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| author | nsensfel <SpamShield0@noot-noot.org> | 2018-02-24 21:33:47 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-02-24 21:33:47 +0100 | 
| commit | ef693352acedaf00cc1b216d85cd08d32a7ae265 (patch) | |
| tree | aedcf952743f0af1ce02431709b2012a107f8a8f /src/reply/add_char.erl | |
| parent | 114dc835cb90a82bde298367df7848499a73dc1c (diff) | |
...
Diffstat (limited to 'src/reply/add_char.erl')
| -rw-r--r-- | src/reply/add_char.erl | 57 | 
1 files changed, 30 insertions, 27 deletions
| diff --git a/src/reply/add_char.erl b/src/reply/add_char.erl index 64fc26c..94ea370 100644 --- a/src/reply/add_char.erl +++ b/src/reply/add_char.erl @@ -12,40 +12,43 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -attributes_as_json (Atts) -> +attributes_as_json (Attributes) ->     {        [ -         {<<"con">>, attributes:get_constitution(Atts)}, -         {<<"dex">>, attributes:get_dexterity(Atts)}, -         {<<"int">>, attributes:get_intelligence(Atts)}, -         {<<"min">>, attributes:get_mind(Atts)}, -         {<<"spe">>, attributes:get_speed(Atts)}, -         {<<"str">>, attributes:get_strength(Atts)} +         {<<"con">>, attributes:get_constitution(Attributes)}, +         {<<"dex">>, attributes:get_dexterity(Attributes)}, +         {<<"int">>, attributes:get_intelligence(Attributes)}, +         {<<"min">>, attributes:get_mind(Attributes)}, +         {<<"spe">>, attributes:get_speed(Attributes)}, +         {<<"str">>, attributes:get_strength(Attributes)}        ]     }. -encode (Char, CharInstance, IsEnabled) -> -   {X, Y} = character_instance:get_location(CharInstance), -   Atts = character:get_attributes(Char), -   {Wp0, Wp1} = character:get_weapons(Char), -   ActWeapon = character_instance:get_active_weapon(CharInstance, Char), +encode (IX, CharacterInstance) -> +   Character = character_instance:get_character(CharacterInstance), +   {X, Y} = character_instance:get_location(CharacterInstance), +   Attributes = character:get_attributes(Char), +   {ActiveWeapon, SecondaryWeapon} = character:get_weapons(Char), +     jiffy:encode     (        {           [ -            {<<"id">>, character:get_id(Char)}, -            {<<"name">>, character:get_name(Char)}, -            {<<"icon">>, character:get_icon(Char)}, -            {<<"portrait">>, character:get_portrait(Char)}, -            {<<"health">>, character_instance:get_current_health(CharInstance)}, -            {<<"loc_x">>, X}, -            {<<"loc_y">>, Y}, -            {<<"team">>, character_instance:get_owner(CharInstance)}, -            {<<"enabled">>, IsEnabled}, -            {<<"att">>, attributes_as_json(Atts)}, -            {<<"wp_0">>, Wp0}, -            {<<"wp_1">>, Wp1}, -            {<<"act_wp">>, ActWeapon} +            {<<"ix">>, IX}, +            {<<"nam">>, character:get_name(Character)}, +            {<<"ico">>, character:get_icon(Character)}, +            {<<"prt">>, character:get_portrait(Character)}, +            { +               <<"hea">>, +               character_instance:get_current_health(CharacterInstance) +            }, +            {<<"lcx">>, X}, +            {<<"lcy">>, Y}, +            {<<"tem">>, character:get_owner_id(Character)}, +            {<<"ena">>, character_instance:get_is_active(CharacterInstance)}, +            {<<"att">>, attributes_as_json(Attributes)}, +            {<<"awp">>, ActiveWeapon}, +            {<<"swp">>, SecondaryWeapon}           ]        }     ). @@ -53,5 +56,5 @@ encode (Char, CharInstance, IsEnabled) ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -generate (Char, CharInstance, IsEnabled) -> -   [<<"add_char">>, encode(Char, CharInstance, IsEnabled)]. +generate (IX, CharacterInstance) -> +   [<<"add_char">>, encode(IX, CharacterInstance)]. | 


