(fate_version 1) (require type/character.fate) (declare_variable local character oscar) (declare_variable character carla) (declare_variable local character simon) (declare_variable character julie) (declare_variable local character statue) (require include/locations.fate) (set_fields oscar (name Oscar) (agility 50) (perception 50) (money 20) ) (add (ref oscar) room0.occupants) (set_fields carla (name Carla) (agility 75) (perception 35) (money 7) ) (add (ref carla) room1.occupants) (set_fields simon (name Simon) (agility 35) (perception 75) (money 80) ) (add (ref simon) room2.occupants) (set_fields julie (name Julie) (agility 60) (perception 60) (money 90) ) (add (ref julie) corridor.occupants) (set_fields statue (name ( A oddly human shaped statue, with clothes adorned )) (agility 0) (perception 0) (money 30) ) (add (ref statue) corridor.occupants)