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| author | nsensfel <SpamShield0@noot-noot.org> | 2018-02-23 11:35:45 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-02-23 11:35:45 +0100 | 
| commit | acf9e9f1eb880ffb8ab918c40724eda566aefcc7 (patch) | |
| tree | efa3dd6c88d7970632fbe44f322d03b983b02768 /src/struct/battlemap_instance.erl | |
| parent | 43e38e5fc54fd58e8230b2b5198b6d8cb625803c (diff) | |
Starting a big refactoring...
Diffstat (limited to 'src/struct/battlemap_instance.erl')
| -rw-r--r-- | src/struct/battlemap_instance.erl | 94 | 
1 files changed, 94 insertions, 0 deletions
| diff --git a/src/struct/battlemap_instance.erl b/src/struct/battlemap_instance.erl new file mode 100644 index 0000000..c219a07 --- /dev/null +++ b/src/struct/battlemap_instance.erl @@ -0,0 +1,94 @@ +-module(battlemap_instance). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-record +( +   battlemap_instance, +   { +      id, +      battlemap, +      character_instances, +      players, +      current_player_turn, +      last_player_turn +   } +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +-export +( +   [ +      get_id/1, +      get_battlemap/1, +      get_character_instances/1, +      get_players/1, +      get_current_player_turn/1, +      get_last_player_turn/1, + +      set_battlemap/2, +      set_character_instances/2, +      set_players/2, +      set_current_player_turn/2, +      set_last_player_turn/2 +   ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +get_id (BattlemapInstance) -> BattlemapInstance#battlemap_instance.id. + +get_battlemap (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.battlemap. + +get_character_instances (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.character_instances. + +get_players (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.players. + +get_current_player_turn (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.current_player_turn. + +get_last_player_turn (BattlemapInstance) -> +   BattlemapInstance#battlemap_instance.last_player_turn. + +set_battlemap (Battlemap, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      battlemap = Battlemap +   }. + +set_character_instances (CharacterInstances, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      character_instances = CharacterInstances +   }. + +set_players (Players, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      players = Players +   }. + +set_current_player_turn (PlayerTurn, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      current_player_turn = PlayerTurn +   }. + +set_last_player_turn (PlayerTurn, BattlemapInstance) -> +   BattlemapInstance#battlemap_instance +   { +      last_player_turn = PlayerTurn +   }. | 


