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----
-title: Events
----
-Events are how a Fate narrative can communicate to the interpreter that
-something which cannot be expressed in Fate needs to be performed. The execution
-is paused until the event is resolved by the interpreter. To avoid mistakes, any
-event type must be declared before use.
-
-#### EVENT
-{{< fatecode >}}(declare_event_type {string} [C0 = TYPE] ... [CN = TYPE]){{< /fatecode >}}
-**Effect:** An event with the name `{string}` and taking parameters of types
-`[C0]`, ..., `[CN]` can be used.
-
-## Examples
-* `(declare_event_type user_string_input text (ptr string))`
-* `(declare_event_type wait int)`
-* `(declare_event_type set_background_to string)`
-* `(declare_event_type rumble)`