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Diffstat (limited to 'src/Update/HandleServerReply.elm')
-rw-r--r--src/Update/HandleServerReply.elm61
1 files changed, 58 insertions, 3 deletions
diff --git a/src/Update/HandleServerReply.elm b/src/Update/HandleServerReply.elm
index 271ecfb..b80c7b4 100644
--- a/src/Update/HandleServerReply.elm
+++ b/src/Update/HandleServerReply.elm
@@ -1,12 +1,14 @@
module Update.HandleServerReply exposing (apply_to)
-- Elm -------------------------------------------------------------------------
+import Array
+
import Http
--- Shared ----------------------------------------------------------------------
-import Struct.Flags
+-- Extension -------------------------------------------------------------------
+import Comm.GetBattles
--- Main Menu -------------------------------------------------------------------
+import Struct.BattleSummary
import Struct.Error
import Struct.Event
import Struct.Model
@@ -20,6 +22,55 @@ import Struct.ServerReply
--------------------------------------------------------------------------------
-- LOCAL -----------------------------------------------------------------------
--------------------------------------------------------------------------------
+handle_set_battles : (
+ (
+ (List Struct.BattleSummary.Type),
+ (List Struct.BattleSummary.Type),
+ (List Struct.BattleSummary.Type)
+ ) ->
+ (Struct.Model.Type, (List (Cmd Struct.Event.Type))) ->
+ (Struct.Model.Type, (List (Cmd Struct.Event.Type)))
+ )
+handle_set_battles battles current_state =
+ let
+ (model, cmds) = current_state
+ (campaigns, invasions, events) = battles
+ in
+ case (Array.get model.query_index model.players) of
+ Nothing -> current_state -- TODO: error
+ (Just player) ->
+ let
+ updated_player =
+ (Struct.Player.set_battles
+ campaigns
+ invasions
+ events
+ player
+ )
+ updated_model =
+ {model |
+ players =
+ (Array.set
+ model.query_index
+ updated_player
+ model.players
+ ),
+ query_index = (model.query_index + 1),
+ notify =
+ (
+ model.notify
+ || (Struct.Player.has_active_battles updated_player)
+ )
+ }
+ in
+ case (Array.get updated_model.query_index model.players) of
+ Nothing -> ({updated_model| query_index = -1}, cmds)
+
+ (Just next_player) ->
+ case (Comm.GetBattles.try updated_model next_player) of
+ Nothing -> ({updated_model| query_index = -1}, cmds)
+ (Just query) -> (updated_model, (query :: cmds))
+
apply_command : (
Struct.ServerReply.Type ->
(Struct.Model.Type, (List (Cmd Struct.Event.Type))) ->
@@ -28,6 +79,10 @@ apply_command : (
apply_command command current_state =
case command of
Struct.ServerReply.Okay -> current_state
+ (Struct.ServerReply.SetID str) -> current_state -- TODO
+ (Struct.ServerReply.SetUsername str) -> current_state -- TODO
+ (Struct.ServerReply.SetBattles battles) ->
+ (handle_set_battles battles current_state)
--------------------------------------------------------------------------------
-- EXPORTED --------------------------------------------------------------------