summaryrefslogtreecommitdiff log msg author committer range AgeCommit message (Collapse)Author 2019-09-06Maybe it'll work better if I use the right file...nsensfel 2019-09-06Automatically generated glyphs.nsensfel 2019-09-06...Nathanael Sensfelder 2019-09-05Balances glyph boards.Nathanael Sensfelder 2019-08-29More formatting issues.Nathanael Sensfelder 2019-08-29Fixes format, hopefully.Nathanael Sensfelder 2019-08-29Removes 'base', fixes new weapon data format.Nathanael Sensfelder 2019-08-29Adds new primary weapons.Nathanael Sensfelder 2019-08-21Replaces 20_20_20 by a much better set.Nathanael Sensfelder 2019-08-19Adds 20/20/20 armor.Nathanael Sensfelder 2019-07-15Get it to compile again, to work on the balancer...Nathanael Sensfelder 2019-07-08TypoNathanael Sensfelder 2019-06-21Working on balance...nsensfel 2019-06-14Adds more/modifies existing items for the changes.Nathanael Sensfelder 2019-06-14Typo'd.Nathanael Sensfelder 2019-06-14Removes all occurrences of attributes.Nathanael Sensfelder 2019-04-29Removes 'none' list terminators.nsensfel 2019-02-15from_class_id -> from_id.Nathanael Sensfelder 2019-02-15Adds one type of spawn tile per player.nsensfel 2019-02-14moves error.m4d to special.m4d, adds spawn tile.nsensfel 2019-02-14Adds forest, swaps water & grass levels.nsensfel 2019-02-08Adds more secondary weapons.nsensfel 2019-01-31Makes mud more interesting...nsensfel 2019-01-30Adds secondary weapons.nsensfel 2019-01-30Adds more (unbalanced) glyph boards, base defense.nsensfel 2019-01-30More glyphs...nsensfel 2018-11-15ID as strings.Nathanael Sensfelder 2018-10-16Use strings in the JSON also.nsensfel 2018-10-08Use integers instead of floats.Nathanael Sensfelder 2018-10-05Fixes omnimods not appearing.nsensfel 2018-10-05Working on the addition of glyphs & their boards.nsensfel 2018-10-03Woops, portraits use binary strings as ID.nsensfel 2018-10-02Adds portraits as a data listing.nsensfel 2018-09-05Updates tile patterns to the new format.nsensfel 2018-08-28Fixes various mistakes.omnimodsNathanael Sensfelder 2018-08-28Fixes code style selection.Nathanael Sensfelder 2018-08-28Can't use a record there.nsensfel 2018-08-28Fixes a few issues, makes it easier to read & use.nsensfel 2018-08-28Converts the weapons, adds glyphs and their boardsnsensfel 2018-08-27...nsensfel 2018-08-27Any item can impact pretty much any value.nsensfel This branch should allow any item (armor, glyph, weapon, tile) to affect the following: - Attributes. - Statistics. - Attack values. - Defense. 2018-08-03Got it to work and look okay. Only for map-editor.Nathanael Sensfelder 2018-08-03Introduces families & depth.Nathanael Sensfelder 2018-08-02Updates the tile patterns.Nathanael Sensfelder 2018-08-02Moves to the new tile format.Nathanael Sensfelder 2018-07-18Adds & fix patterns, adds more water tiles.nsensfel 2018-07-17The Prettifier works.Nathanael Sensfelder 2018-07-16...nsensfel 2018-07-16Prepares for the "Prettifier" tool.nsensfel 2018-07-13Exposes max tile ID.nsensfel [next]