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| author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-07-15 23:00:26 +0200 |
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| committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-07-15 23:00:26 +0200 |
| commit | 672d695c02ab05e3c7c295911e9e9720d4f07d23 (patch) | |
| tree | 9ab6deebe431515cafa69c32b5a36b4257014b27 | |
| parent | 6729a19b6faed2755dd7d799fb180bdf01206144 (diff) | |
Get it to compile again, to work on the balancer...
| -rw-r--r-- | armor/basic.m4d | 34 | ||||
| -rw-r--r-- | weapon/basic.m4d | 6 | ||||
| -rw-r--r-- | weapon/global.m4.conf | 4 |
3 files changed, 22 insertions, 22 deletions
diff --git a/armor/basic.m4d b/armor/basic.m4d index 2b829ae..7e74c6a 100644 --- a/armor/basic.m4d +++ b/armor/basic.m4d @@ -1,85 +1,85 @@ __ARMOR(0, Martial Training Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(5)))m4_dnl __ARMOR(1, Guardsman Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(8)))m4_dnl __ARMOR(2, Front Soldier Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(12)))m4_dnl __ARMOR(3, Faction0 Martial Training Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(3)__MOD_SLASH(8)))m4_dnl __ARMOR(4, Faction1 Martial Training Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(3)__MOD_BLUNT(8)))m4_dnl __ARMOR(5, Faction2 Martial Training Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(3)__MOD_PIERCE(8)))m4_dnl __ARMOR(6, Faction0 Guardsman Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(5)__MOD_SLASH(12)))m4_dnl __ARMOR(7, Faction1 Guardsman Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(5)__MOD_BLUNT(12)))m4_dnl __ARMOR(8, Faction2 Guardsman Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(5)__MOD_PIERCE(12)))m4_dnl __ARMOR(9, Faction0 Front Soldier Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(7)__MOD_SLASH(16)))m4_dnl __ARMOR(10, Faction1 Front Soldier Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(7)__MOD_BLUNT(16)))m4_dnl __ARMOR(11, Faction2 Front Soldier Armor, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(7)__MOD_PIERCE(16)))m4_dnl __ARMOR(12, Ranger Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(5)))m4_dnl __ARMOR(13, Faction0 Ranger Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(3)__MOD_SLASH(8)))m4_dnl __ARMOR(14, Faction1 Ranger Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(3)__MOD_BLUNT(8)))m4_dnl __ARMOR(15, Faction2 Ranger Gear, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)), __MOD_LIST(), __MOD_LIST(__FIRST_MOD_BASE(3)__MOD_PIERCE(8)))m4_dnl __ARMOR(16, Inconspicuous Clothing, - __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(50)), + __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(50)), __MOD_LIST(), __MOD_LIST())m4_dnl diff --git a/weapon/basic.m4d b/weapon/basic.m4d index e6c9f34..4c3f2d4 100644 --- a/weapon/basic.m4d +++ b/weapon/basic.m4d @@ -3,7 +3,7 @@ __WEAPON(0, true, 0, 1, - __MOD_LIST(__FIRST_MOD_ACCURACY(80)__MOD_PARRIES(40)__MOD_CRITICAL_HITS(40)__MOD_DOUBLE_HITS(80)) + __MOD_LIST(__FIRST_MOD_ACCURACY(80)__MOD_PARRY(40)__MOD_CRITICAL(40)__MOD_DOUBLE_HITS(80)), __MOD_LIST(__FIRST_MOD_BLUNT(3)__MOD_SLASH(3)__MOD_PIERCE(3)), __MOD_LIST())m4_dnl __WEAPON(1, @@ -11,7 +11,7 @@ __WEAPON(1, true, 0, 1, - __MOD_LIST(__FIRST_MOD_ACCURACY(40)__MOD_PARRIES(20)__MOD_CRITICAL_HITS(60)__MOD_DOUBLE_HITS(80)) + __MOD_LIST(__FIRST_MOD_ACCURACY(40)__MOD_PARRY(20)__MOD_CRITICAL(60)__MOD_DOUBLE_HITS(80)), __MOD_LIST(__FIRST_MOD_SLASH(7)__MOD_PIERCE(7)), __MOD_LIST())m4_dnl __WEAPON(2, @@ -19,7 +19,7 @@ __WEAPON(2, true, 0, 1, - __MOD_LIST(__FIRST_MOD_ACCURACY(20)__MOD_PARRIES(40)__MOD_CRITICAL_HITS(20)__MOD_DOUBLE_HITS(40)) + __MOD_LIST(__FIRST_MOD_ACCURACY(20)__MOD_PARRY(40)__MOD_CRITICAL(20)__MOD_DOUBLE_HITS(40)), __MOD_LIST(__FIRST_MOD_SLASH(15)__MOD_PIERCE(10)__MOD_BLUNT(5)), __MOD_LIST())m4_dnl __WEAPON(3, diff --git a/weapon/global.m4.conf b/weapon/global.m4.conf index 867f313..5f01d79 100644 --- a/weapon/global.m4.conf +++ b/weapon/global.m4.conf @@ -15,7 +15,7 @@ m4_define(`__WEAPON_ERLANG_STYLE',`from_id (<<"`$1'">>) -> is_primary = $3, range_min = $4, range_max = $5, - omnimods = __OMNIMODS($6, $7, $8, $9) + omnimods = __OMNIMODS($6, $7, $8) }; ')m4_dnl m4_define(`__WEAPON_USE_ERLANG_STYLE', @@ -30,7 +30,7 @@ m4_define(`__WEAPON_JSON_STYLE',` { "pri": $3, "rmi": $4, "rma": $5, - "omni": __OMNIMODS($6, $7, $8, $9) + "omni": __OMNIMODS($6, $7, $8) }, ')m4_dnl m4_define(`__WEAPON_USE_JSON_STYLE', |


