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Diffstat (limited to 'data/examples/monster_battle/in_your_room.fate')
| -rw-r--r-- | data/examples/monster_battle/in_your_room.fate | 29 |
1 files changed, 14 insertions, 15 deletions
diff --git a/data/examples/monster_battle/in_your_room.fate b/data/examples/monster_battle/in_your_room.fate index 5ca456b..85411e1 100644 --- a/data/examples/monster_battle/in_your_room.fate +++ b/data/examples/monster_battle/in_your_room.fate @@ -10,8 +10,7 @@ (require battle.fate) (define_sequence in_your_room () - (ifelse - (is_member visited_your_room progress) + (if_else (is_member visited_your_room progress) (text_effect narrator You room is still a mess. You don't have time to clean things up, though. @@ -25,15 +24,15 @@ make the cut. ) ) - (add visited_your_room progress) - (player_choice - ( + (add! visited_your_room progress) + (player_choice! + (option ( Look for healing items ) - (jump_to look_for_healing_items) + (jump_to! look_for_healing_items) ) - ( + (option ( No time! Let's go adventuring! ) - (jump_to leave_your_room) + (jump_to! leave_your_room) ) ) ) @@ -44,7 +43,7 @@ of mess for healing items. (newline) ) - (ifelse + (if_else (=< (rand 0 99) 25) ( (text_effect surprise @@ -52,13 +51,13 @@ Oh! You found something! ) ) - (call get_item (ref (var potion))) + (call! get_item (ref (var potion))) ) (text_effect narrator No, you don't find anything. ) ) - (jump_to in_your_room) + (jump_to! in_your_room) ) (define_sequence leave_your_room () @@ -66,12 +65,12 @@ As you rush through the door of your room, you fail to notice the obstacle in your path and trip on something that was clearly meant for you. ) - (event pause) + (event! pause) (text_effect narrator It's a monster-holder! There's a note, too. ) - (set player.creature (eval random_creature)) - (event pause) + (set! player.creature (eval random_creature)) + (event! pause) (text_effect note_reading Hey sleepyhead. I couldn't wake you up for your big day, but lucky you, someone noticed that you weren't going to make it in time and got this for @@ -88,5 +87,5 @@ immediately get challenged by some grinning kid who clearly knew you haven't had time to train and wants to score an easy victory. ) - (jump_to start_battle) + (jump_to! start_battle) ) |


