| summaryrefslogtreecommitdiff | 
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Diffstat (limited to 'src/battle')
| -rw-r--r-- | src/battle/btl_shim.erl | 28 | ||||
| -rw-r--r-- | src/battle/game-logic/btl_movement.erl | 12 | ||||
| -rw-r--r-- | src/battle/game-logic/btl_turn_actions.erl | 4 | ||||
| -rw-r--r-- | src/battle/reply/btl_set_map.erl | 8 | ||||
| -rw-r--r-- | src/battle/struct/btl_battle.erl | 8 | ||||
| -rw-r--r-- | src/battle/struct/btl_character.erl | 14 | ||||
| -rw-r--r-- | src/battle/struct/btl_map.erl | 14 | 
7 files changed, 44 insertions, 44 deletions
diff --git a/src/battle/btl_shim.erl b/src/battle/btl_shim.erl index 2964a76..07ec687 100644 --- a/src/battle/btl_shim.erl +++ b/src/battle/btl_shim.erl @@ -30,7 +30,7 @@ generate_random_characters     0,     _CharactersPerPlayer,     _TotalCharacterCount, -   _Battlemap, +   _Map,     _ForbiddenLocations,     Result  ) -> @@ -41,7 +41,7 @@ generate_random_characters     0,     CharactersPerPlayer,     TotalCharacterCount, -   Battlemap, +   Map,     ForbiddenLocations,     Result  ) -> @@ -51,7 +51,7 @@ generate_random_characters        CharactersPerPlayer,        CharactersPerPlayer,        TotalCharacterCount, -      Battlemap, +      Map,        ForbiddenLocations,        Result     ); @@ -61,7 +61,7 @@ generate_random_characters     PlayerCharacterCount,     CharactersPerPlayer,     TotalCharacterCount, -   Battlemap, +   Map,     ForbiddenLocations,     Result  ) -> @@ -70,8 +70,8 @@ generate_random_characters        (           TotalCharacterCount,           MaxPlayerIX, -         btl_map:get_width(Battlemap), -         btl_map:get_height(Battlemap), +         btl_map:get_width(Map), +         btl_map:get_height(Map),           ForbiddenLocations        ),     Character = @@ -86,7 +86,7 @@ generate_random_characters        (PlayerCharacterCount - 1),        CharactersPerPlayer,        (TotalCharacterCount + 1), -      Battlemap, +      Map,        [btl_character:get_location(Character)|ForbiddenLocations],        [Character|Result]     ). @@ -132,11 +132,11 @@ demo_map () ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  -spec generate_random_battle () -> btl_battle:type().  generate_random_battle () -> -   %BattlemapWidth = 32, % shr_roll:between(16, 32), -   %BattlemapHeight = 32, %shr_roll:between(16, 32), -   %Battlemap = btl_map:random(0, BattlemapWidth, BattlemapHeight), -   Battlemap = btl_map:from_list(0, 32, 32, demo_map()), -   Characters = generate_random_characters(1, 8, 8, 0, Battlemap, [], []), +   %MapWidth = 32, % shr_roll:between(16, 32), +   %MapHeight = 32, %shr_roll:between(16, 32), +   %Map = btl_map:random(0, MapWidth, MapHeight), +   Map = btl_map:from_list(0, 32, 32, demo_map()), +   Characters = generate_random_characters(1, 8, 8, 0, Map, [], []),     PlayersAsList = [btl_player:new(0, 8, <<"0">>), btl_player:new(1, 0, <<"1">>)],     {UsedWeaponIDs, UsedArmorIDs} = @@ -165,7 +165,7 @@ generate_random_battle () ->              )           end,           sets:new(), -         btl_map:get_tile_class_ids(Battlemap) +         btl_map:get_tile_class_ids(Map)        ),     Battle = @@ -173,7 +173,7 @@ generate_random_battle () ->        (           <<"0">>,           PlayersAsList, -         Battlemap, +         Map,           Characters,           sets:to_list(UsedWeaponIDs),           sets:to_list(UsedArmorIDs), diff --git a/src/battle/game-logic/btl_movement.erl b/src/battle/game-logic/btl_movement.erl index f78eca1..9acce73 100644 --- a/src/battle/game-logic/btl_movement.erl +++ b/src/battle/game-logic/btl_movement.erl @@ -26,11 +26,11 @@        btl_location:type()     )     -> {btl_location:type(), non_neg_integer()}. -cross (_Battlemap, _ForbiddenLocations, [], Cost, Location) -> +cross (_Map, _ForbiddenLocations, [], Cost, Location) ->     {Location, Cost}; -cross (Battlemap, ForbiddenLocations, [Step|NextSteps], Cost, Location) -> +cross (Map, ForbiddenLocations, [Step|NextSteps], Cost, Location) ->     NextLocation = btl_location:apply_direction(Step, Location), -   NextTileClassID = btl_map:get_tile_class_id(NextLocation, Battlemap), +   NextTileClassID = btl_map:get_tile_class_id(NextLocation, Map),     NextTileID = btl_tile:class_id_to_type_id(NextTileClassID),     NextTile = btl_tile:from_id(NextTileID),     NextCost = (Cost + btl_tile:get_cost(NextTile)), @@ -46,7 +46,7 @@ cross (Battlemap, ForbiddenLocations, [Step|NextSteps], Cost, Location) ->     IsForbidden = false, -   cross(Battlemap, ForbiddenLocations, NextSteps, NextCost, NextLocation). +   cross(Map, ForbiddenLocations, NextSteps, NextCost, NextLocation).  -spec cross     ( @@ -56,5 +56,5 @@ cross (Battlemap, ForbiddenLocations, [Step|NextSteps], Cost, Location) ->        btl_location:type()     )     -> {btl_location:type(), non_neg_integer()}. -cross (Battlemap, ForbiddenLocations, Path, Location) -> -   cross(Battlemap, ForbiddenLocations, Path, 0, Location). +cross (Map, ForbiddenLocations, Path, Location) -> +   cross(Map, ForbiddenLocations, Path, 0, Location). diff --git a/src/battle/game-logic/btl_turn_actions.erl b/src/battle/game-logic/btl_turn_actions.erl index d46818f..caf2e26 100644 --- a/src/battle/game-logic/btl_turn_actions.erl +++ b/src/battle/game-logic/btl_turn_actions.erl @@ -79,7 +79,7 @@ get_path_cost_and_destination (Data, Path) ->     Character = btl_character_turn_data:get_character(Data),     CharacterIX = btl_character_turn_data:get_character_ix(Data),     Battle = btl_character_turn_data:get_battle(Data), -   Battlemap = btl_battle:get_map(Battle), +   Map = btl_battle:get_map(Battle),     ForbiddenLocations =        array:foldl @@ -99,7 +99,7 @@ get_path_cost_and_destination (Data, Path) ->     {NewLocation, Cost} =        btl_movement:cross        ( -         Battlemap, +         Map,           ForbiddenLocations,           Path,           btl_character:get_location(Character) diff --git a/src/battle/reply/btl_set_map.erl b/src/battle/reply/btl_set_map.erl index c520930..b4025b1 100644 --- a/src/battle/reply/btl_set_map.erl +++ b/src/battle/reply/btl_set_map.erl @@ -17,15 +17,15 @@  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  -spec generate (btl_map:type()) -> {list(any())}. -generate (Battlemap) -> +generate (Map) ->     {        [           {<<"msg">>, <<"set_map">>}, -         {<<"w">>, btl_map:get_width(Battlemap)}, -         {<<"h">>, btl_map:get_height(Battlemap)}, +         {<<"w">>, btl_map:get_width(Map)}, +         {<<"h">>, btl_map:get_height(Map)},           {              <<"t">>, -            array:sparse_to_list(btl_map:get_tile_class_ids(Battlemap)) +            array:sparse_to_list(btl_map:get_tile_class_ids(Map))           }        ]     }. diff --git a/src/battle/struct/btl_battle.erl b/src/battle/struct/btl_battle.erl index 97742aa..22c96f6 100644 --- a/src/battle/struct/btl_battle.erl +++ b/src/battle/struct/btl_battle.erl @@ -128,10 +128,10 @@ get_encoded_last_turns_effects (Battle) ->     get_all_timelines([], StartingPoint, CurrentPlayerIX, PlayersCount, Players).  -spec set_map (btl_map:type(), type()) -> type(). -set_map (Battlemap, Battle) -> +set_map (Map, Battle) ->     Battle#battle     { -      map = Battlemap +      map = Map     }.  -spec set_characters (array:array(btl_character:type()), type()) -> type(). @@ -192,14 +192,14 @@ set_current_player_turn (PlayerTurn, Battle) ->        list(btl_tile:id())     )     -> type(). -new (ID, PlayersAsList, Battlemap, CharactersAsList, UWIDs, UAIDs, UTIDs) -> +new (ID, PlayersAsList, Map, CharactersAsList, UWIDs, UAIDs, UTIDs) ->     #battle     {        id = ID,        used_weapon_ids = UWIDs,        used_armor_ids = UAIDs,        used_tile_ids = UTIDs, -      map = Battlemap, +      map = Map,        characters = array:from_list(CharactersAsList),        players = array:from_list(PlayersAsList),        current_player_turn = btl_player_turn:new(0, 0) diff --git a/src/battle/struct/btl_character.erl b/src/battle/struct/btl_character.erl index d9362ea..3f5c360 100644 --- a/src/battle/struct/btl_character.erl +++ b/src/battle/struct/btl_character.erl @@ -89,9 +89,9 @@        list({non_neg_integer(), non_neg_integer()})     )     -> {non_neg_integer(), non_neg_integer()}. -find_random_location (BattlemapWidth, BattlemapHeight, ForbiddenLocations) -> -   X = shr_roll:between(0, (BattlemapWidth - 1)), -   Y = shr_roll:between(0, (BattlemapHeight - 1)), +find_random_location (MapWidth, MapHeight, ForbiddenLocations) -> +   X = shr_roll:between(0, (MapWidth - 1)), +   Y = shr_roll:between(0, (MapHeight - 1)),     IsForbidden = lists:member({X, Y}, ForbiddenLocations), @@ -99,8 +99,8 @@ find_random_location (BattlemapWidth, BattlemapHeight, ForbiddenLocations) ->        true ->           find_random_location           ( -            BattlemapWidth, -            BattlemapHeight, +            MapWidth, +            MapHeight,              ForbiddenLocations           ); @@ -241,9 +241,9 @@ set_statistics (Stats, Char) ->        list({non_neg_integer(), non_neg_integer()})     )     -> type(). -random (ID, PlayerIX, BattlemapWidth, BattlemapHeight, ForbiddenLocations) -> +random (ID, PlayerIX, MapWidth, MapHeight, ForbiddenLocations) ->     Location = -      find_random_location(BattlemapWidth, BattlemapHeight, ForbiddenLocations), +      find_random_location(MapWidth, MapHeight, ForbiddenLocations),     WeaponIDs = {shr_weapon:random_id(), shr_weapon:random_id()},     ArmorID = shr_armor:random_id(),     Attributes = shr_attributes:random(), diff --git a/src/battle/struct/btl_map.erl b/src/battle/struct/btl_map.erl index ef34833..83cf455 100644 --- a/src/battle/struct/btl_map.erl +++ b/src/battle/struct/btl_map.erl @@ -64,21 +64,21 @@ location_to_array_index (ArrayWidth, {X, Y}) ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%% Accessors  -spec get_id (type()) -> id(). -get_id (Battlemap) -> Battlemap#map.id. +get_id (Map) -> Map#map.id.  -spec get_width (type()) -> integer(). -get_width (Battlemap) -> Battlemap#map.width. +get_width (Map) -> Map#map.width.  -spec get_height (type()) -> integer(). -get_height (Battlemap) -> Battlemap#map.height. +get_height (Map) -> Map#map.height.  -spec get_tile_class_ids (type()) -> array:array(btl_tile:class_id()). -get_tile_class_ids (Battlemap) -> Battlemap#map.tile_class_ids. +get_tile_class_ids (Map) -> Map#map.tile_class_ids.  -spec get_tile_class_id (btl_location:type(), type()) -> btl_tile:class_id(). -get_tile_class_id (Location, Battlemap) -> -   TileIX = location_to_array_index(Battlemap#map.width, Location), -   array:get(TileIX, Battlemap#map.tile_class_ids). +get_tile_class_id (Location, Map) -> +   TileIX = location_to_array_index(Map#map.width, Location), +   array:get(TileIX, Map#map.tile_class_ids).  -spec from_list     (  | 


