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| author | nsensfel <SpamShield0@noot-noot.org> | 2018-02-23 11:35:45 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-02-23 11:35:45 +0100 | 
| commit | acf9e9f1eb880ffb8ab918c40724eda566aefcc7 (patch) | |
| tree | efa3dd6c88d7970632fbe44f322d03b983b02768 /src/shim/battlemap_instance_shim.erl | |
| parent | 43e38e5fc54fd58e8230b2b5198b6d8cb625803c (diff) | |
Starting a big refactoring...
Diffstat (limited to 'src/shim/battlemap_instance_shim.erl')
| -rw-r--r-- | src/shim/battlemap_instance_shim.erl | 55 | 
1 files changed, 55 insertions, 0 deletions
| diff --git a/src/shim/battlemap_instance_shim.erl b/src/shim/battlemap_instance_shim.erl new file mode 100644 index 0000000..94ae7ce --- /dev/null +++ b/src/shim/battlemap_instance_shim.erl @@ -0,0 +1,55 @@ +-module(battlemap_instance_shim). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-record +( +   battlemap_instance, +   { +      id, +      chars, +      curr_player, +      players, +      rem_chars, +      last_turn +   } +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export +( +   [ +      generate_random/2 +   ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +generate_random (CharInsts, Players) -> +   #battlemap_instance +   { +      id = <<"0">>, +      chars = dict:from_list(CharInsts), +      curr_player = 0, +      players = array:from_list(Players), +      rem_chars = +         lists:filtermap +         ( +            fun ({K, V}) -> +               case character_instance:get_owner(V) of +                  0 -> {true, K}; +                  _ -> false +               end +            end, +            CharInsts +         ), +      last_turn = [] +   }. | 


