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| author | nsensfel <SpamShield0@noot-noot.org> | 2018-03-12 17:55:25 +0100 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-03-12 17:55:25 +0100 | 
| commit | 68cfa3b73e6f7def9641b08c4acf2f0f96685843 (patch) | |
| tree | 5d6bbe4b6f1e777235fcc1235060b5101ca46c4d /src/battle | |
| parent | 11a7a03a0088b2c4b8edc394469396d54190dc53 (diff) | |
Stores and sends entire turn timelines.
Diffstat (limited to 'src/battle')
| -rw-r--r-- | src/battle/battle_turn.erl | 25 | 
1 files changed, 21 insertions, 4 deletions
| diff --git a/src/battle/battle_turn.erl b/src/battle/battle_turn.erl index 6e8d226..638e8f9 100644 --- a/src/battle/battle_turn.erl +++ b/src/battle/battle_turn.erl @@ -10,7 +10,8 @@  -export  (     [ -      handle_post_play/1 +      handle_post_play/1, +      store_timeline/2     ]  ).  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -75,7 +76,7 @@ start_next_players_turn (Battle) ->        ),     NextPlayer = array:get(NextPlayerIX, Players), -   UpdatedNextPlayer = player:reset_timeline(), +   UpdatedNextPlayer = player:reset_timeline(NextPlayer),     {ActivatedCharacterInstanceIXs, UpdatedCharacterInstances} =        activate_relevant_character_instances @@ -107,8 +108,24 @@ start_next_players_turn (Battle) ->  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec handle_post_play (battle:struct()) -> -   {database_diff:struct(), battle:struct()}. +-spec store_timeline +   ( +      list(any()), +      battle:struct() +   ) +   -> battle:struct(). +store_timeline (TurnEffects, Battle) -> +   PlayerTurn = battle:get_current_player_turn(Battle), +   PlayerIX = player_turn:get_player_ix(PlayerTurn), +   Player = battle:get_player(PlayerIX, Battle), + +   UpdatedPlayer = player:add_to_timeline(TurnEffects, Player), + +   battle:set_player(PlayerIX, UpdatedPlayer, Battle). + + +-spec handle_post_play (battle:struct()) +   -> {database_diff:struct(), battle:struct()}.  handle_post_play (Battle) ->     CharacterInstances = battle:get_character_instances(Battle), | 


