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__WEAPON(0,None,melee,short,blunt,light,0.3)m4_dnl
__WEAPON(1,Dagger,melee,short,slash,light,1.0)m4_dnl
__WEAPON(2,Sword,melee,short,slash,heavy,1.0)m4_dnl
__WEAPON(3,Claymore,melee,long,slash,light,1.0)m4_dnl
__WEAPON(4,Bardiche,melee,long,slash,heavy,1.0)m4_dnl
__WEAPON(5,Stiletto,melee,short,pierce,light,1.0)m4_dnl
__WEAPON(6,Pickaxe,melee,short,pierce,heavy,1.0)m4_dnl
__WEAPON(7,Rapier,melee,long,pierce,light,1.0)m4_dnl
__WEAPON(8,Pike,melee,long,pierce,heavy,1.0)m4_dnl
__WEAPON(9,Club,melee,short,blunt,light,1.0)m4_dnl
__WEAPON(10,Mace,melee,short,blunt,heavy,1.0)m4_dnl
__WEAPON(11,Staff,melee,long,blunt,light,1.0)m4_dnl
__WEAPON(12,War Hammer,melee,long,blunt,heavy,1.0)m4_dnl
__WEAPON(13,Short Bow (Broadhead),ranged,short,slash,light,1.0)m4_dnl
__WEAPON(14,Short Bow (Blunt),ranged,short,blunt,light,1.0)m4_dnl
__WEAPON(15,Short Bow (Bodkin Point),ranged,short,pierce,light,1.0)m4_dnl
__WEAPON(16,Long Bow (Broadhead),ranged,long,slash,light,1.0)m4_dnl
__WEAPON(17,Long Bow (Blunt),ranged,long,blunt,light,1.0)m4_dnl
__WEAPON(18,Long Bow (Bodkin Point),ranged,long,pierce,light,1.0)m4_dnl
__WEAPON(19,Crossbow (Broadhead),ranged,short,slash,heavy,1.0)m4_dnl
__WEAPON(20,Crossbow (Blunt),ranged,short,blunt,heavy,1.0)m4_dnl
__WEAPON(21,Crossbow (Bodkin Point),ranged,short,pierce,heavy,1.0)m4_dnl
__WEAPON(22,Arbalest (Broadhead),ranged,long,slash,heavy,1.0)m4_dnl
__WEAPON(23,Arbalest (Blunt),ranged,long,blunt,heavy,1.0)m4_dnl
__WEAPON(24,Arbalest (Bodkin Point),ranged,long,pierce,heavy,1.0)m4_dnl
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