15)__MOD_DODGE(20)__MOD_PARRY(15)__MOD_DOUBLE_HITS(20)__MOD_CRITICAL(15)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__ARMOR(7, +   [PH] Tailored Light Armor (Slashing), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-10)__MOD_PARRY(-5)__MOD_DOUBLE_HITS(-5)__MOD_DODGE(-5)), +   __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_SLASH(15)))m4_dnl +__ARMOR(8, +   [PH] Tailored Light Armor (Piercing), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-10)__MOD_PARRY(-5)__MOD_DOUBLE_HITS(-5)__MOD_DODGE(-5)), +   __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_PIERCE(15)))m4_dnl +__ARMOR(9, +   [PH] Tailored Light Armor (Bludgeoning), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-10)__MOD_PARRY(-5)__MOD_DOUBLE_HITS(-5)__MOD_DODGE(-5)), +   __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_BLUNT(15)))m4_dnl +__ARMOR(10, +   [PH] Heavy Armor (Slashing), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-20)__MOD_PARRY(-10)__MOD_DOUBLE_HITS(-10)__MOD_DODGE(-10)), +   __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_SLASH(30)))m4_dnl +__ARMOR(11, +   [PH] Heavy Armor (Piercing), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-20)__MOD_PARRY(-10)__MOD_DOUBLE_HITS(-10)__MOD_DODGE(-10)), +   __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_PIERCE(30)))m4_dnl +__ARMOR(12, +   [PH] Heavy Armor (Bludgeoning), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-20)__MOD_PARRY(-10)__MOD_DOUBLE_HITS(-10)__MOD_DODGE(-10)), +   __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_BLUNT(30)))m4_dnl +__ARMOR(13, +   [PH] Plate Armor (Slashing), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-30)__MOD_PARRY(-15)__MOD_DOUBLE_HITS(-15)__MOD_DODGE(-15)), +   __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_SLASH(45)))m4_dnl +__ARMOR(14, +   [PH] Plate Armor (Piercing), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-30)__MOD_PARRY(-15)__MOD_DOUBLE_HITS(-15)__MOD_DODGE(-15)),     __MOD_LIST(), +   __MOD_LIST(__FIRST_MOD_PIERCE(45)))m4_dnl +__ARMOR(15, +   [PH] Plate Armor (Bludgeoning), +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(-30)__MOD_PARRY(-15)__MOD_DOUBLE_HITS(-15)__MOD_DODGE(-15)),     __MOD_LIST(), -   __MOD_LIST(__FIRST_MOD_BLUNT(15)__MOD_PIERCE(10)))m4_dnl +   __MOD_LIST(__FIRST_MOD_BLUNT(45)))m4_dnl diff --git a/glyph/basic.m4d b/glyph/basic.m4d index 3b3b753..84690d9 100644 --- a/glyph/basic.m4d +++ b/glyph/basic.m4d @@ -4,12 +4,52 @@ __GLYPH(0,     __MOD_LIST(),     __MOD_LIST())m4_dnl  __GLYPH(1, -   The Old Sign, -   __MOD_LIST(__FIRST_MOD_MAX_HEALTH(75)), +   Heart of Gold, +   __MOD_LIST(__FIRST_MOD_MAX_HEALTH(35)),     __MOD_LIST(), -   __MOD_LIST())m4_dnl +   __MOD_LIST(__FIRST_MOD_BASE(2)))m4_dnl  __GLYPH(2, -   The Courier's Prayer, -   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(40)), +   Courier Prayer, +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(125)__MOD_DAMAGE(-20)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(3, +   Bleeding Heart, +   __MOD_LIST(__FIRST_MOD_DAMAGE(25)__MOD_MAX_HEALTH(-10)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(4, +   Glasses, +   __MOD_LIST(__FIRST_MOD_ACCURACY(25)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(5, +   Comfy Boots, +   __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(25)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(6, +   Blinding Mirror, +   __MOD_LIST(__FIRST_MOD_DODGE(25)__MOD_PARRY(25)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(7, +   Illusionist Toolbox, +   __MOD_LIST(__FIRST_MOD_DODGE(40)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(8, +   Armor Camouflage, +   __MOD_LIST(__FIRST_MOD_PARRY(40)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(9, +   Weapon Extension, +   __MOD_LIST(__FIRST_MOD_DOUBLE_HITS(40)), +   __MOD_LIST(), +   __MOD_LIST())m4_dnl +__GLYPH(10, +   [PH] Critical, +   __MOD_LIST(__FIRST_MOD_CRITICAL(40)),     __MOD_LIST(),     __MOD_LIST())m4_dnl diff --git a/glyph_board/basic.m4d b/glyph_board/basic.m4d index 4f7cb19..cb03d88 100644 --- a/glyph_board/basic.m4d +++ b/glyph_board/basic.m4d @@ -1,9 +1,9 @@  __GLYPH_BOARD(0,     Sealed Spirit Board,     __GLYPH_SLOT_LIST(), +   __MOD_LIST(__FIRST_MOD_MAX_HEALTH(50)__MOD_MOVEMENT_POINTS(50)__MOD_DODGE(15)__MOD_PARRY(15)__MOD_ACCURACY(15)__MOD_DOUBLE_HITS(15)__MOD_CRITICAL(15)__MOD_DAMAGE(15)),     __MOD_LIST(), -   __MOD_LIST(), -   __MOD_LIST())m4_dnl +   __MOD_LIST(__FIRST_MOD_BASE(2)))m4_dnl  __GLYPH_BOARD(1,     Spirit Board,     __GLYPH_SLOT_LIST(__FIRST_GLYPH_SLOT(100)__GLYPH_SLOT(100)__GLYPH_SLOT(100)__GLYPH_SLOT(100)__GLYPH_SLOT(100)__GLYPH_SLOT(100)__GLYPH_SLOT(100)__GLYPH_SLOT(100)__GLYPH_SLOT(100)), diff --git a/names.m4.conf b/names.m4.conf index 3a6c515..69504e3 100644 --- a/names.m4.conf +++ b/names.m4.conf @@ -9,5 +9,5 @@ m4_define(`__SN_DODGE',             dodg)m4_dnl  m4_define(`__SN_PARRY',             pary)m4_dnl  m4_define(`__SN_ACCURACY',          accu)m4_dnl  m4_define(`__SN_DOUBLE_HITS',       dhit)m4_dnl -m4_define(`__SN_CRICITAL_HIT',      crit)m4_dnl +m4_define(`__SN_CRITICAL_HIT',      crit)m4_dnl  m4_define(`__SN_DAMAGE_MODIFIER',   dmgm)m4_dnl | 


