| summaryrefslogtreecommitdiff | 
diff options
| author | nsensfel <SpamShield0@noot-noot.org> | 2019-01-04 17:25:39 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2019-01-04 17:25:39 +0100 | 
| commit | 83cd7ce064b8a46a106dc855d748b1bd7e45af01 (patch) | |
| tree | cee5d4e3d21936925f8108940c35533f9f6484f5 /src/bounty | |
| parent | 895a5348f521b16b3a6e32d921f7f23ec8f3036e (diff) | |
Removes 'id' field from ataxia entry values.
While sometimes usefull as a way to retrieve the object's ID, they were
both redundant (you can't get the object without its ID anyway) and
bothersome to maintain (insert + update, which would have required
setting up a bounty for any insert).
Diffstat (limited to 'src/bounty')
| -rw-r--r-- | src/bounty/bnt_generate_player.erl | 24 | ||||
| -rw-r--r-- | src/bounty/bnt_grant_land.erl | 2 | ||||
| -rw-r--r-- | src/bounty/bnt_join_battle.erl | 7 | 
3 files changed, 15 insertions, 18 deletions
| diff --git a/src/bounty/bnt_generate_player.erl b/src/bounty/bnt_generate_player.erl index e02a94b..8612042 100644 --- a/src/bounty/bnt_generate_player.erl +++ b/src/bounty/bnt_generate_player.erl @@ -69,7 +69,7 @@ finalize_login (UsernameLC, EmailLC, PlayerID) ->     'ok'. --spec generate_inventory (ataxia_id:type()) -> ataxia_id:type(). +-spec generate_inventory (shr_player:id()) -> shr_inventory:id().  generate_inventory (PlayerID) ->     Inventory = shr_inventory:new(PlayerID), @@ -84,7 +84,7 @@ generate_inventory (PlayerID) ->     InventoryID. --spec generate_roster (ataxia_id:type()) -> ataxia_id:type(). +-spec generate_roster (shr_player:id()) -> rst_roster:id().  generate_roster (PlayerID) ->     Roster = rst_roster:new(PlayerID),     {ok, RosterID} = @@ -101,14 +101,20 @@ generate_roster (PlayerID) ->  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec attempt (binary(), binary(), binary()) -> shr_player:type(). +-spec attempt +   ( +      binary(), +      binary(), +      binary() +   ) +   -> {shr_player:id(), shr_player:type()}.  attempt (Username, Password, Email) ->     UsernameLC = string:lowercase(Username),     EmailLC = string:lowercase(Email),     ok = reserve_login(UsernameLC, EmailLC), -   Player = shr_player:new(<<"">>, Username, Password, Email), +   Player = shr_player:new(Username, Password, Email),     JanitorOnlyPermission =        ataxia_security:allow_only(ataxia_security:janitor()), @@ -138,11 +144,6 @@ attempt (Username, Password, Email) ->                    [                       ataxic:update_field                       ( -                        shr_player:get_id_field(), -                        ataxic:constant(PlayerID) -                     ), -                     ataxic:update_field -                     (                          shr_player:get_inventory_id_field(),                          ataxic:constant(InvID)                       ), @@ -185,7 +186,4 @@ attempt (Username, Password, Email) ->           PlayerID        ), - -   Result = shr_player:set_id(PlayerID, Player), - -   Result. +   {PlayerID, Player}. diff --git a/src/bounty/bnt_grant_land.erl b/src/bounty/bnt_grant_land.erl index 1a8a62e..d12d30c 100644 --- a/src/bounty/bnt_grant_land.erl +++ b/src/bounty/bnt_grant_land.erl @@ -16,7 +16,7 @@  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec attempt (ataxia_id:type()) -> map_map:type(). +-spec attempt (shr_player:id()) -> map_map:type().  attempt (OwnerID) ->     Map = map_map:default(OwnerID), diff --git a/src/bounty/bnt_join_battle.erl b/src/bounty/bnt_join_battle.erl index f97b20b..5daa548 100644 --- a/src/bounty/bnt_join_battle.erl +++ b/src/bounty/bnt_join_battle.erl @@ -413,13 +413,12 @@ generate_battle (PlayerID, MapID) ->        map_map:id(),        list(non_neg_integer())     ) -   -> btl_pending_battle:type(). +   -> {btl_pending_battle:id(), btl_pending_battle:type()}.  generate (PlayerID, MapID, SelectedRosterCharacterIXs) ->     Battle = generate_battle(PlayerID, MapID),     PendingBattle =        btl_pending_battle:new        ( -         <<"">>,           % TODO: More options than 1 vs N.           (length(SelectedRosterCharacterIXs) * 2),           Battle @@ -433,7 +432,7 @@ generate (PlayerID, MapID, SelectedRosterCharacterIXs) ->        list(non_neg_integer()),        btl_pending_battle:type()     ) -   -> btl_pending_battle:type(). +   -> {btl_pending_battle:id(), btl_pending_battle:type()}.  attempt (PlayerID, SelectedRosterCharacterIXs, PendingBattle) ->     Battle = btl_pending_battle:get_battle(PendingBattle),     RemainingSlots = @@ -476,7 +475,7 @@ attempt (PlayerID, SelectedRosterCharacterIXs, PendingBattle) ->     {S1PendingBattle, Update}, -   S1PendingBattle. +   {ataxia_id:null(), S1PendingBattle}.     % TODO:     % if RemainingSlots = 0 -> del this, new Battle. | 


