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| author | nsensfel <SpamShield0@noot-noot.org> | 2019-01-03 18:52:45 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2019-01-03 18:52:45 +0100 | 
| commit | c6336feed0e96854a9cc9952ad541a25589c15e1 (patch) | |
| tree | 879bb0d785b132aa16e5749cd1a56f16ae741bab /src/roster | |
| parent | 71c2f729208cecb039e2bd753a50b55c2788f2d0 (diff) | |
...
Diffstat (limited to 'src/roster')
| -rw-r--r-- | src/roster/struct/rst_character.erl | 56 | 
1 files changed, 28 insertions, 28 deletions
| diff --git a/src/roster/struct/rst_character.erl b/src/roster/struct/rst_character.erl index 2a159e4..61d7b7e 100644 --- a/src/roster/struct/rst_character.erl +++ b/src/roster/struct/rst_character.erl @@ -5,7 +5,7 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  -record  ( -   character, +   rst_char,     {        name :: binary(),        portrait_id :: shr_portrait:id(), @@ -16,7 +16,7 @@     }  ). --opaque type() :: #character{}. +-opaque type() :: #rst_char{}.  -export_type([type/0]).  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -117,62 +117,62 @@ validate_glyphs_on_board (_Glyphs, _GlyphBoard) ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%% Accessors  -spec get_name (type()) -> binary(). -get_name (Char) -> Char#character.name. +get_name (Char) -> Char#rst_char.name.  -spec get_portrait_id (type()) -> shr_portrait:id(). -get_portrait_id (Char) -> Char#character.portrait_id. +get_portrait_id (Char) -> Char#rst_char.portrait_id.  -spec get_weapon_ids (type()) -> {shr_weapon:id(), shr_weapon:id()}. -get_weapon_ids (Char) -> Char#character.weapon_ids. +get_weapon_ids (Char) -> Char#rst_char.weapon_ids.  -spec get_armor_id (type()) -> shr_armor:id(). -get_armor_id (Char) -> Char#character.armor_id. +get_armor_id (Char) -> Char#rst_char.armor_id.  -spec get_glyph_ids (type()) -> list(shr_glyph:id()). -get_glyph_ids (Char) -> Char#character.glyph_ids. +get_glyph_ids (Char) -> Char#rst_char.glyph_ids.  -spec get_glyph_board_id (type()) -> shr_glyph_board:id(). -get_glyph_board_id (Char) -> Char#character.glyph_board_id. +get_glyph_board_id (Char) -> Char#rst_char.glyph_board_id.  -spec set_name (binary(), type()) -> type().  set_name (Name, Char) -> -   Char#character +   Char#rst_char     {        name = Name     }.  -spec set_portrait_id (shr_portrait:id(), type()) -> type().  set_portrait_id (PortraitID, Char) -> -   Char#character +   Char#rst_char     {        portrait_id = PortraitID     }.  -spec set_armor_id (shr_armor:id(), type()) -> type().  set_armor_id (ArmorID, Char) -> -   Char#character +   Char#rst_char     {        armor_id = ArmorID     }.  -spec set_weapon_ids ({shr_weapon:id(), shr_weapon:id()}, type()) -> type().  set_weapon_ids (WeaponIDs, Char) -> -   Char#character +   Char#rst_char     {        weapon_ids = WeaponIDs     }.  -spec set_glyph_ids (list(shr_glyph:id()), type()) -> type().  set_glyph_ids (GlyphIDs, Char) -> -   Char#character +   Char#rst_char     {        glyph_ids = GlyphIDs     }.  -spec set_glyph_board_id (shr_glyph_board:id(), type()) -> type().  set_glyph_board_id (GlyphBoardID, Char) -> -   Char#character +   Char#rst_char     {        glyph_board_id = GlyphBoardID     }. @@ -180,7 +180,7 @@ set_glyph_board_id (GlyphBoardID, Char) ->  -spec new () -> type().  new () ->     UnarmedID = shr_weapon:get_id(shr_weapon:none()), -   #character +   #rst_char     {        name = <<"Nameless">>,        portrait_id = shr_portrait:get_id(shr_portrait:default()), @@ -191,17 +191,17 @@ new () ->     }.  -spec get_name_field () -> non_neg_integer(). -get_name_field () -> #character.name. +get_name_field () -> #rst_char.name.  -spec get_portrait_id_field () -> non_neg_integer(). -get_portrait_id_field () -> #character.portrait_id. +get_portrait_id_field () -> #rst_char.portrait_id.  -spec get_armor_id_field () -> non_neg_integer(). -get_armor_id_field () -> #character.armor_id. +get_armor_id_field () -> #rst_char.armor_id.  -spec get_weapon_ids_field () -> non_neg_integer(). -get_weapon_ids_field () -> #character.weapon_ids. +get_weapon_ids_field () -> #rst_char.weapon_ids.  -spec get_glyph_ids_field () -> non_neg_integer(). -get_glyph_ids_field () -> #character.glyph_ids. +get_glyph_ids_field () -> #rst_char.glyph_ids.  -spec get_glyph_board_id_field () -> non_neg_integer(). -get_glyph_board_id_field () -> #character.glyph_board_id. +get_glyph_board_id_field () -> #rst_char.glyph_board_id.  -spec decode (map()) -> type().  decode (JSONReqMap) -> @@ -213,7 +213,7 @@ decode (JSONReqMap) ->     GlyphsList = maps:get(<<"gls">>, JSONReqMap),     GlyphBoard = maps:get(<<"gb">>, JSONReqMap), -   #character +   #rst_char     {        name = Name,        portrait_id = Portrait, @@ -225,13 +225,13 @@ decode (JSONReqMap) ->  -spec validate (shr_inventory:type(), type()) -> ok.  validate (Inventory, Character) -> -   Glyphs = Character#character.glyph_ids, -   GlyphBoard = Character#character.glyph_board_id, +   Glyphs = Character#rst_char.glyph_ids, +   GlyphBoard = Character#rst_char.glyph_board_id, -   validate_name(Character#character.name), -   validate_portrait_id(Inventory, Character#character.portrait_id), -   validate_weapons(Inventory, Character#character.weapon_ids), -   validate_armor(Inventory, Character#character.armor_id), +   validate_name(Character#rst_char.name), +   validate_portrait_id(Inventory, Character#rst_char.portrait_id), +   validate_weapons(Inventory, Character#rst_char.weapon_ids), +   validate_armor(Inventory, Character#rst_char.armor_id),     validate_glyphs(Inventory, Glyphs),     validate_glyph_board(Inventory, GlyphBoard),     validate_glyphs_on_board(Glyphs, GlyphBoard), | 


