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| author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2020-12-28 02:59:31 +0100 |
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| committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2020-12-28 02:59:31 +0100 |
| commit | 3b820907588131712bd2991dc751329530df8a6a (patch) | |
| tree | 315563874910ff1325f36341daaf1b4faded5fb7 /content/wyrd_v1 | |
| parent | b5b30786abdb77dc0c1f9ed1be6d9c594b398b1a (diff) | |
Some "rich text" -> "text"; new sequence stuff.
Diffstat (limited to 'content/wyrd_v1')
| -rw-r--r-- | content/wyrd_v1/_index.md | 4 | ||||
| -rw-r--r-- | content/wyrd_v1/computations/_index.md | 10 | ||||
| -rw-r--r-- | content/wyrd_v1/instructions/_index.md | 20 |
3 files changed, 17 insertions, 17 deletions
diff --git a/content/wyrd_v1/_index.md b/content/wyrd_v1/_index.md index 9bc38a3..c6e6e97 100644 --- a/content/wyrd_v1/_index.md +++ b/content/wyrd_v1/_index.md @@ -43,7 +43,7 @@ Lambda functions are stored as an `INT` corresponding to a line in the program. * `[SOMETHING] COLLECTION`, table mapping `STRING` to `[SOMETHING]`. * `FLOAT`. * `INT`. -* `RICH TEXT`, a list of `STRINGS` with attributes attached. +* `TEXT`, a list of `STRINGS` with attributes attached. * `STRING`. * `STRUCTURE` (or `DICTIONARY`), table mapping `STRING` to values of any type. * `{String}`, a hard-coded string. @@ -51,7 +51,7 @@ Lambda functions are stored as an `INT` corresponding to a line in the program. #### Aliases sometimes used to refer to types * `? ADDRESS`: an `ADDRESS` pointing to a particular type. * `BASE TYPE`: `INT`, `FLOAT`, `BOOL`, `STRING`. -* `COMPARABLE`: `INT`, `FLOAT`, `BOOL`, `STRING`, `RICH TEXT`, `ADDRESS`. +* `COMPARABLE`: `INT`, `FLOAT`, `BOOL`, `STRING`, `TEXT`, `ADDRESS`. * `COLLECTION`: any `? COLLECTION`. * `COMPUTATION`: any type. * `NUMBER`: `INT` or `FLOAT`. diff --git a/content/wyrd_v1/computations/_index.md b/content/wyrd_v1/computations/_index.md index 62ddd41..bf7992d 100644 --- a/content/wyrd_v1/computations/_index.md +++ b/content/wyrd_v1/computations/_index.md @@ -84,15 +84,15 @@ Returns the value held at the memory location `[ADDRESS]`. Returns an `[TYPE] ADDRESS` to a newly allocated memory element of type `[TYPE]`. -## RICH TEXT +## TEXT {{< fatecode >}}(newline){{< /fatecode >}} -Returns a `RICH TEXT` value corresponding to a newline. +Returns a `TEXT` value corresponding to a newline. {{< fatecode >}}(rich_text [S0 = STRING] ... [SN = STRING]){{< /fatecode >}} -Returns a single value `RICH TEXT` representing the elements `S0` ... `S1`. +Returns a single value `[TEXT]` representing the elements `S0` ... `S1`. -{{< fatecode >}}(add_rich_text_effect ({string} [V0 = COMPUTATION] ... [VN = COMPUTATION]) [RICH TEXT]){{< /fatecode >}} -Returns a `RICH TEXT` value of `[RICH TEXT]` with the given effect enabled. +{{< fatecode >}}(add_rich_text_effect ({string} [V0 = COMPUTATION] ... [VN = COMPUTATION]) [TEXT]){{< /fatecode >}} +Returns a `[TEXT]` value of `[TEXT]` with the given effect enabled. ## LAST USER CHOICE {{< fatecode >}}(get_last_user_choice){{< /fatecode >}} diff --git a/content/wyrd_v1/instructions/_index.md b/content/wyrd_v1/instructions/_index.md index cda4fec..500f884 100644 --- a/content/wyrd_v1/instructions/_index.md +++ b/content/wyrd_v1/instructions/_index.md @@ -8,31 +8,31 @@ the Program Counter by 1. ## ADD CHOICE -{{< fatecode >}}(add_choice [RICH TEXT]){{< /fatecode >}} +{{< fatecode >}}(add_choice [TEXT]){{< /fatecode >}} Adds a new option for the next `resolve_choices` instruction. The new option -presents the player with `[RICH TEXT]`. +presents the player with `[TEXT]`. ## INTEGER PROMPT -{{< fatecode >}}(prompt_integer [INT REFERENCE] [MIN = INT] [MAX = INT] [RICH TEXT]){{< /fatecode >}} +{{< fatecode >}}(prompt_integer [INT REFERENCE] [MIN = INT] [MAX = INT] [TEXT]){{< /fatecode >}} Prompts the user for an integer between `[MIN]` and `[MAX]` by displaying the -message `[RICH TEXT]`. The result is stored in `[INT REFERENCE]`. +message `[TEXT]`. The result is stored in `[INT REFERENCE]`. ## STRING PROMPT -{{< fatecode >}}(prompt_string [STRING REFERENCE] [MIN = INT] [MAX = INT] [RICH TEXT]){{< /fatecode >}} +{{< fatecode >}}(prompt_string [STRING REFERENCE] [MIN = INT] [MAX = INT] [TEXT]){{< /fatecode >}} Prompts the user for a string of size between `[MIN]` and `[MAX]` by displaying -the message `[RICH TEXT]`. The result is stored in `[STRING REFERENCE]`. +the message `[TEXT]`. The result is stored in `[STRING REFERENCE]`. ## ASSERT -{{< fatecode >}}(assert [BOOL] [RICH TEXT]){{< /fatecode >}} -If `[BOOL]` isn't _true_, raise a runtime error containing `[RICH TEXT]`. +{{< fatecode >}}(assert [BOOL] [TEXT]){{< /fatecode >}} +If `[BOOL]` isn't _true_, raise a runtime error containing `[TEXT]`. ## DISPLAY -{{< fatecode >}}(display [RICH TEXT]){{< /fatecode >}} -Displays `[RICH TEXT]` to the player. +{{< fatecode >}}(display [TEXT]){{< /fatecode >}} +Displays `[TEXT]` to the player. ## END |


