| summaryrefslogtreecommitdiff | 
diff options
Diffstat (limited to 'src/shared/struct')
| -rw-r--r-- | src/shared/struct/inventory/shr_equipment.erl | 201 | ||||
| -rw-r--r-- | src/shared/struct/inventory/shr_inventory.erl | 237 | 
2 files changed, 419 insertions, 19 deletions
| diff --git a/src/shared/struct/inventory/shr_equipment.erl b/src/shared/struct/inventory/shr_equipment.erl index f5eba8f..e505d91 100644 --- a/src/shared/struct/inventory/shr_equipment.erl +++ b/src/shared/struct/inventory/shr_equipment.erl @@ -56,6 +56,13 @@        set_glyph_board/2,        set_glyphs/2, +      ataxia_set_primary_weapon/2, +      ataxia_set_secondary_weapon/2, +      ataxia_set_armor/2, +      ataxia_set_portrait/2, +      ataxia_set_glyph_board/2, +      ataxia_set_glyphs/2, +        get_primary_weapon_id/1,        get_secondary_weapon_id/1,        get_armor_id/1, @@ -68,16 +75,30 @@        set_armor_id/2,        set_portrait_id/2,        set_glyph_board_id/2, -      set_glyph_ids/2 +      set_glyph_ids/2, + +      ataxia_set_primary_weapon_id/2, +      ataxia_set_secondary_weapon_id/2, +      ataxia_set_armor_id/2, +      ataxia_set_portrait_id/2, +      ataxia_set_glyph_board_id/2, +      ataxia_set_glyph_ids/2     ]  ). -%%%% Accessors +%%%%  -export  (     [        default/0, -      default_unresolved/0 +      default_unresolved/0, + +      get_primary_weapon_field/0, +      get_secondary_weapon_field/0, +      get_armor_field/0, +      get_portrait_field/0, +      get_glyph_board_field/0, +      get_glyphs_field/0     ]  ). @@ -144,6 +165,19 @@ set_primary_weapon (V, Eq) when is_record(Eq, shr_eq) ->  set_primary_weapon (V, Eq) when is_record(Eq, shr_eq_ref) ->     Eq#shr_eq_ref{ primary = shr_weapon:get_id(V) }. +-spec ataxia_set_primary_weapon +   (shr_weapon:type(), type()) -> {type(), ataxic:basic()}; +   (shr_weapon:type(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_primary_weapon (V, Eq) -> +   { +      set_primary_weapon(V, Eq), +      ataxic:update_field +      ( +         get_primary_weapon_field(), +         ataxic:constant(shr_weapon:get_id(V)) +      ) +   }. +  -spec set_secondary_weapon     (shr_weapon:type(), type()) -> type();     (shr_weapon:type(), unresolved()) -> unresolved(). @@ -152,6 +186,19 @@ set_secondary_weapon (V, Eq) when is_record(Eq, shr_eq) ->  set_secondary_weapon (V, Eq) when is_record(Eq, shr_eq_ref) ->     Eq#shr_eq_ref{ secondary = shr_weapon:get_id(V) }. +-spec ataxia_set_secondary_weapon +   (shr_weapon:type(), type()) -> {type(), ataxic:basic()}; +   (shr_weapon:type(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_secondary_weapon (V, Eq) -> +   { +      set_secondary_weapon(V, Eq), +      ataxic:update_field +      ( +         get_secondary_weapon_field(), +         ataxic:constant(shr_weapon:get_id(V)) +      ) +   }. +  -spec set_armor     (shr_armor:type(), type()) -> type();     (shr_armor:type(), unresolved()) -> unresolved(). @@ -160,6 +207,19 @@ set_armor (V, Eq) when is_record(Eq, shr_eq) ->  set_armor (V, Eq) when is_record(Eq, shr_eq_ref) ->     Eq#shr_eq_ref{ armor = shr_armor:get_id(V) }. +-spec ataxia_set_armor +   (shr_armor:type(), type()) -> {type(), ataxic:basic()}; +   (shr_armor:type(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_armor (V, Eq) -> +   { +      set_armor(V, Eq), +      ataxic:update_field +      ( +         get_armor_field(), +         ataxic:constant(shr_armor:get_id(V)) +      ) +   }. +  -spec set_portrait     (shr_portrait:type(), type()) -> type();     (shr_portrait:type(), unresolved()) -> unresolved(). @@ -168,6 +228,19 @@ set_portrait (V, Eq) when is_record(Eq, shr_eq) ->  set_portrait (V, Eq) when is_record(Eq, shr_eq_ref) ->     Eq#shr_eq_ref{ portrait = shr_portrait:get_id(V) }. +-spec ataxia_set_portrait +   (shr_portrait:type(), type()) -> {type(), ataxic:basic()}; +   (shr_portrait:type(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_portrait (V, Eq) -> +   { +      set_portrait(V, Eq), +      ataxic:update_field +      ( +         get_portrait_field(), +         ataxic:constant(shr_portrait:get_id(V)) +      ) +   }. +  -spec set_glyph_board     (shr_glyph_board:type(), type()) -> type();     (shr_glyph_board:type(), unresolved()) -> unresolved(). @@ -176,6 +249,19 @@ set_glyph_board (V, Eq) when is_record(Eq, shr_eq) ->  set_glyph_board (V, Eq) when is_record(Eq, shr_eq_ref) ->     Eq#shr_eq_ref{ glyph_board = shr_glyph_board:get_id(V) }. +-spec ataxia_set_glyph_board +   (shr_glyph_board:type(), type()) -> {type(), ataxic:basic()}; +   (shr_glyph_board:type(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_glyph_board (V, Eq) -> +   { +      set_glyph_board(V, Eq), +      ataxic:update_field +      ( +         get_glyph_board_field(), +         ataxic:constant(shr_glyph_board:get_id(V)) +      ) +   }. +  -spec set_glyphs     (list(shr_glyph:type()), type()) -> type();     (list(shr_glyph:type()), unresolved()) -> unresolved(). @@ -184,6 +270,19 @@ set_glyphs (V, Eq) when is_record(Eq, shr_eq) ->  set_glyphs (V, Eq) when is_record(Eq, shr_eq_ref) ->     Eq#shr_eq_ref{ glyphs = lists:map(fun shr_glyph:get_id/1, V) }. +-spec ataxia_set_glyphs +   (shr_glyph:type(), type()) -> {type(), ataxic:basic()}; +   (shr_glyph:type(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_glyphs (V, Eq) -> +   { +      set_glyphs(V, Eq), +      ataxic:update_field +      ( +         get_glyphs_field(), +         ataxic:constant(shr_glyph:get_id(V)) +      ) +   }. +  -spec set_primary_weapon_id     (shr_weapon:id(), type()) -> type();     (shr_weapon:id(), unresolved()) -> unresolved(). @@ -192,6 +291,19 @@ set_primary_weapon_id (V, Eq) when is_record(Eq, shr_eq_ref) ->  set_primary_weapon_id (V, Eq) when is_record(Eq, shr_eq) ->     Eq#shr_eq{ primary = shr_weapon:from_id(V) }. +-spec ataxia_set_primary_weapon_id +   (shr_weapon:id(), type()) -> {type(), ataxic:basic()}; +   (shr_weapon:id(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_primary_weapon_id (V, Eq) -> +   { +      set_primary_weapon_id(V, Eq), +      ataxic:update_field +      ( +         get_primary_weapon_field(), +         ataxic:constant(V) +      ) +   }. +  -spec set_secondary_weapon_id     (shr_weapon:id(), type()) -> type();     (shr_weapon:id(), unresolved()) -> unresolved(). @@ -200,6 +312,19 @@ set_secondary_weapon_id (V, Eq) when is_record(Eq, shr_eq_ref) ->  set_secondary_weapon_id (V, Eq) when is_record(Eq, shr_eq) ->     Eq#shr_eq{ secondary = shr_weapon:from_id(V) }. +-spec ataxia_set_secondary_weapon_id +   (shr_weapon:id(), type()) -> {type(), ataxic:basic()}; +   (shr_weapon:id(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_secondary_weapon_id (V, Eq) -> +   { +      set_secondary_weapon_id(V, Eq), +      ataxic:update_field +      ( +         get_secondary_weapon_field(), +         ataxic:constant(V) +      ) +   }. +  -spec set_armor_id     (shr_armor:id(), type()) -> type();     (shr_armor:id(), unresolved()) -> unresolved(). @@ -208,6 +333,19 @@ set_armor_id (V, Eq) when is_record(Eq, shr_eq_ref) ->  set_armor_id (V, Eq) when is_record(Eq, shr_eq) ->     Eq#shr_eq{ armor = shr_armor:from_id(V) }. +-spec ataxia_set_armor_id +   (shr_armor:id(), type()) -> {type(), ataxic:basic()}; +   (shr_armor:id(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_armor_id (V, Eq) -> +   { +      set_armor_id(V, Eq), +      ataxic:update_field +      ( +         get_armor_field(), +         ataxic:constant(V) +      ) +   }. +  -spec set_portrait_id     (shr_portrait:id(), type()) -> type();     (shr_portrait:id(), unresolved()) -> unresolved(). @@ -216,6 +354,19 @@ set_portrait_id (V, Eq) when is_record(Eq, shr_eq_ref) ->  set_portrait_id (V, Eq) when is_record(Eq, shr_eq) ->     Eq#shr_eq{ portrait = shr_portrait:from_id(V) }. +-spec ataxia_set_portrait_id +   (shr_portrait:id(), type()) -> {type(), ataxic:basic()}; +   (shr_portrait:id(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_portrait_id (V, Eq) -> +   { +      set_portrait_id(V, Eq), +      ataxic:update_field +      ( +         get_portrait_field(), +         ataxic:constant(V) +      ) +   }. +  -spec set_glyph_board_id     (shr_glyph_board:id(), type()) -> type();     (shr_glyph_board:id(), unresolved()) -> unresolved(). @@ -224,6 +375,19 @@ set_glyph_board_id (V, Eq) when is_record(Eq, shr_eq_ref) ->  set_glyph_board_id (V, Eq) when is_record(Eq, shr_eq) ->     Eq#shr_eq{ glyph_board = shr_glyph_board:from_id(V) }. +-spec ataxia_set_glyph_board_id +   (shr_glyph_board:id(), type()) -> {type(), ataxic:basic()}; +   (shr_glyph_board:id(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_glyph_board_id (V, Eq) -> +   { +      set_glyph_board_id(V, Eq), +      ataxic:update_field +      ( +         get_glyph_board_field(), +         ataxic:constant(V) +      ) +   }. +  -spec set_glyph_ids     (list(shr_glyph:id()), type()) -> type();     (list(shr_glyph:id()), unresolved()) -> unresolved(). @@ -232,6 +396,19 @@ set_glyph_ids (V, Eq) when is_record(Eq, shr_eq_ref) ->  set_glyph_ids (V, Eq) when is_record(Eq, shr_eq) ->     Eq#shr_eq{ glyphs = lists:map(fun shr_glyph:from_id/1, V) }. +-spec ataxia_set_glyph_ids +   (shr_glyph:id(), type()) -> {type(), ataxic:basic()}; +   (shr_glyph:id(), unresolved()) -> {unresolved(), ataxic:basic()}. +ataxia_set_glyph_ids (V, Eq) -> +   { +      set_glyph_ids(V, Eq), +      ataxic:update_field +      ( +         get_glyphs_field(), +         ataxic:constant(V) +      ) +   }. +  -spec default () -> type().  default () ->     #shr_eq @@ -255,3 +432,21 @@ default_unresolved () ->        glyph_board = shr_glyph_board:default_id(),        glyphs = []     }. + +-spec get_primary_weapon_field () -> non_neg_integer(). +get_primary_weapon_field () -> #shr_eq_ref.primary. + +-spec get_secondary_weapon_field () -> non_neg_integer(). +get_secondary_weapon_field () -> #shr_eq_ref.secondary. + +-spec get_armor_field () -> non_neg_integer(). +get_armor_field () -> #shr_eq_ref.armor. + +-spec get_portrait_field () -> non_neg_integer(). +get_portrait_field () -> #shr_eq_ref.portrait. + +-spec get_glyph_board_field () -> non_neg_integer(). +get_glyph_board_field () -> #shr_eq_ref.glyph_board. + +-spec get_glyphs_field () -> non_neg_integer(). +get_glyphs_field () -> #shr_eq_ref.glyphs. diff --git a/src/shared/struct/inventory/shr_inventory.erl b/src/shared/struct/inventory/shr_inventory.erl index 0670546..4f64f68 100644 --- a/src/shared/struct/inventory/shr_inventory.erl +++ b/src/shared/struct/inventory/shr_inventory.erl @@ -32,11 +32,17 @@        get_glyph_boards/1,        get_glyphs/1, -      set_weapons/2, -      set_armors/2, -      set_portraits/2, -      set_glyph_boards/2, -      set_glyphs/2 +      add_weapon/2, +      add_armor/2, +      add_portrait/2, +      add_glyph_board/2, +      add_glyph/2, + +      ataxia_add_armor/2, +      ataxia_add_weapon/2, +      ataxia_add_portrait/2, +      ataxia_add_glyph_board/2, +      ataxia_add_glyph/2     ]  ). @@ -46,7 +52,8 @@     [        default/0,        allows_equipment/2, -      add_equipment/2 +      add_equipment/2, +      ataxia_add_equipment/2     ]  ). @@ -72,20 +79,164 @@ get_glyph_boards (Inv) -> Inv#inventory.glyph_boards.  -spec get_glyphs (type()) -> ordsets:ordset(shr_glyph:id()).  get_glyphs (Inv) -> Inv#inventory.glyphs. --spec set_weapons (ordsets:ordset(shr_weapon:id()), type()) -> type(). -set_weapons (V, Inv) -> Inv#inventory{ weapons = V }. --spec set_armors (ordsets:ordset(shr_armor:id()), type()) -> type(). -set_armors (V, Inv) -> Inv#inventory{ armors = V }. +-spec add_weapon (shr_weapon:id(), type()) -> type(). +add_weapon (V, Inv) -> Inv#inventory{ weapons = V }. + +-spec add_armor (shr_armor:id(), type()) -> type(). +add_armor (V, Inv) -> Inv#inventory{ armors = V }. + +-spec add_portrait (shr_portrait:id(), type()) -> type(). +add_portrait (V, Inv) -> Inv#inventory{ portraits = V }. + +-spec add_glyph_board (shr_glyph_board:id(), type()) -> type(). +add_glyph_board (V, Inv) -> Inv#inventory{ glyph_boards = V }. + +-spec add_glyph (shr_glyph:id(), type()) -> type(). +add_glyph (V, Inv) -> Inv#inventory{ glyphs = V }. + + +-spec ataxia_add_weapon +   ( +      shr_weapon:id(), +      type() +   ) +   -> {type(), list(ataxic:basic())}. +ataxia_add_weapon (V, Inv) -> +   CurrentWeapons = Inv#inventory.weapons, --spec set_portraits (ordsets:ordset(shr_portrait:id()), type()) -> type(). -set_portraits (V, Inv) -> Inv#inventory{ portraits = V }. +   case ordsets:is_element(V, CurrentWeapons) of +      true -> Inv; +      false -> +         { +            Inv#inventory{ weapons = ordsets:add_element(V, CurrentWeapons) }, +            ataxic:update_field +            ( +               get_weapons_field(), +               ataxic:apply_function +               ( +                  ordsets, +                  add_element, +                  [ ataxic:constant(V), ataxic:current_value() ] +               ) +            ) +         } +   end. --spec set_glyph_boards (ordsets:ordset(shr_glyph_board:id()), type()) -> type(). -set_glyph_boards (V, Inv) -> Inv#inventory{ glyph_boards = V }. +-spec ataxia_add_armor +   ( +      shr_armor:id(), +      type() +   ) +   -> {type(), list(ataxic:basic())}. +ataxia_add_armor (V, Inv) -> +   CurrentArmors = Inv#inventory.armors, + +   case ordsets:is_element(V, CurrentArmors) of +      true -> Inv; +      false -> +         { +            Inv#inventory{ armors = ordsets:add_element(V, CurrentArmors) }, +            ataxic:update_field +            ( +               get_armors_field(), +               ataxic:apply_function +               ( +                  ordsets, +                  add_element, +                  [ ataxic:constant(V), ataxic:current_value() ] +               ) +            ) +         } +   end. + +-spec ataxia_add_portrait +   ( +      shr_portrait:id(), +      type() +   ) +   -> {type(), list(ataxic:basic())}. +ataxia_add_portrait (V, Inv) -> +   CurrentPortraits = Inv#inventory.portraits, + +   case ordsets:is_element(V, CurrentPortraits) of +      true -> Inv; +      false -> +         { +            Inv#inventory +            { +               portraits = ordsets:add_element(V, CurrentPortraits) +            }, +            ataxic:update_field +            ( +               get_portraits_field(), +               ataxic:apply_function +               ( +                  ordsets, +                  add_element, +                  [ ataxic:constant(V), ataxic:current_value() ] +               ) +            ) +         } +   end. + +-spec ataxia_add_glyph_board +   ( +      shr_glyph_board:id(), +      type() +   ) +   -> {type(), list(ataxic:basic())}. +ataxia_add_glyph_board (V, Inv) -> +   CurrentGlyphBoards = Inv#inventory.glyph_boards, + +   case ordsets:is_element(V, CurrentGlyphBoards) of +      true -> Inv; +      false -> +         { +            Inv#inventory +            { +               glyph_boards = ordsets:add_element(V, CurrentGlyphBoards) +            }, +            ataxic:update_field +            ( +               get_glyph_boards_field(), +               ataxic:apply_function +               ( +                  ordsets, +                  add_element, +                  [ ataxic:constant(V), ataxic:current_value() ] +               ) +            ) +         } +   end. + +-spec ataxia_add_glyph +   ( +      shr_glyph:id(), +      type() +   ) +   -> {type(), list(ataxic:basic())}. +ataxia_add_glyph (V, Inv) -> +   CurrentGlyphs = Inv#inventory.glyphs, + +   case ordsets:is_element(V, CurrentGlyphs) of +      true -> Inv; +      false -> +         { +            Inv#inventory{ glyphs = ordsets:add_element(V, CurrentGlyphs) }, +            ataxic:update_field +            ( +               get_glyphs_field(), +               ataxic:apply_function +               ( +                  ordsets, +                  add_element, +                  [ ataxic:constant(V), ataxic:current_value() ] +               ) +            ) +         } +   end. --spec set_glyphs (ordsets:ordset(shr_glyph:id()), type()) -> type(). -set_glyphs (V, Inv) -> Inv#inventory{ glyphs = V }.  -spec default () -> type().  default () -> @@ -183,3 +334,57 @@ add_equipment (Eq, Inv) ->              shr_equipment:get_glyph_ids(Eq)           )     }. + +-spec ataxia_add_equipment +   ( +      (shr_equipment:type()|shr_equipment:unresolved()), +      type() +   ) +   -> {type(), list(ataxic:basic())}. +ataxia_add_equipment (Eq, Inv) -> +   {S0Inv, Ataxic0} = +      ataxia_add_weapon(shr_equipment:get_primary_weapon_id(Eq), Inv), + +   {S1Inv, Ataxic1} = +      ataxia_add_weapon(shr_equipment:get_secondary_weapon_id(Eq), S0Inv), + +   {S2Inv, Ataxic2} = ataxia_add_armor(shr_equipment:get_armor_id(Eq), S1Inv), + +   {S3Inv, Ataxic3} = +      ataxia_add_glyph_board(shr_equipment:get_glyph_board_id(Eq), S2Inv), + +   {S4Inv, Ataxic4s} = +      lists:foldl +      ( +         fun (GlyphID, {PrevInv, PrevAtaxic}) -> +            {NewInv, NewAtaxic} = ataxia_add_glyph(GlyphID, PrevInv), +            {NewInv, [NewAtaxic|PrevAtaxic]} +         end, +         {S3Inv, []}, +         shr_equipment:get_glyph_ids(Eq) +      ), + +   { +      S4Inv, +      lists:flatten +      ( +         [Ataxic0, Ataxic1, Ataxic2, Ataxic3], +         lists:flatten(Ataxic4s) +      ) +   }. + + +-spec get_weapons_field () -> non_neg_integer(). +get_weapons_field () -> #inventory.weapons. + +-spec get_armors_field () -> non_neg_integer(). +get_armors_field () -> #inventory.armors. + +-spec get_portraits_field () -> non_neg_integer(). +get_portraits_field () -> #inventory.portraits. + +-spec get_glyph_boards_field () -> non_neg_integer(). +get_glyph_boards_field () -> #inventory.glyph_boards. + +-spec get_glyphs_field () -> non_neg_integer(). +get_glyphs_field () -> #inventory.glyphs. | 


