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| author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2020-05-25 09:28:58 +0200 | 
|---|---|---|
| committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2020-05-25 09:28:58 +0200 | 
| commit | ed0a0286a6bc1772c0bace457e900bf7123cb39e (patch) | |
| tree | a3bdc40ce192f700b25a52433873d760c87b769a /src | |
| parent | f880b395bf66b12abefc15c46902464bf9d542d1 (diff) | |
Displays some of the effects using the new approach.
Diffstat (limited to 'src')
| -rw-r--r-- | src/asset/www/characters.css | 9 | ||||
| -rw-r--r-- | src/battle/src/Constants/DisplayEffects.elm | 31 | ||||
| -rw-r--r-- | src/battle/src/Struct/Character.elm | 20 | ||||
| -rw-r--r-- | src/battle/src/Update/CharacterTurn.elm | 2 | ||||
| -rw-r--r-- | src/battle/src/Update/CharacterTurn/AbortTurn.elm | 6 | ||||
| -rw-r--r-- | src/battle/src/Update/CharacterTurn/EndTurn.elm | 2 | ||||
| -rw-r--r-- | src/battle/src/Update/CharacterTurn/ToggleTarget.elm | 4 | ||||
| -rw-r--r-- | src/battle/src/View/Character.elm | 4 | ||||
| -rw-r--r-- | src/battle/src/View/Map.elm | 1 | ||||
| -rw-r--r-- | src/battle/src/View/Map/Character.elm | 6 | ||||
| -rw-r--r-- | src/css/src/battle/map/character.scss | 17 | ||||
| -rw-r--r-- | src/css/src/shared/battle-characters/info-card.scss | 44 | 
12 files changed, 102 insertions, 44 deletions
| diff --git a/src/asset/www/characters.css b/src/asset/www/characters.css index ad75e69..a21f43b 100644 --- a/src/asset/www/characters.css +++ b/src/asset/www/characters.css @@ -57,14 +57,5 @@  .asset-character-icon-15{background-image: url(/asset/svg/icon/cat.svg);}  .asset-character-portrait-15{background-image: url(/asset/svg/portrait/cat.svg);} -.asset-character-team-body-0{background-image: url(/asset/svg/icon/body_team_0.svg);} -.asset-character-team-body-1{background-image: url(/asset/svg/icon/body_team_1.svg);} -.asset-character-team-body-2{background-image: url(/asset/svg/icon/body_team_2.svg);} -.asset-character-team-body-3{background-image: url(/asset/svg/icon/body_team_3.svg);} -.asset-character-team-body-4{background-image: url(/asset/svg/icon/body_team_4.svg);} -.asset-character-team-body-5{background-image: url(/asset/svg/icon/body_team_5.svg);} -.asset-character-team-body-6{background-image: url(/asset/svg/icon/body_team_6.svg);} -.asset-character-team-body-7{background-image: url(/asset/svg/icon/body_team_7.svg);} -  .asset-character-icon-commander-banner{background-image: url(/asset/svg/icon/commander_banner.svg);}  .asset-character-icon-target-banner{background-image: url(/asset/svg/icon/target_banner.svg);} diff --git a/src/battle/src/Constants/DisplayEffects.elm b/src/battle/src/Constants/DisplayEffects.elm index da9db9a..2b02163 100644 --- a/src/battle/src/Constants/DisplayEffects.elm +++ b/src/battle/src/Constants/DisplayEffects.elm @@ -1,13 +1,28 @@  module Constants.DisplayEffects exposing (..) -active_character : String -active_character = "active" +null : String +null = "" -enabled_character : String -enabled_character = "enabled" +active : String +active = "active" -target_character : String -target_character = "target" +dead : String +dead = "dead" -target_tile : String -target_tile = "target" +enabled : String +enabled = "enabled" + +target : String +target = "target" + +ally : String +ally = "ally" + +enemy : String +enemy = "ally" + +in_team : String +in_team = "team-" + +css_class_prefix : String +css_class_prefix = "display-effect-" diff --git a/src/battle/src/Struct/Character.elm b/src/battle/src/Struct/Character.elm index df78ff3..d1ccedf 100644 --- a/src/battle/src/Struct/Character.elm +++ b/src/battle/src/Struct/Character.elm @@ -53,6 +53,9 @@ import BattleCharacters.Struct.Weapon  -- Battle Map ------------------------------------------------------------------  import BattleMap.Struct.Location +-- Local Module ---------------------------------------------------------------- +import Constants.DisplayEffects +  --------------------------------------------------------------------------------  -- TYPES -----------------------------------------------------------------------  -------------------------------------------------------------------------------- @@ -275,19 +278,22 @@ reset_extra_display_effects viewer_ix char =              [                 (                    if (viewer_ix == char.player_ix) -                  then "ally" -                  else "enemy" +                  then Constants.DisplayEffects.ally +                  else Constants.DisplayEffects.enemy +               ), +               ( +                  Constants.DisplayEffects.in_team +                  ++ (String.fromInt char.player_ix)                 ), -               ("team-" ++ (String.fromInt char.player_ix)),                 (                    if (char.enabled) -                  then "enabled" -                  else "disabled" +                  then Constants.DisplayEffects.enabled +                  else Constants.DisplayEffects.null                 ),                 (                    if (is_alive char) -                  then "alive" -                  else "dead" +                  then Constants.DisplayEffects.null +                  else Constants.DisplayEffects.dead                 )              ]           ) diff --git a/src/battle/src/Update/CharacterTurn.elm b/src/battle/src/Update/CharacterTurn.elm index 694bb5d..9f1483a 100644 --- a/src/battle/src/Update/CharacterTurn.elm +++ b/src/battle/src/Update/CharacterTurn.elm @@ -52,7 +52,7 @@ apply_to target_char model =                 (Struct.Battle.update_character                    (Struct.Character.get_index target_char)                    (Struct.Character.add_extra_display_effect -                     Constants.DisplayEffects.active_character +                     Constants.DisplayEffects.active                    )                    model.battle                 ), diff --git a/src/battle/src/Update/CharacterTurn/AbortTurn.elm b/src/battle/src/Update/CharacterTurn/AbortTurn.elm index fbcbfc2..1f69836 100644 --- a/src/battle/src/Update/CharacterTurn/AbortTurn.elm +++ b/src/battle/src/Update/CharacterTurn/AbortTurn.elm @@ -32,7 +32,7 @@ remove_active_character_effects char_turn battle =           (Struct.Battle.update_character              (Struct.Character.get_index char)              (Struct.Character.remove_extra_display_effect -               Constants.DisplayEffects.active_character +               Constants.DisplayEffects.active              )              battle           ) @@ -49,7 +49,7 @@ remove_target_effects char_turn battle =              (Struct.Battle.update_character                 target_index                 (Struct.Character.remove_extra_display_effect -                  Constants.DisplayEffects.target_character +                  Constants.DisplayEffects.target                 )                 current_battle              ) @@ -72,7 +72,7 @@ remove_location_effects char_turn battle =                 (BattleMap.Struct.Map.update_tile_at                    (BattleMap.Struct.Location.from_ref location_ref)                    (BattleMap.Struct.TileInstance.remove_extra_display_effect -                     Constants.DisplayEffects.target_tile +                     Constants.DisplayEffects.target                    )                    current_map                 ) diff --git a/src/battle/src/Update/CharacterTurn/EndTurn.elm b/src/battle/src/Update/CharacterTurn/EndTurn.elm index c2348ec..99cb8bf 100644 --- a/src/battle/src/Update/CharacterTurn/EndTurn.elm +++ b/src/battle/src/Update/CharacterTurn/EndTurn.elm @@ -41,7 +41,7 @@ apply_to model =                          (Struct.Character.get_index char)                          (                             (Struct.Character.remove_extra_display_effect -                              Constants.DisplayEffects.enabled_character +                              Constants.DisplayEffects.enabled                             )                             >>                             (Struct.Character.set_enabled False) diff --git a/src/battle/src/Update/CharacterTurn/ToggleTarget.elm b/src/battle/src/Update/CharacterTurn/ToggleTarget.elm index 1fb69da..8dfeb75 100644 --- a/src/battle/src/Update/CharacterTurn/ToggleTarget.elm +++ b/src/battle/src/Update/CharacterTurn/ToggleTarget.elm @@ -65,7 +65,7 @@ toggle_attack_character model target_char_id =           (Struct.Battle.update_character              target_char_id              (Struct.Character.toggle_extra_display_effect -               Constants.DisplayEffects.target_character +               Constants.DisplayEffects.target              )              model.battle           ), @@ -93,7 +93,7 @@ undo_attack_character model target_char_id =           (Struct.Battle.update_character              target_char_id              (Struct.Character.remove_extra_display_effect -               Constants.DisplayEffects.target_character +               Constants.DisplayEffects.target              )              model.battle           ), diff --git a/src/battle/src/View/Character.elm b/src/battle/src/View/Character.elm index dac5989..1b2d2e4 100644 --- a/src/battle/src/View/Character.elm +++ b/src/battle/src/View/Character.elm @@ -11,6 +11,8 @@ import BattleCharacters.Struct.Character  import BattleCharacters.View.Portrait  -- Local Module ---------------------------------------------------------------- +import Constants.DisplayEffects +  import Struct.Character  import Struct.Event @@ -33,7 +35,7 @@ get_portrait_html char =              (                 \effect_name ->                 (Html.Attributes.class -                  ("character-portrait-effect-" ++ effect_name) +                  (Constants.DisplayEffects.css_class_prefix ++ effect_name)                 )              )              (Struct.Character.get_extra_display_effects_list char) diff --git a/src/battle/src/View/Map.elm b/src/battle/src/View/Map.elm index 5b0182e..f6e6c28 100644 --- a/src/battle/src/View/Map.elm +++ b/src/battle/src/View/Map.elm @@ -18,6 +18,7 @@ import BattleMap.Struct.Map  import BattleMap.View.Tile  -- Local Module ---------------------------------------------------------------- +import Constants.DisplayEffects  import Constants.UI  import Struct.Battle diff --git a/src/battle/src/View/Map/Character.elm b/src/battle/src/View/Map/Character.elm index 49150eb..67a165b 100644 --- a/src/battle/src/View/Map/Character.elm +++ b/src/battle/src/View/Map/Character.elm @@ -14,6 +14,7 @@ import BattleCharacters.Struct.Character  import BattleCharacters.Struct.Equipment  -- Local Module ---------------------------------------------------------------- +import Constants.DisplayEffects  import Constants.UI  import Struct.Character @@ -101,7 +102,10 @@ get_actual_html char =                 (                    \effect_name ->                       (Html.Attributes.class -                        ("character-icon-effect-" ++ effect_name) +                        ( +                           Constants.DisplayEffects.css_class_prefix +                           ++ effect_name +                        )                       )                 )                 (Struct.Character.get_extra_display_effects_list char) diff --git a/src/css/src/battle/map/character.scss b/src/css/src/battle/map/character.scss index 0f07dad..2ba519b 100644 --- a/src/css/src/battle/map/character.scss +++ b/src/css/src/battle/map/character.scss @@ -15,7 +15,7 @@     height: inherit;  } -.character-icon-effect-enabled, +.character-icon.display-effect-enabled,  .character-icon-enabled  {     animation-name: pulsating; @@ -28,21 +28,24 @@  .character-icon-head { z-index: 1; }  .character-icon-body { z-index: 0; } +.character-icon.display-effect-ally,  .character-ally  {  } +.character-icon.display-effect-enemy,  .character-enemy  {     transform: scale(-1, 1);  } +.character-icon.display-effect-ally.character-icon-effect-disabled,  .character-ally.character-icon-disabled  {     filter: contrast(35%);  } -.character-icon-effect-target, +.character-icon.display-effect-target,  .character-targeted  {     background-color: rgba(255,0,0,0.7); @@ -51,7 +54,7 @@     animation-iteration-count: infinite;  } -.character-icon-effect-active, +.character-icon.display-effect-active,  .character-selected  {     animation-name: strongly-pulsating; @@ -59,3 +62,11 @@     animation-iteration-count: infinite;  } +.display-effect-team-0 .character-icon-body{background-image: url(/asset/svg/icon/body_team_0.svg);} +.display-effect-team-1 .character-icon-body{background-image: url(/asset/svg/icon/body_team_1.svg);} +.display-effect-team-2 .character-icon-body{background-image: url(/asset/svg/icon/body_team_2.svg);} +.display-effect-team-3 .character-icon-body{background-image: url(/asset/svg/icon/body_team_3.svg);} +.display-effect-team-4 .character-icon-body{background-image: url(/asset/svg/icon/body_team_4.svg);} +.display-effect-team-5 .character-icon-body{background-image: url(/asset/svg/icon/body_team_5.svg);} +.display-effect-team-6 .character-icon-body{background-image: url(/asset/svg/icon/body_team_6.svg);} +.display-effect-team-7 .character-icon-body{background-image: url(/asset/svg/icon/body_team_7.svg);} diff --git a/src/css/src/shared/battle-characters/info-card.scss b/src/css/src/shared/battle-characters/info-card.scss index 5529a74..52f7f3a 100644 --- a/src/css/src/shared/battle-characters/info-card.scss +++ b/src/css/src/shared/battle-characters/info-card.scss @@ -38,14 +38,42 @@     background-size: 200% 100%;  } -.character-portrait-team-0 { background-color: rgba(57, 106, 177, 0.3); } -.character-portrait-team-1 { background-color: rgba(204, 37, 41, 0.3); } -.character-portrait-team-2 { background-color: rgba(62, 150, 81, 0.3); } -.character-portrait-team-3 { background-color: rgba(218, 124, 48, 0.3); } -.character-portrait-team-4 { background-color: rgba(83, 81, 84, 0.3); } -.character-portrait-team-5 { background-color: rgba(107, 76, 154, 0.3); } -.character-portrait-team-6 { background-color: rgba(127, 167, 169, 0.3); } -.character-portrait-team-7 { background-color: rgba(231, 167, 169, 0.3); } +/* + * no space between the class names because the effect is directly applied to + * the div with the "character-portrait" class. + */ +.character-portrait.display-effect-team-0 +{ +   background-color: rgba(57, 106, 177, 0.3); +} +.character-portrait.display-effect-team-1 +{ +   background-color: rgba(204, 37, 41, 0.3); +} +.character-portrait.display-effect-team-2 +{ +   background-color: rgba(62, 150, 81, 0.3); +} +.character-portrait.display-effect-team-3 +{ +   background-color: rgba(218, 124, 48, 0.3); +} +.character-portrait.display-effect-team-4 +{ +   background-color: rgba(83, 81, 84, 0.3); +} +.character-portrait.display-effect-team-5 +{ +   background-color: rgba(107, 76, 154, 0.3); +} +.character-portrait.display-effect-team-6 +{ +   background-color: rgba(127, 167, 169, 0.3); +} +.character-portrait.display-effect-team-7 +{ +   background-color: rgba(231, 167, 169, 0.3); +}  .character-card-statuses  { | 


