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Diffstat (limited to 'data/examples/the_thief/main.fate')
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-(fate_version 1)
-
-(require include/text_effects.fate)
-(require include/characters.fate)
-(require include/chapters.fate)
-
-(text_effect narrator
- As the last lights of the day vanish, you bid farewell to a sun you hope
- will not recognize you next morning, for tonight is the time of your
- transformation. Tonight, you put an end to the hunger. Tonight, you put an
- end to the cold. Tonight, surely, you get to claim the luck you were denied
- all this time.
- (newline)
- As you gaze upon the magnificent Tarmock manor, any trace of hesitation
- disappears. The plan is simple: your forged letter of introduction will get
- you through the door, and your lifelong skills through their purses.
-)
-
-(sequence standing_before_the_manor)
-
-(cond
- ((= 3 (variable oscar.money)) ...don't...)
- ((> 3 (variable carla.agility)) ...might...)
- ((> 3 (variable carla.perception)) ...surely...)
-)
-
-(= lol
- (cond
- ((= 3 (variable oscar.money)) ...don't...)
- ((> 3 (variable carla.agility)) ...might...)
- ((> 3 (variable carla.perception)) ...surely...)
- )
-)
-Tonight's the night... (newline)
-Tonight, we become rich... (newline)
-Tonight, we...
-
-(player_choice
- (
- ( ...get in through the window! )
- (sequence through_the_window)
- )
- (
- ( ...knock at the door! )
- (sequence knocking_on_door)
- )
-)