summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2019-07-15 23:00:26 +0200
committerNathanael Sensfelder <SpamShield0@MultiAgentSystems.org>2019-07-15 23:00:26 +0200
commit672d695c02ab05e3c7c295911e9e9720d4f07d23 (patch)
tree9ab6deebe431515cafa69c32b5a36b4257014b27
parent6729a19b6faed2755dd7d799fb180bdf01206144 (diff)
Get it to compile again, to work on the balancer...
-rw-r--r--armor/basic.m4d34
-rw-r--r--weapon/basic.m4d6
-rw-r--r--weapon/global.m4.conf4
3 files changed, 22 insertions, 22 deletions
diff --git a/armor/basic.m4d b/armor/basic.m4d
index 2b829ae..7e74c6a 100644
--- a/armor/basic.m4d
+++ b/armor/basic.m4d
@@ -1,85 +1,85 @@
__ARMOR(0,
Martial Training Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(5)))m4_dnl
__ARMOR(1,
Guardsman Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(8)))m4_dnl
__ARMOR(2,
Front Soldier Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(12)))m4_dnl
__ARMOR(3,
Faction0 Martial Training Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(3)__MOD_SLASH(8)))m4_dnl
__ARMOR(4,
Faction1 Martial Training Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(3)__MOD_BLUNT(8)))m4_dnl
__ARMOR(5,
Faction2 Martial Training Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_HEALTH(75)__MOD_DODGE(50)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(30)__MOD_MAX_HEALTH(75)__MOD_DODGE(50)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(3)__MOD_PIERCE(8)))m4_dnl
__ARMOR(6,
Faction0 Guardsman Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(5)__MOD_SLASH(12)))m4_dnl
__ARMOR(7,
Faction1 Guardsman Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(5)__MOD_BLUNT(12)))m4_dnl
__ARMOR(8,
Faction2 Guardsman Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_HEALTH(100)__MOD_DODGE(35)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(20)__MOD_MAX_HEALTH(100)__MOD_DODGE(35)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(5)__MOD_PIERCE(12)))m4_dnl
__ARMOR(9,
Faction0 Front Soldier Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(7)__MOD_SLASH(16)))m4_dnl
__ARMOR(10,
Faction1 Front Soldier Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(7)__MOD_BLUNT(16)))m4_dnl
__ARMOR(11,
Faction2 Front Soldier Armor,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_HEALTH(150)__MOD_DODGE(20)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(15)__MOD_MAX_HEALTH(150)__MOD_DODGE(20)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(7)__MOD_PIERCE(16)))m4_dnl
__ARMOR(12,
Ranger Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(5)))m4_dnl
__ARMOR(13,
Faction0 Ranger Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(3)__MOD_SLASH(8)))m4_dnl
__ARMOR(14,
Faction1 Ranger Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(3)__MOD_BLUNT(8)))m4_dnl
__ARMOR(15,
Faction2 Ranger Gear,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(30)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(30)),
__MOD_LIST(),
__MOD_LIST(__FIRST_MOD_BASE(3)__MOD_PIERCE(8)))m4_dnl
__ARMOR(16,
Inconspicuous Clothing,
- __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_HEALTH(60)__MOD_DODGE(50)),
+ __MOD_LIST(__FIRST_MOD_MOVEMENT_POINTS(50)__MOD_MAX_HEALTH(60)__MOD_DODGE(50)),
__MOD_LIST(),
__MOD_LIST())m4_dnl
diff --git a/weapon/basic.m4d b/weapon/basic.m4d
index e6c9f34..4c3f2d4 100644
--- a/weapon/basic.m4d
+++ b/weapon/basic.m4d
@@ -3,7 +3,7 @@ __WEAPON(0,
true,
0,
1,
- __MOD_LIST(__FIRST_MOD_ACCURACY(80)__MOD_PARRIES(40)__MOD_CRITICAL_HITS(40)__MOD_DOUBLE_HITS(80))
+ __MOD_LIST(__FIRST_MOD_ACCURACY(80)__MOD_PARRY(40)__MOD_CRITICAL(40)__MOD_DOUBLE_HITS(80)),
__MOD_LIST(__FIRST_MOD_BLUNT(3)__MOD_SLASH(3)__MOD_PIERCE(3)),
__MOD_LIST())m4_dnl
__WEAPON(1,
@@ -11,7 +11,7 @@ __WEAPON(1,
true,
0,
1,
- __MOD_LIST(__FIRST_MOD_ACCURACY(40)__MOD_PARRIES(20)__MOD_CRITICAL_HITS(60)__MOD_DOUBLE_HITS(80))
+ __MOD_LIST(__FIRST_MOD_ACCURACY(40)__MOD_PARRY(20)__MOD_CRITICAL(60)__MOD_DOUBLE_HITS(80)),
__MOD_LIST(__FIRST_MOD_SLASH(7)__MOD_PIERCE(7)),
__MOD_LIST())m4_dnl
__WEAPON(2,
@@ -19,7 +19,7 @@ __WEAPON(2,
true,
0,
1,
- __MOD_LIST(__FIRST_MOD_ACCURACY(20)__MOD_PARRIES(40)__MOD_CRITICAL_HITS(20)__MOD_DOUBLE_HITS(40))
+ __MOD_LIST(__FIRST_MOD_ACCURACY(20)__MOD_PARRY(40)__MOD_CRITICAL(20)__MOD_DOUBLE_HITS(40)),
__MOD_LIST(__FIRST_MOD_SLASH(15)__MOD_PIERCE(10)__MOD_BLUNT(5)),
__MOD_LIST())m4_dnl
__WEAPON(3,
diff --git a/weapon/global.m4.conf b/weapon/global.m4.conf
index 867f313..5f01d79 100644
--- a/weapon/global.m4.conf
+++ b/weapon/global.m4.conf
@@ -15,7 +15,7 @@ m4_define(`__WEAPON_ERLANG_STYLE',`from_id (<<"`$1'">>) ->
is_primary = $3,
range_min = $4,
range_max = $5,
- omnimods = __OMNIMODS($6, $7, $8, $9)
+ omnimods = __OMNIMODS($6, $7, $8)
};
')m4_dnl
m4_define(`__WEAPON_USE_ERLANG_STYLE',
@@ -30,7 +30,7 @@ m4_define(`__WEAPON_JSON_STYLE',` {
"pri": $3,
"rmi": $4,
"rma": $5,
- "omni": __OMNIMODS($6, $7, $8, $9)
+ "omni": __OMNIMODS($6, $7, $8)
},
')m4_dnl
m4_define(`__WEAPON_USE_JSON_STYLE',