summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2019-09-12Adds min/max for attributes.attributes_removalNathanael Sensfelder
2019-09-09Woops, Glyph 0 should be "Empty".nsensfel
2019-09-07Adds family IDs to glyphs.Nathanael Sensfelder
2019-09-06Removes __MOD_*(0).Nathanael Sensfelder
2019-09-06Maybe it'll work better if I use the right file...nsensfel
2019-09-06Automatically generated glyphs.nsensfel
2019-09-06...Nathanael Sensfelder
2019-09-05Balances glyph boards.Nathanael Sensfelder
2019-08-29More formatting issues.Nathanael Sensfelder
2019-08-29Fixes format, hopefully.Nathanael Sensfelder
2019-08-29Removes 'base', fixes new weapon data format.Nathanael Sensfelder
2019-08-29Adds new primary weapons.Nathanael Sensfelder
2019-08-21Replaces 20_20_20 by a much better set.Nathanael Sensfelder
2019-08-19Adds 20/20/20 armor.Nathanael Sensfelder
2019-07-15Get it to compile again, to work on the balancer...Nathanael Sensfelder
2019-07-08TypoNathanael Sensfelder
2019-06-21Working on balance...nsensfel
2019-06-14Adds more/modifies existing items for the changes.Nathanael Sensfelder
2019-06-14Typo'd.Nathanael Sensfelder
2019-06-14Removes all occurrences of attributes.Nathanael Sensfelder
2019-04-29Removes 'none' list terminators.nsensfel
2019-02-15from_class_id -> from_id.Nathanael Sensfelder
2019-02-15Adds one type of spawn tile per player.nsensfel
2019-02-14moves error.m4d to special.m4d, adds spawn tile.nsensfel
2019-02-14Adds forest, swaps water & grass levels.nsensfel
2019-02-08Adds more secondary weapons.nsensfel
2019-01-31Makes mud more interesting...nsensfel
2019-01-30Adds secondary weapons.nsensfel
2019-01-30Adds more (unbalanced) glyph boards, base defense.nsensfel
2019-01-30More glyphs...nsensfel
2018-11-15ID as strings.Nathanael Sensfelder
2018-10-16Use strings in the JSON also.nsensfel
2018-10-08Use integers instead of floats.Nathanael Sensfelder
2018-10-05Fixes omnimods not appearing.nsensfel
2018-10-05Working on the addition of glyphs & their boards.nsensfel
2018-10-03Woops, portraits use binary strings as ID.nsensfel
2018-10-02Adds portraits as a data listing.nsensfel
2018-09-05Updates tile patterns to the new format.nsensfel
2018-08-28Fixes various mistakes.omnimodsNathanael Sensfelder
2018-08-28Fixes code style selection.Nathanael Sensfelder
2018-08-28Can't use a record there.nsensfel
2018-08-28Fixes a few issues, makes it easier to read & use.nsensfel
2018-08-28Converts the weapons, adds glyphs and their boardsnsensfel
2018-08-27...nsensfel
2018-08-27Any item can impact pretty much any value.nsensfel
2018-08-03Got it to work and look okay. Only for map-editor.Nathanael Sensfelder
2018-08-03Introduces families & depth.Nathanael Sensfelder
2018-08-02Updates the tile patterns.Nathanael Sensfelder
2018-08-02Moves to the new tile format.Nathanael Sensfelder
2018-07-18Adds & fix patterns, adds more water tiles.nsensfel