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Diffstat (limited to 'src/reply/add_char.erl')
| -rw-r--r-- | src/reply/add_char.erl | 74 | 
1 files changed, 0 insertions, 74 deletions
| diff --git a/src/reply/add_char.erl b/src/reply/add_char.erl deleted file mode 100644 index b3ef128..0000000 --- a/src/reply/add_char.erl +++ /dev/null @@ -1,74 +0,0 @@ --module(add_char). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate/3]). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec attributes_as_json -   ( -      attributes:struct() -   ) -> -   {list({binary(), non_neg_integer()})}. -attributes_as_json (Attributes) -> -   { -      [ -         {<<"con">>, attributes:get_constitution(Attributes)}, -         {<<"dex">>, attributes:get_dexterity(Attributes)}, -         {<<"int">>, attributes:get_intelligence(Attributes)}, -         {<<"min">>, attributes:get_mind(Attributes)}, -         {<<"spe">>, attributes:get_speed(Attributes)}, -         {<<"str">>, attributes:get_strength(Attributes)} -      ] -   }. - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate -   ( -      non_neg_integer(), -      character_instance:struct(), -      player:id() -   ) -   -> {list(any())}. -generate (IX, CharacterInstance, PlayerID) -> -   Character = character_instance:get_character(CharacterInstance), -   Location = character_instance:get_location(CharacterInstance), -   Attributes = character:get_attributes(Character), -   {ActiveWeapon, SecondaryWeapon} = character:get_weapon_ids(Character), -   OwnerID = character:get_owner_id(Character), - -   { -      [ -         {<<"msg">>, <<"add_char">>}, -         {<<"ix">>, IX}, -         {<<"nam">>, character:get_name(Character)}, -         {<<"ico">>, character:get_icon(Character)}, -         {<<"prt">>, character:get_portrait(Character)}, -         { -            <<"hea">>, -            character_instance:get_current_health(CharacterInstance) -         }, -         {<<"lc">>, location:encode(Location)}, -         {<<"pla">>, OwnerID}, -         { -            <<"ena">>, -            ( -               character_instance:get_is_active(CharacterInstance) -               and -               (OwnerID == PlayerID) -            ) -         }, -         {<<"att">>, attributes_as_json(Attributes)}, -         {<<"awp">>, ActiveWeapon}, -         {<<"swp">>, SecondaryWeapon} -      ] -   }. | 


