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| author | nsensfel <SpamShield0@noot-noot.org> | 2019-01-09 19:00:32 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2019-01-09 19:00:32 +0100 | 
| commit | e8ab45f453bf095a09672c1685315d8d52472f11 (patch) | |
| tree | 5093a65dd0f27c5721cdcfac8279977914430c26 /src/bounty | |
| parent | 8c2d1d61060cf60a205d3e1aea1855dcab33ae82 (diff) | |
[BROKEN] Continuing to work on that bounty...
Diffstat (limited to 'src/bounty')
| -rw-r--r-- | src/bounty/bnt_join_battle.erl | 46 | 
1 files changed, 42 insertions, 4 deletions
| diff --git a/src/bounty/bnt_join_battle.erl b/src/bounty/bnt_join_battle.erl index a5abdf4..498aa6a 100644 --- a/src/bounty/bnt_join_battle.erl +++ b/src/bounty/bnt_join_battle.erl @@ -8,6 +8,9 @@     bounty_params,     {        player_id :: shr_player:id(), +      summary_ix :: non_neg_integer(), +      summary_category :: shr_battle_summary:category(), +      summary_mode :: shr_battle_summary:mode(),        pending_battle_id :: btl_pending_battle:id(),        roster_ixs :: list(non_neg_integer()),        map_id :: map_map:id() % null if the bounty is to join. @@ -25,12 +28,12 @@  -type bounty_params() :: #bounty_params{}.  -type bounty_data() :: (#bounty_data{} | none). --type stage() :: -1..0. +-type stage() :: -1..1.  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate/3, attempt/4]). +-export([generate/4, attempt/5]).  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -558,13 +561,44 @@ stage (-1, BountyParams, none) ->        {           pending_battle = NewPendingBattle        } +   }; + +stage (1, BountyParams, none) -> +   PlayerID = BountyParams#bounty_params.player_id, +   SummaryIX = SelectedRosterCharacterIXs = BountyParams#bounty_params.roster_ixs, + +   NewPendingBattle = +      generate_pending_battle(PlayerID, MapID, SelectedRosterCharacterIXs), + +   ok = +      ataxia_client:update +      ( +         pending_battle_db, +         ataxia_security:user_from_id(PlayerID), +         ataxic:update_value(ataxic:constant(NewPendingBattle)), +         PendingBattleID +      ), + +   { +      ok, +      #bounty_data +      { +         pending_battle = NewPendingBattle +      }     }.  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate (shr_player:id(), map_map:id(), list(non_neg_integer())) -> 'ok'. -generate (PlayerID, MapID, SelectedRosterCharacterIXs) -> +-spec generate +   ( +      shr_player:id(), +      non_neg_integer(), +      map_map:id(), +      list(non_neg_integer()) +   ) +   -> 'ok'. +generate (PlayerID, SummaryIX, MapID, SelectedRosterCharacterIXs) ->     PlayerUser = ataxia_security:user_from_id(PlayerID),     AnyoneAndMeAllowed =        ataxia_security:add_access(PlayerUser, ataxia_security:allow_any()), @@ -581,6 +615,7 @@ generate (PlayerID, MapID, SelectedRosterCharacterIXs) ->        #bounty_params        {           player_id = PlayerID, +         summary_ix = SummaryIX,           map_id = MapID,           roster_ixs = SelectedRosterCharacterIXs,           pending_battle_id = NewPendingBattleID @@ -595,6 +630,7 @@ generate (PlayerID, MapID, SelectedRosterCharacterIXs) ->  -spec attempt     (        shr_player:id(), +      non_neg_integer(),        list(non_neg_integer()),        btl_pending_battle:id(),        btl_pending_battle:type() @@ -603,6 +639,7 @@ generate (PlayerID, MapID, SelectedRosterCharacterIXs) ->  attempt  (     PlayerID, +   SummaryIX,     SelectedRosterCharacterIXs,     PendingBattleID,     PendingBattle @@ -611,6 +648,7 @@ attempt  %      #bounty_params  %      {  %         player_id = PlayerID, +%         summary_ix = SummaryIX,  %         map_id = ataxia_id:null(),  %         roster_ixs = SelectedRosterCharacterIXs,  %         pending_battle_id = PendingBattleID | 


