summaryrefslogtreecommitdiff
blob: d9dd8701168938759dea06cbea212887cd1ea282 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
\subsubsection{Glyphs \& Glyph Boards}
This mechanic is strongly inspired by Warframe's mod system.

Glyphs provide a mean for players to further personalize their characters by
letting them move around attribute points. To encourage use of the mechanic, the
amount of points gained is slightly higher than those taken.

Glyphs cannot be used twice on the same glyph board, and not all combinations of
attributes are available for exchange (and not all have the same efficiency),
making it hard to focus on increasing a single attribute.

\begin{tabular}{|c|c|c|c|c|c|c|c|c|c|c|}
\hline
     & accu & crit & dhit & dmgm & dodg & heal & mpts & pary & atk  & def  \\
\hline
accu &  \#  & 0.75 &  --  &  \#  & 0.75 & 1.00 & 1.00 &  --  &  \#  &  \#  \\
\hline
crit &  --  &  \#  & 0.75 & 0.75 & 1.00 &  \#  &  \#  & 1.00 &  --  &  \#  \\
\hline
dhit & 0.75 &  --  &  \#  & 0.75 &  \#  & 1.00 &  \#  &  \#  &  \#  &  --  \\
\hline
dmgm &  \#  &  --  &  --  &  \#  & 1.00 & 0.75 & 1.00 &  \#  &  \#  & 0.75 \\
\hline
dodg &  --  & 1.00 &  \#  & 1.00 &  \#  & 0.75 &  --  & 0.75 &  \#  &  \#  \\
\hline
heal & 1.00 &  \#  & 1.00 &  --  &  --  &  \#  & 0.75 &  \#  & 0.75 &  \#  \\
\hline
mpts & 1.00 &  \#  &  \#  & 1.00 & 0.75 &  --  &  \#  &  --  & 0.75 & 1.00 \\
\hline
pary & 0.75 & 1.00 &  \#  &  \#  &  --  &  \#  & 0.75 &  \#  & 1.00  & 0.75 \\
\hline
atk  &  \#  & 0.75 &  \#  &  \#  &  \#  &  --  &  --  & 1.00 &  \#  &  \#  \\
\hline
def  &  \#  &  \#  & 0.75 &  --  &  \#  &  \#  & 1.00 &  --  &  \#  &  \#  \\
\hline
\end{tabular}