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Diffstat (limited to 'src/battle/btl_shim.erl')
| -rw-r--r-- | src/battle/btl_shim.erl | 28 | 
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle/btl_shim.erl b/src/battle/btl_shim.erl index 2964a76..07ec687 100644 --- a/src/battle/btl_shim.erl +++ b/src/battle/btl_shim.erl @@ -30,7 +30,7 @@ generate_random_characters     0,     _CharactersPerPlayer,     _TotalCharacterCount, -   _Battlemap, +   _Map,     _ForbiddenLocations,     Result  ) -> @@ -41,7 +41,7 @@ generate_random_characters     0,     CharactersPerPlayer,     TotalCharacterCount, -   Battlemap, +   Map,     ForbiddenLocations,     Result  ) -> @@ -51,7 +51,7 @@ generate_random_characters        CharactersPerPlayer,        CharactersPerPlayer,        TotalCharacterCount, -      Battlemap, +      Map,        ForbiddenLocations,        Result     ); @@ -61,7 +61,7 @@ generate_random_characters     PlayerCharacterCount,     CharactersPerPlayer,     TotalCharacterCount, -   Battlemap, +   Map,     ForbiddenLocations,     Result  ) -> @@ -70,8 +70,8 @@ generate_random_characters        (           TotalCharacterCount,           MaxPlayerIX, -         btl_map:get_width(Battlemap), -         btl_map:get_height(Battlemap), +         btl_map:get_width(Map), +         btl_map:get_height(Map),           ForbiddenLocations        ),     Character = @@ -86,7 +86,7 @@ generate_random_characters        (PlayerCharacterCount - 1),        CharactersPerPlayer,        (TotalCharacterCount + 1), -      Battlemap, +      Map,        [btl_character:get_location(Character)|ForbiddenLocations],        [Character|Result]     ). @@ -132,11 +132,11 @@ demo_map () ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  -spec generate_random_battle () -> btl_battle:type().  generate_random_battle () -> -   %BattlemapWidth = 32, % shr_roll:between(16, 32), -   %BattlemapHeight = 32, %shr_roll:between(16, 32), -   %Battlemap = btl_map:random(0, BattlemapWidth, BattlemapHeight), -   Battlemap = btl_map:from_list(0, 32, 32, demo_map()), -   Characters = generate_random_characters(1, 8, 8, 0, Battlemap, [], []), +   %MapWidth = 32, % shr_roll:between(16, 32), +   %MapHeight = 32, %shr_roll:between(16, 32), +   %Map = btl_map:random(0, MapWidth, MapHeight), +   Map = btl_map:from_list(0, 32, 32, demo_map()), +   Characters = generate_random_characters(1, 8, 8, 0, Map, [], []),     PlayersAsList = [btl_player:new(0, 8, <<"0">>), btl_player:new(1, 0, <<"1">>)],     {UsedWeaponIDs, UsedArmorIDs} = @@ -165,7 +165,7 @@ generate_random_battle () ->              )           end,           sets:new(), -         btl_map:get_tile_class_ids(Battlemap) +         btl_map:get_tile_class_ids(Map)        ),     Battle = @@ -173,7 +173,7 @@ generate_random_battle () ->        (           <<"0">>,           PlayersAsList, -         Battlemap, +         Map,           Characters,           sets:to_list(UsedWeaponIDs),           sets:to_list(UsedArmorIDs),  | 


