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Diffstat (limited to 'src/struct/battlemap_instance.erl')
| -rw-r--r-- | src/struct/battlemap_instance.erl | 94 | 
1 files changed, 94 insertions, 0 deletions
diff --git a/src/struct/battlemap_instance.erl b/src/struct/battlemap_instance.erl new file mode 100644 index 0000000..c219a07 --- /dev/null +++ b/src/struct/battlemap_instance.erl @@ -0,0 +1,94 @@ +-module(battlemap_instance). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-record +( +   battlemap_instance, +   { +      id, +      battlemap, +      character_instances, +      players, +      current_player_turn, +      last_player_turn +   } +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +-export +( +   [ +      get_id/1, +      get_battlemap/1, +      get_character_instances/1, +      get_players/1, +      get_current_player_turn/1, +      get_last_player_turn/1, + +      set_battlemap/2, +      set_character_instances/2, +      set_players/2, +      set_current_player_turn/2, +      set_last_player_turn/2 +   ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +get_id (BattlemapInstance) -> BattlemapInstance#battlemap_instance.id. + +get_battlemap (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.battlemap. + +get_character_instances (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.character_instances. + +get_players (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.players. + +get_current_player_turn (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.current_player_turn. + +get_last_player_turn (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.last_player_turn. + +set_battlemap (Battlemap, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      battlemap = Battlemap +   }. + +set_character_instances (CharacterInstances, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      character_instances = CharacterInstances +   }. + +set_players (Players, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      players = Players +   }. + +set_current_player_turn (PlayerTurn, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      current_player_turn = PlayerTurn +   }. + +set_last_player_turn (PlayerTurn, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      last_player_turn = PlayerTurn +   }.  | 


