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| author | nsensfel <SpamShield0@noot-noot.org> | 2019-01-04 17:25:39 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2019-01-04 17:25:39 +0100 | 
| commit | 83cd7ce064b8a46a106dc855d748b1bd7e45af01 (patch) | |
| tree | cee5d4e3d21936925f8108940c35533f9f6484f5 /src | |
| parent | 895a5348f521b16b3a6e32d921f7f23ec8f3036e (diff) | |
Removes 'id' field from ataxia entry values.
While sometimes usefull as a way to retrieve the object's ID, they were
both redundant (you can't get the object without its ID anyway) and
bothersome to maintain (insert + update, which would have required
setting up a bounty for any insert).
Diffstat (limited to 'src')
| -rw-r--r-- | src/battle/struct/btl_battle.erl | 18 | ||||
| -rw-r--r-- | src/battle/struct/btl_pending_battle.erl | 14 | ||||
| -rw-r--r-- | src/bounty/bnt_generate_player.erl | 24 | ||||
| -rw-r--r-- | src/bounty/bnt_grant_land.erl | 2 | ||||
| -rw-r--r-- | src/bounty/bnt_join_battle.erl | 7 | ||||
| -rw-r--r-- | src/login/lgn_shim.erl | 77 | ||||
| -rw-r--r-- | src/login/query/lgn_sign_in.erl | 5 | ||||
| -rw-r--r-- | src/login/query/lgn_sign_up.erl | 12 | ||||
| -rw-r--r-- | src/login/reply/lgn_set_session.erl | 9 | ||||
| -rw-r--r-- | src/player/query/plr_load.erl | 5 | ||||
| -rw-r--r-- | src/player/reply/plr_set_player.erl | 8 | ||||
| -rw-r--r-- | src/query/qry_shim.erl | 8 | ||||
| -rw-r--r-- | src/shared/struct/shr_inventory.erl | 3 | ||||
| -rw-r--r-- | src/shared/struct/shr_player.erl | 26 | 
14 files changed, 53 insertions, 165 deletions
| diff --git a/src/battle/struct/btl_battle.erl b/src/battle/struct/btl_battle.erl index b2bd4f1..7acdc13 100644 --- a/src/battle/struct/btl_battle.erl +++ b/src/battle/struct/btl_battle.erl @@ -9,7 +9,6 @@  (     battle,     { -      id :: id(),        used_armor_ids :: ordsets:ordset(shr_armor:id()),        used_weapon_ids :: ordsets:ordset(shr_weapon:id()),        used_portrait_ids :: ordsets:ordset(shr_portrait:id()), @@ -32,7 +31,6 @@  -export  (     [ -      get_id/1,        get_used_portrait_ids/1,        get_used_weapon_ids/1,        get_used_armor_ids/1, @@ -45,7 +43,6 @@        get_current_player_turn/1,        get_encoded_last_turns_effects/1, -      set_id/2,        set_map/2,        set_used_portrait_ids/2,        set_used_weapon_ids/2, @@ -56,7 +53,6 @@        set_player/3,        set_current_player_turn/2, -      get_id_field/0,        get_used_armor_ids_field/0,        get_used_weapon_ids_field/0,        get_used_portrait_ids_field/0, @@ -94,9 +90,6 @@ get_all_timelines (Result, CurrentIndex, EndPoint, ArraySize, Players) ->  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%% Accessors --spec get_id (type()) -> id(). -get_id (Battle) -> Battle#battle.id. -  -spec get_used_portrait_ids (type()) -> ordsets:ordset(shr_portrait:id()).  get_used_portrait_ids (Battle) -> Battle#battle.used_portrait_ids. @@ -149,13 +142,6 @@ get_encoded_last_turns_effects (Battle) ->     StartingPoint = ((CurrentPlayerIX + 1) rem PlayersCount),     get_all_timelines([], StartingPoint, CurrentPlayerIX, PlayersCount, Players). --spec set_id (id(), type()) -> type(). -set_id (ID, Battle) -> -   Battle#battle -   { -      id = ID -   }. -  -spec set_map (btl_map:type(), type()) -> type().  set_map (Map, Battle) ->     Battle#battle @@ -251,7 +237,6 @@ new (Map) ->     #battle     { -      id = ataxia_id:null(),        used_portrait_ids = EmptySet,        used_weapon_ids = EmptySet,        used_armor_ids = EmptySet, @@ -262,9 +247,6 @@ new (Map) ->        current_player_turn = btl_player_turn:new(0, 0)     }. --spec get_id_field () -> non_neg_integer(). -get_id_field () -> #battle.characters. -  -spec get_characters_field () -> non_neg_integer().  get_characters_field () -> #battle.characters. diff --git a/src/battle/struct/btl_pending_battle.erl b/src/battle/struct/btl_pending_battle.erl index cecaeb5..a69e6ce 100644 --- a/src/battle/struct/btl_pending_battle.erl +++ b/src/battle/struct/btl_pending_battle.erl @@ -3,13 +3,12 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --type id() :: binary(). +-type id() :: ataxia_id:type().  -record  (     pending_battle,     { -      id :: id(),        free_slots :: non_neg_integer(),        battle :: btl_battle:type()     } @@ -29,7 +28,6 @@  -export  (     [ -      get_id/1,        get_battle/1,        get_free_slots/1, @@ -44,7 +42,7 @@  -export  (     [ -      new/3 +      new/2     ]  ). @@ -55,19 +53,15 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec new (id(), non_neg_integer(), btl_battle:type()) -> type(). -new (ID, FreeSlots, Battle) -> +-spec new (non_neg_integer(), btl_battle:type()) -> type(). +new (FreeSlots, Battle) ->     #pending_battle     { -      id = ID,        free_slots = FreeSlots,        battle = Battle     }.  %%%% Accessors --spec get_id (type()) -> id(). -get_id (PBattle) -> PBattle#pending_battle.id. -  -spec get_battle (type()) -> btl_battle:type().  get_battle (PBattle) -> PBattle#pending_battle.battle. diff --git a/src/bounty/bnt_generate_player.erl b/src/bounty/bnt_generate_player.erl index e02a94b..8612042 100644 --- a/src/bounty/bnt_generate_player.erl +++ b/src/bounty/bnt_generate_player.erl @@ -69,7 +69,7 @@ finalize_login (UsernameLC, EmailLC, PlayerID) ->     'ok'. --spec generate_inventory (ataxia_id:type()) -> ataxia_id:type(). +-spec generate_inventory (shr_player:id()) -> shr_inventory:id().  generate_inventory (PlayerID) ->     Inventory = shr_inventory:new(PlayerID), @@ -84,7 +84,7 @@ generate_inventory (PlayerID) ->     InventoryID. --spec generate_roster (ataxia_id:type()) -> ataxia_id:type(). +-spec generate_roster (shr_player:id()) -> rst_roster:id().  generate_roster (PlayerID) ->     Roster = rst_roster:new(PlayerID),     {ok, RosterID} = @@ -101,14 +101,20 @@ generate_roster (PlayerID) ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec attempt (binary(), binary(), binary()) -> shr_player:type(). +-spec attempt +   ( +      binary(), +      binary(), +      binary() +   ) +   -> {shr_player:id(), shr_player:type()}.  attempt (Username, Password, Email) ->     UsernameLC = string:lowercase(Username),     EmailLC = string:lowercase(Email),     ok = reserve_login(UsernameLC, EmailLC), -   Player = shr_player:new(<<"">>, Username, Password, Email), +   Player = shr_player:new(Username, Password, Email),     JanitorOnlyPermission =        ataxia_security:allow_only(ataxia_security:janitor()), @@ -138,11 +144,6 @@ attempt (Username, Password, Email) ->                    [                       ataxic:update_field                       ( -                        shr_player:get_id_field(), -                        ataxic:constant(PlayerID) -                     ), -                     ataxic:update_field -                     (                          shr_player:get_inventory_id_field(),                          ataxic:constant(InvID)                       ), @@ -185,7 +186,4 @@ attempt (Username, Password, Email) ->           PlayerID        ), - -   Result = shr_player:set_id(PlayerID, Player), - -   Result. +   {PlayerID, Player}. diff --git a/src/bounty/bnt_grant_land.erl b/src/bounty/bnt_grant_land.erl index 1a8a62e..d12d30c 100644 --- a/src/bounty/bnt_grant_land.erl +++ b/src/bounty/bnt_grant_land.erl @@ -16,7 +16,7 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec attempt (ataxia_id:type()) -> map_map:type(). +-spec attempt (shr_player:id()) -> map_map:type().  attempt (OwnerID) ->     Map = map_map:default(OwnerID), diff --git a/src/bounty/bnt_join_battle.erl b/src/bounty/bnt_join_battle.erl index f97b20b..5daa548 100644 --- a/src/bounty/bnt_join_battle.erl +++ b/src/bounty/bnt_join_battle.erl @@ -413,13 +413,12 @@ generate_battle (PlayerID, MapID) ->        map_map:id(),        list(non_neg_integer())     ) -   -> btl_pending_battle:type(). +   -> {btl_pending_battle:id(), btl_pending_battle:type()}.  generate (PlayerID, MapID, SelectedRosterCharacterIXs) ->     Battle = generate_battle(PlayerID, MapID),     PendingBattle =        btl_pending_battle:new        ( -         <<"">>,           % TODO: More options than 1 vs N.           (length(SelectedRosterCharacterIXs) * 2),           Battle @@ -433,7 +432,7 @@ generate (PlayerID, MapID, SelectedRosterCharacterIXs) ->        list(non_neg_integer()),        btl_pending_battle:type()     ) -   -> btl_pending_battle:type(). +   -> {btl_pending_battle:id(), btl_pending_battle:type()}.  attempt (PlayerID, SelectedRosterCharacterIXs, PendingBattle) ->     Battle = btl_pending_battle:get_battle(PendingBattle),     RemainingSlots = @@ -476,7 +475,7 @@ attempt (PlayerID, SelectedRosterCharacterIXs, PendingBattle) ->     {S1PendingBattle, Update}, -   S1PendingBattle. +   {ataxia_id:null(), S1PendingBattle}.     % TODO:     % if RemainingSlots = 0 -> del this, new Battle. diff --git a/src/login/lgn_shim.erl b/src/login/lgn_shim.erl deleted file mode 100644 index df35d97..0000000 --- a/src/login/lgn_shim.erl +++ /dev/null @@ -1,77 +0,0 @@ --module(lgn_shim). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate_random_player/4]). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec add_ref_to_event -   ( -      binary(), -      binary(), -      boolean(), -      shr_player:type() -   ) -   -> shr_player:type(). -add_ref_to_event (BattleID, EventName, IsPlayersTurn, Player) -> -   Event = -      shr_battle_summary:new(BattleID, EventName, <<"Never">>, IsPlayersTurn), - -   Result = shr_player:set_event_summaries([Event], Player), - -   Result. - --spec add_ref_to_map -   ( -      binary(), -      binary(), -      shr_player:type() -   ) -   -> shr_player:type(). -add_ref_to_map (MapID, EventName, Player) -> -   MapRef = shr_map_summary:new(MapID, EventName), - -   Result = shr_player:set_map_summaries([MapRef], Player), - -   Result. - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate_random_player -   ( -      binary(), -      binary(), -      binary(), -      binary() -   ) -   -> shr_player:type(). -generate_random_player (ID, Username, Password, Email) -> -   Result = shr_player:new(ID, Username, Password, Email), - -   S0Result = -      case ID of -         <<"0">> -> -            S0 = add_ref_to_event(<<"0">>, <<"Test Battle">>, true, Result), -            S1 = shr_player:set_roster_id(<<"0">>, S0), -            S2 = add_ref_to_map(<<"0">>, <<"Test Map 0">>, S1), -            S2; - -         <<"1">> -> -            S0 = add_ref_to_event(<<"0">>, <<"Test Battle">>, false, Result), -            S1 = shr_player:set_roster_id(<<"1">>, S0), -            S2 = add_ref_to_map(<<"1">>, <<"Test Map 1">>, S1), - -            S2; - -         _ -> Result -      end, - -   S0Result. diff --git a/src/login/query/lgn_sign_in.erl b/src/login/query/lgn_sign_in.erl index 6d4892d..c1db8f6 100644 --- a/src/login/query/lgn_sign_in.erl +++ b/src/login/query/lgn_sign_in.erl @@ -18,7 +18,7 @@  (     query_state,     { -      player_id :: binary(), +      player_id :: shr_player:id(),        player :: shr_player:type()     }  ). @@ -122,8 +122,9 @@ commit_update (QueryState) ->  -spec generate_reply(query_state()) -> binary().  generate_reply (QueryState) ->     Player = QueryState#query_state.player, +   PlayerID = QueryState#query_state.player_id, -   SetSession = lgn_set_session:generate(Player), +   SetSession = lgn_set_session:generate(PlayerID, Player),     Output = jiffy:encode([SetSession]),     Output. diff --git a/src/login/query/lgn_sign_up.erl b/src/login/query/lgn_sign_up.erl index 0d974ff..2ab8ef3 100644 --- a/src/login/query/lgn_sign_up.erl +++ b/src/login/query/lgn_sign_up.erl @@ -19,7 +19,8 @@  (     query_state,     { -      player :: shr_player:type() +      player :: shr_player:type(), +      player_id :: shr_player:id()     }  ). @@ -54,18 +55,21 @@ register_user (Input) ->     Password = Input#input.password,     Email = Input#input.email, -   GeneratedPlayer = bnt_generate_player:attempt(Username, Password, Email), +   {GeneratedPlayerID, GeneratedPlayer} = +      bnt_generate_player:attempt(Username, Password, Email),     #query_state     { -      player = GeneratedPlayer +      player = GeneratedPlayer, +      player_id = GeneratedPlayerID     }.  -spec generate_reply(query_state()) -> binary().  generate_reply (QueryState) ->     Player = QueryState#query_state.player, +   PlayerID = QueryState#query_state.player_id, -   SetSession = lgn_set_session:generate(Player), +   SetSession = lgn_set_session:generate(PlayerID, Player),     Output = jiffy:encode([SetSession]),     Output. diff --git a/src/login/reply/lgn_set_session.erl b/src/login/reply/lgn_set_session.erl index f033d91..233f8db 100644 --- a/src/login/reply/lgn_set_session.erl +++ b/src/login/reply/lgn_set_session.erl @@ -7,7 +7,7 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate/1]). +-export([generate/2]).  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -16,15 +16,14 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate (shr_player:type()) -> {list(any())}. -generate (Player) -> -   PID = shr_player:get_id(Player), +-spec generate (shr_player:id(), shr_player:type()) -> {list(any())}. +generate (PlayerID, Player) ->     SessionToken = shr_player:get_token(Player),     {        [           {<<"msg">>, <<"sse">>}, -         {<<"pid">>, PID}, +         {<<"pid">>, PlayerID},           {<<"stk">>, SessionToken}        ]     }. diff --git a/src/player/query/plr_load.erl b/src/player/query/plr_load.erl index c73c6bd..278f568 100644 --- a/src/player/query/plr_load.erl +++ b/src/player/query/plr_load.erl @@ -73,10 +73,11 @@ fetch_data (Input) ->  -spec generate_reply(query_state(), input()) -> binary(). -generate_reply (QueryState, _Input) -> +generate_reply (QueryState, Input) ->     Player = QueryState#query_state.player, +   PlayerID = Input#input.target_id, -   Output = jiffy:encode([plr_set_player:generate(Player)]), +   Output = jiffy:encode([plr_set_player:generate(PlayerID, Player)]),     Output. diff --git a/src/player/reply/plr_set_player.erl b/src/player/reply/plr_set_player.erl index de54fc0..2a4b7f6 100644 --- a/src/player/reply/plr_set_player.erl +++ b/src/player/reply/plr_set_player.erl @@ -7,7 +7,7 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate/1]). +-export([generate/2]).  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -16,8 +16,8 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate (shr_player:type()) -> {list(any())}. -generate (Player) -> +-spec generate (shr_player:id(), shr_player:type()) -> {list(any())}. +generate (PlayerID, Player) ->     MapList =        lists:map        ( @@ -49,7 +49,7 @@ generate (Player) ->     {        [           {<<"msg">>, <<"set_plr">>}, -         {<<"id">>, shr_player:get_id(Player)}, +         {<<"id">>, PlayerID},           {<<"nme">>, shr_player:get_username(Player)},           {<<"maps">>, MapList},           {<<"cmps">>, CampaignList}, diff --git a/src/query/qry_shim.erl b/src/query/qry_shim.erl index 3933c73..c02a017 100644 --- a/src/query/qry_shim.erl +++ b/src/query/qry_shim.erl @@ -14,7 +14,7 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  -spec generate_player_0 () -> shr_player:type().  generate_player_0 () -> -   Player = +   {PlayerID, Player} =        bnt_generate_player:attempt        (           <<"Player1">>, @@ -22,14 +22,14 @@ generate_player_0 () ->           <<"Player1@tacticians.online">>        ), -   bnt_grant_land:attempt(shr_player:get_id(Player)), +   bnt_grant_land:attempt(PlayerID),     Player.  -spec generate_player_1 () -> shr_player:type().  generate_player_1 () -> -   Player = +   {PlayerID, Player} =        bnt_generate_player:attempt        (           <<"Player2">>, @@ -37,7 +37,7 @@ generate_player_1 () ->           <<"Player2@tacticians.online">>        ), -   bnt_grant_land:attempt(shr_player:get_id(Player)), +   bnt_grant_land:attempt(PlayerID),     Player. diff --git a/src/shared/struct/shr_inventory.erl b/src/shared/struct/shr_inventory.erl index 0225fcb..1f04533 100644 --- a/src/shared/struct/shr_inventory.erl +++ b/src/shared/struct/shr_inventory.erl @@ -3,6 +3,7 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-type id() :: ataxia_id:type().  -record  (     inventory, @@ -18,7 +19,7 @@  -opaque type() :: #inventory{}. --export_type([type/0]). +-export_type([type/0, id/0]).  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% diff --git a/src/shared/struct/shr_player.erl b/src/shared/struct/shr_player.erl index eabca96..076c685 100644 --- a/src/shared/struct/shr_player.erl +++ b/src/shared/struct/shr_player.erl @@ -3,13 +3,12 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --type id() :: binary(). +-type id() :: ataxia_id:type().  -record  (     player,     { -      id :: id(),        username :: binary(),        % {salt(crypto:strong_rand_bytes(128)), hash(sha384)}        password :: {binary(), binary()}, @@ -35,7 +34,7 @@  -export  (     [ -      new/4 +      new/3     ]  ). @@ -43,7 +42,6 @@  -export  (     [ -      get_id/1,        get_username/1,        get_password/1,        get_token/1, @@ -56,7 +54,6 @@        get_inventory_id/1,        get_roster_id/1, -      set_id/2,        set_username/2,        set_password/2,        new_token/1, @@ -74,7 +71,6 @@  -export  (     [ -      get_id_field/0,        get_username_field/0,        get_password_field/0,        get_token_field/0, @@ -113,13 +109,12 @@ secure_value (Salt, Val) ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec new (binary(), binary(), binary(), binary()) -> type(). -new (ID, Username, Password, Email) -> +-spec new (binary(), binary(), binary()) -> type(). +new (Username, Password, Email) ->     EmptyBattleSlot = shr_battle_summary:none(),     Result =        #player        { -         id = ID,           username = Username,           password = {<<"">>, <<"">>},           token = <<"">>, @@ -160,8 +155,8 @@ new (ID, Username, Password, Email) ->                 EmptyBattleSlot,                 EmptyBattleSlot              ], -         inventory_id = <<"0">>, -         roster_id = <<"0">> +         inventory_id = ataxia_id:null(), +         roster_id = ataxia_id:null()        },     S0Result = set_password(Password, Result), @@ -171,9 +166,6 @@ new (ID, Username, Password, Email) ->     S2Result.  %%%% Accessors --spec get_id (type()) -> id(). -get_id (Player) -> Player#player.id. -  -spec get_username (type()) -> binary().  get_username (Player) -> Player#player.username. @@ -207,9 +199,6 @@ get_roster_id (Player) -> Player#player.roster_id.  -spec get_inventory_id (type()) -> binary().  get_inventory_id (Player) -> Player#player.inventory_id. --spec set_id (binary(), type()) -> type(). -set_id (Val, Player) -> Player#player{ id = Val }. -  -spec set_username (binary(), type()) -> type().  set_username (Val, Player) -> Player#player{ username = Val }. @@ -280,9 +269,6 @@ set_roster_id (RosterID, Player) -> Player#player{ roster_id = RosterID }.  -spec set_inventory_id (binary(), type()) -> type().  set_inventory_id (InvID, Player) -> Player#player{ inventory_id = InvID }. --spec get_id_field () -> non_neg_integer(). -get_id_field () -> #player.id. -  -spec get_username_field () -> non_neg_integer().  get_username_field () -> #player.username. | 


