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| author | nsensfel <SpamShield0@noot-noot.org> | 2018-07-13 18:55:20 +0200 | 
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| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-07-13 18:55:20 +0200 | 
| commit | 234193c59f79a71b4aedb5cdcc748fb70ef52712 (patch) | |
| tree | 63da0216c60189dbf6dafa4beca89d2f971038eb /src/shared | |
| parent | b60978b4dacb355fbd12779fb4f8089a7321883d (diff) | |
Feels like I've forgotten those two files...
Diffstat (limited to 'src/shared')
| -rw-r--r-- | src/shared/struct/shr_armor.erl.m4 | 155 | ||||
| -rw-r--r-- | src/shared/struct/shr_weapon.erl.m4 | 174 | 
2 files changed, 329 insertions, 0 deletions
| diff --git a/src/shared/struct/shr_armor.erl.m4 b/src/shared/struct/shr_armor.erl.m4 new file mode 100644 index 0000000..02938e2 --- /dev/null +++ b/src/shared/struct/shr_armor.erl.m4 @@ -0,0 +1,155 @@ +-module(shr_armor). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-opaque id() :: non_neg_integer(). + +-type category() :: 'kinetic' | 'leather' | 'chain' | 'plate'. + +-record +( +   armor, +   { +      id :: id(), +      name :: binary(), +      category :: category(), +      coef :: float() +   } +). + +-opaque type() :: #armor{}. + +-export_type([type/0, id/0]). +-export_type ([category/0]). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +-export +( +   [ +      get_id/1, +      get_name/1, +      get_coefficient/1, +      get_category/1 +   ] +). + +-export +( +   [ +      random_id/0, +      from_id/1, +      apply_to_attributes/2, +      get_resistance_to/2 +   ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% + + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +-spec get_id (type()) -> id(). +get_id (Ar) -> Ar#armor.id. + +-spec get_name (type()) -> binary(). +get_name (Ar) -> Ar#armor.name. + +-spec get_coefficient (type()) -> float(). +get_coefficient (Ar) -> Ar#armor.coef. + +-spec get_category (type()) -> category(). +get_category (Ar) -> Ar#armor.category. + +-spec from_id (id()) -> type(). +m4_include(__MAKEFILE_DATA_DIR/armor/global.m4.conf)m4_dnl +__ARMOR_USE_ERLANG_STYLE +m4_include(__MAKEFILE_DATA_DIR/armor/basic.m4d)m4_dnl +from_id(_) -> +   from_id(0). + +-spec random_id () -> id(). +random_id () -> shr_roll:between(0, 4). + +-spec apply_to_attributes +   ( +      type(), +      shr_attributes:type() +   ) +   -> shr_attributes:type(). +apply_to_attributes (Ar, Att) -> +   Constitution = shr_attributes:get_constitution(Att), +   Dexterity = shr_attributes:get_dexterity(Att), +   Speed = shr_attributes:get_speed(Att), +   Strength = shr_attributes:get_strength(Att), +   Mind = shr_attributes:get_mind(Att), +   Impact = shr_math_util:ceil(20.0 * Ar#armor.coef), +   HalfImpact = shr_math_util:ceil(10.0 * Ar#armor.coef), +   Category = Ar#armor.category, + +   case Category of +      kinetic -> shr_attributes:set_unsafe_mind((Mind - Impact), Att); +      leather -> +         shr_attributes:set_unsafe_constitution +         ( +            (Constitution - HalfImpact), +            shr_attributes:set_unsafe_dexterity((Dexterity - HalfImpact), Att) +         ); + +      chain -> +         shr_attributes:set_unsafe_constitution +         ( +            (Constitution - HalfImpact), +            shr_attributes:set_unsafe_dexterity +            ( +               (Dexterity - HalfImpact), +               shr_attributes:set_unsafe_speed((Speed - Impact), Att) +            ) +         ); + +      plate -> +         shr_attributes:set_unsafe_constitution +         ( +            (Constitution - HalfImpact), +            shr_attributes:set_unsafe_dexterity +            ( +               (Dexterity - HalfImpact), +               shr_attributes:set_unsafe_speed +               ( +                  (Speed - Impact), +                  shr_attributes:set_unsafe_strength((Strength - Impact), Att) +               ) +            ) +         ) +   end. + +-spec get_resistance_to (shr_weapon:damage_type(), type()) -> non_neg_integer(). +get_resistance_to (DamageType, Armor) -> +   ArmorCategory = Armor#armor.category, +   BaseResistance = +      case {DamageType, ArmorCategory} of +         {slash, kinetic} -> 0.0; +         {slash, leather} -> 20.0; +         {slash, chain} -> 30.0; +         {slash, plate} -> 30.0; +         {blunt, kinetic} -> 20.0; +         {blunt, leather} -> 20.0; +         {blunt, chain} -> 20.0; +         {blunt, plate} -> 20.0; +         {pierce, kinetic} -> 20.0; +         {pierce, leather} -> 20.0; +         {pierce, chain} -> 20.0; +         {pierce, plate} -> 30.0 +      end, + +   ArmorCoefficient = Armor#armor.coef, +   ActualResistance = (ArmorCoefficient * BaseResistance), + +   shr_math_util:ceil(ActualResistance). diff --git a/src/shared/struct/shr_weapon.erl.m4 b/src/shared/struct/shr_weapon.erl.m4 new file mode 100644 index 0000000..d22adfb --- /dev/null +++ b/src/shared/struct/shr_weapon.erl.m4 @@ -0,0 +1,174 @@ +-module(shr_weapon). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-opaque id() :: non_neg_integer(). + +-type range_type() :: 'ranged' | 'melee'. +-type range_modifier() :: 'long' | 'short'. +-type damage_type() :: 'slash' | 'pierce' | 'blunt'. +-type damage_modifier() :: 'heavy' | 'light'. + +-record +( +   weapon, +   { +      id :: id(), +      name :: binary(), +      range_type :: range_type(), +      range_mod :: range_modifier(), +      damage_type :: damage_type(), +      damage_mod :: damage_modifier(), +      coef :: float() +   } +). + +-opaque type() :: #weapon{}. + +-export_type([type/0, id/0]). +-export_type +( +   [ +      range_type/0, +      range_modifier/0, +      damage_type/0, +      damage_modifier/0 +   ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +-export +( +   [ +      get_id/1, +      get_name/1, +      get_range_type/1, +      get_range_modifier/1, +      get_damage_type/1, +      get_damage_modifier/1, +      get_coefficient/1, +      get_ranges/1, +      get_damages/1 +   ] +). + +-export +( +   [ +      random_id/0, +      from_id/1, +      can_parry/1, +      apply_to_attributes/2 +   ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec ranges_of_type +   ( +      range_type(), +      range_modifier() +   ) +   -> {non_neg_integer(), non_neg_integer()}. +ranges_of_type (ranged, long) -> {2, 6}; +ranges_of_type (ranged, short) -> {1, 4}; +ranges_of_type (melee, long) -> {0, 2}; +ranges_of_type (melee, short) -> {0, 1}. + +-spec damages_of_type +   ( +      range_type(), +      damage_modifier() +   ) +   -> {non_neg_integer(), non_neg_integer()}. +damages_of_type (ranged, heavy) -> {15, 30}; +damages_of_type (ranged, light) -> {10, 25}; +damages_of_type (melee, heavy) -> {20, 35}; +damages_of_type (melee, light) -> {15, 30}. + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%% Accessors +-spec get_id (type()) -> id(). +get_id (Wp) -> Wp#weapon.id. + +-spec get_name (type()) -> binary(). +get_name (Wp) -> Wp#weapon.name. + +-spec get_range_type (type()) -> range_type(). +get_range_type (Wp) -> Wp#weapon.range_type. + +-spec get_range_modifier (type()) -> range_modifier(). +get_range_modifier (Wp) -> Wp#weapon.range_mod. + +-spec get_damage_type (type()) -> damage_type(). +get_damage_type (Wp) -> Wp#weapon.damage_type. + +-spec get_damage_modifier (type()) -> damage_modifier(). +get_damage_modifier (Wp) -> Wp#weapon.damage_mod. + +-spec get_coefficient (type()) -> float(). +get_coefficient (Wp) -> Wp#weapon.coef. + +-spec get_ranges (type()) -> {non_neg_integer(), non_neg_integer()}. +get_ranges (Wp) -> +   ranges_of_type(Wp#weapon.range_type, Wp#weapon.range_mod). + +-spec get_damages (type()) -> {non_neg_integer(), non_neg_integer()}. +get_damages (Wp) -> +   Coef = Wp#weapon.coef, +   {Min, Max} = damages_of_type(Wp#weapon.range_type, Wp#weapon.damage_mod), +   {shr_math_util:ceil(Min * Coef), shr_math_util:ceil(Max * Coef)}. + +-spec can_parry (type()) -> boolean(). +can_parry (Wp) -> (Wp#weapon.range_type == melee). + +-spec from_id (id()) -> type(). +m4_include(__MAKEFILE_DATA_DIR/weapon/global.m4.conf)m4_dnl +__WEAPON_USE_ERLANG_STYLE +m4_include(__MAKEFILE_DATA_DIR/weapon/basic.m4d)m4_dnl +from_id (_) -> +   from_id(0). + + +-spec random_id () -> id(). +random_id () -> shr_roll:between(0, 24). + +-spec apply_to_attributes +   ( +      type(), +      shr_attributes:type() +   ) +   -> shr_attributes:type(). +apply_to_attributes (Weapon, Attributes) -> +   Dexterity = shr_attributes:get_dexterity(Attributes), +   Speed = shr_attributes:get_speed(Attributes), +   RangeModifier = Weapon#weapon.range_mod, +   DamageModifier = Weapon#weapon.damage_mod, + +   Impact = (20.0 * Weapon#weapon.coef), +   FullImpact = shr_math_util:ceil(Impact), +   QuarterImpact = shr_math_util:ceil(Impact / 4.0), + +   ResultingDexterity = +      case RangeModifier of +         long -> (Dexterity - FullImpact); +         short -> (Dexterity - QuarterImpact) +      end, +   ResultingSpeed = +      case DamageModifier of +         heavy -> (Speed - FullImpact); +         light -> (Speed - QuarterImpact) +      end, + +   S0Attributes = shr_attributes:set_unsafe_speed(ResultingSpeed, Attributes), +   S1Attributes = +      shr_attributes:set_unsafe_dexterity(ResultingDexterity, S0Attributes), + +   S1Attributes. | 


