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Diffstat (limited to 'data/examples/monster_battle/in_your_room.fate')
-rw-r--r--data/examples/monster_battle/in_your_room.fate18
1 files changed, 9 insertions, 9 deletions
diff --git a/data/examples/monster_battle/in_your_room.fate b/data/examples/monster_battle/in_your_room.fate
index 8f30a00..5ca456b 100644
--- a/data/examples/monster_battle/in_your_room.fate
+++ b/data/examples/monster_battle/in_your_room.fate
@@ -9,7 +9,7 @@
(require battle.fate)
-(define_sequence in_your_room
+(define_sequence in_your_room ()
(ifelse
(is_member visited_your_room progress)
(text_effect narrator
@@ -29,16 +29,16 @@
(player_choice
(
( Look for healing items )
- (sequence look_for_healing_items)
+ (jump_to look_for_healing_items)
)
(
( No time! Let's go adventuring! )
- (sequence leave_your_room)
+ (jump_to leave_your_room)
)
)
)
-(define_sequence look_for_healing_items
+(define_sequence look_for_healing_items ()
(text_effect narrator
You anxiously alternate between looking at the clock and looking at piles
of mess for healing items.
@@ -52,16 +52,16 @@
Oh! You found something!
)
)
- (macro get_item (ref (var potion)))
+ (call get_item (ref (var potion)))
)
(text_effect narrator
No, you don't find anything.
)
)
- (sequence in_your_room)
+ (jump_to in_your_room)
)
-(define_sequence leave_your_room
+(define_sequence leave_your_room ()
(text_effect narrator
As you rush through the door of your room, you fail to notice the obstacle
in your path and trip on something that was clearly meant for you.
@@ -70,7 +70,7 @@
(text_effect narrator
It's a monster-holder! There's a note, too.
)
- (macro generate_random_creature (var player.creature))
+ (set player.creature (eval random_creature))
(event pause)
(text_effect note_reading
Hey sleepyhead. I couldn't wake you up for your big day, but lucky you,
@@ -88,5 +88,5 @@
immediately get challenged by some grinning kid who clearly knew you
haven't had time to train and wants to score an easy victory.
)
- (sequence start_battle)
+ (jump_to start_battle)
)