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| author | nsensfel <SpamShield0@noot-noot.org> | 2019-04-19 17:58:56 +0200 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2019-04-19 17:58:56 +0200 | 
| commit | 2ed5b1f48f7784411bcb0983b3490b7c79032eb7 (patch) | |
| tree | 7d037a73f9082cc341cec68f2d6c77bfb5acfbaf /src/battle | |
| parent | 743a88c4d2bcddbf7732343179b26f7908ed9f70 (diff) | |
[Broken] Starting to add ataxia_set functions...
Diffstat (limited to 'src/battle')
| -rw-r--r-- | src/battle/query/btl_load.erl | 21 | ||||
| -rw-r--r-- | src/battle/reply/btl_add_armor.erl | 28 | ||||
| -rw-r--r-- | src/battle/reply/btl_add_portrait.erl | 29 | ||||
| -rw-r--r-- | src/battle/reply/btl_add_weapon.erl | 30 | ||||
| -rw-r--r-- | src/battle/struct/btl_battle.erl | 91 | ||||
| -rw-r--r-- | src/battle/struct/btl_character.erl | 39 | ||||
| -rw-r--r-- | src/battle/struct/btl_character_turn_data.erl | 58 | 
7 files changed, 105 insertions, 191 deletions
| diff --git a/src/battle/query/btl_load.erl b/src/battle/query/btl_load.erl index 107419f..dae6fbe 100644 --- a/src/battle/query/btl_load.erl +++ b/src/battle/query/btl_load.erl @@ -35,6 +35,7 @@  -spec parse_input (shr_query:type()) -> input().  parse_input (Query) ->     JSONReqMap = shr_query:get_params(Query), +     PlayerID = maps:get(<<"pid">>, JSONReqMap),     SessionToken =  maps:get(<<"stk">>, JSONReqMap),     BattleID = maps:get(<<"bid">>, JSONReqMap), @@ -154,6 +155,24 @@ generate_reply (QueryState, Input) ->           ordsets:to_list(btl_battle:get_used_armor_ids(Battle))        ), +   AddGlyphList = +      lists:map +      ( +         fun (GlyphID) -> +            btl_add_glyph:generate(shr_glyph:from_id(GlyphID)) +         end, +         ordsets:to_list(btl_battle:get_used_glyph_ids(Battle)) +      ), + +   AddGlyphBoardList = +      lists:map +      ( +         fun (GlyphBoardID) -> +            btl_add_glyph_board:generate(shr_glyph_board:from_id(GlyphBoardID)) +         end, +         ordsets:to_list(btl_battle:get_used_glyph_board_ids(Battle)) +      ), +     AddTileList =        lists:map        ( @@ -168,6 +187,8 @@ generate_reply (QueryState, Input) ->           AddTileList           ++ [SetTimeline, SetMap | AddWeaponList]           ++ AddPortraitList +         ++ AddGlyphList +         ++ AddGlyphBoardList           ++ AddArmorList           ++ AddPlayerList           ++ AddCharList diff --git a/src/battle/reply/btl_add_armor.erl b/src/battle/reply/btl_add_armor.erl deleted file mode 100644 index d78edc5..0000000 --- a/src/battle/reply/btl_add_armor.erl +++ /dev/null @@ -1,28 +0,0 @@ --module(btl_add_armor). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate/1]). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate (shr_armor:type()) -> {list(any())}. -generate (Armor) -> -   { -      [ -         {<<"msg">>, <<"add_armor">>}, -         {<<"id">>, shr_armor:get_id(Armor)}, -         {<<"nam">>, shr_armor:get_name(Armor)}, -         {<<"omni">>, shr_omnimods:encode(shr_armor:get_omnimods(Armor))} -      ] -   }. diff --git a/src/battle/reply/btl_add_portrait.erl b/src/battle/reply/btl_add_portrait.erl deleted file mode 100644 index a634a04..0000000 --- a/src/battle/reply/btl_add_portrait.erl +++ /dev/null @@ -1,29 +0,0 @@ --module(btl_add_portrait). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate/1]). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate (shr_portrait:type()) -> {list(any())}. -generate (Portrait) -> -   { -      [ -         {<<"msg">>, <<"add_portrait">>}, -         {<<"id">>, shr_portrait:get_id(Portrait)}, -         {<<"nam">>, shr_portrait:get_name(Portrait)}, -         {<<"bid">>, shr_portrait:get_body_id(Portrait)}, -         {<<"iid">>, shr_portrait:get_icon_id(Portrait)} -      ] -   }. diff --git a/src/battle/reply/btl_add_weapon.erl b/src/battle/reply/btl_add_weapon.erl deleted file mode 100644 index 964c6ef..0000000 --- a/src/battle/reply/btl_add_weapon.erl +++ /dev/null @@ -1,30 +0,0 @@ --module(btl_add_weapon). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --export([generate/1]). - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% - -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% --spec generate (shr_weapon:type()) -> {list(any())}. -generate (Weapon) -> -   { -      [ -         {<<"msg">>, <<"add_weapon">>}, -         {<<"id">>, shr_weapon:get_id(Weapon)}, -         {<<"nam">>, shr_weapon:get_name(Weapon)}, -         {<<"rmi">>, shr_weapon:get_minimum_range(Weapon)}, -         {<<"rma">>, shr_weapon:get_maximum_range(Weapon)}, -         {<<"omni">>, shr_omnimods:encode(shr_weapon:get_omnimods(Weapon))} -      ] -   }. diff --git a/src/battle/struct/btl_battle.erl b/src/battle/struct/btl_battle.erl index 2a09244..a5b5a06 100644 --- a/src/battle/struct/btl_battle.erl +++ b/src/battle/struct/btl_battle.erl @@ -9,10 +9,8 @@  (     battle,     { -      used_armor_ids :: ordsets:ordset(shr_armor:id()), -      used_weapon_ids :: ordsets:ordset(shr_weapon:id()), -      used_portrait_ids :: ordsets:ordset(shr_portrait:id()), -      used_tile_ids :: ordsets:ordset(shr_tile:id()), +      related_inventory :: shr_inventory:type(), +      related_tile_ids :: ordsets:ordset(shr_tile:id()),        map :: shr_map:type(),        characters :: orddict:orddict(non_neg_integer(), btl_character:type()),        players :: orddict:orddict(non_neg_integer(), btl_player:type()), @@ -31,10 +29,8 @@  -export  (     [ -      get_used_portrait_ids/1, -      get_used_weapon_ids/1, -      get_used_armor_ids/1, -      get_used_tile_ids/1, +      get_related_inventory/1, +      get_related_tile_ids/1,        get_map/1,        get_characters/1,        get_character/2, @@ -44,20 +40,17 @@        get_encoded_last_turns_effects/1,        set_map/2, -      set_used_portrait_ids/2, -      set_used_weapon_ids/2, -      set_used_armor_ids/2, +      set_related_inventory/2,        set_characters/2,        set_character/3,        set_players/2,        set_player/3,        set_current_player_turn/2, -      get_used_armor_ids_field/0, -      get_used_weapon_ids_field/0, -      get_used_portrait_ids_field/0,        get_characters_field/0,        get_players_field/0, +      get_related_inventory_field/0, +      get_related_tile_ids_field/0,        get_current_player_turn_field/0     ]  ). @@ -90,17 +83,11 @@ get_all_timelines (Result, CurrentIndex, EndPoint, ArraySize, Players) ->  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%% Accessors --spec get_used_portrait_ids (type()) -> ordsets:ordset(shr_portrait:id()). -get_used_portrait_ids (Battle) -> Battle#battle.used_portrait_ids. +-spec get_related_inventory (type()) -> shr_inventory:type(). +get_related_inventory (Battle) -> Battle#battle.related_inventory. --spec get_used_weapon_ids (type()) -> ordsets:ordset(shr_weapon:id()). -get_used_weapon_ids (Battle) -> Battle#battle.used_weapon_ids. - --spec get_used_armor_ids (type()) -> ordsets:ordset(shr_armor:id()). -get_used_armor_ids (Battle) -> Battle#battle.used_armor_ids. - --spec get_used_tile_ids (type()) -> ordsets:ordset(shr_tile:id()). -get_used_tile_ids (Battle) -> Battle#battle.used_tile_ids. +-spec get_related_tile_ids (type()) -> ordsets:ordset(shr_tile:id()). +get_related_tile_ids (Battle) -> Battle#battle.related_tile_ids.  -spec get_map (type()) -> shr_map:type().  get_map (Battle) -> Battle#battle.map. @@ -146,7 +133,8 @@ get_encoded_last_turns_effects (Battle) ->  set_map (Map, Battle) ->     Battle#battle     { -      map = Map +      map = Map, +      related_tile_ids = shr_map:get_related_tile_ids(Map)     }.  -spec set_characters @@ -180,40 +168,11 @@ set_players (Players, Battle) ->        players = Players     }. --spec set_used_portrait_ids -   ( -      ordsets:ordset(shr_portrait:id()), -      type() -   ) -   -> type(). -set_used_portrait_ids (UPIDs, Battle) -> -   Battle#battle -   { -      used_portrait_ids = UPIDs -   }. - --spec set_used_weapon_ids -   ( -      ordsets:ordset(shr_weapon:id()), -      type() -   ) -   -> type(). -set_used_weapon_ids (UPIDs, Battle) -> -   Battle#battle -   { -      used_weapon_ids = UPIDs -   }. - --spec set_used_armor_ids -   ( -      ordsets:ordset(shr_armor:id()), -      type() -   ) -   -> type(). -set_used_armor_ids (UPIDs, Battle) -> +-spec set_related_inventory ( shr_inventory:type(), type()) -> type(). +set_related_inventory (Inv, Battle) ->     Battle#battle     { -      used_armor_ids = UPIDs +      related_inventory = Inv     }.  -spec set_player (non_neg_integer(), btl_player:type(), type()) -> type(). @@ -232,15 +191,12 @@ set_current_player_turn (PlayerTurn, Battle) ->  -spec new (shr_map:type()) -> type().  new (Map) -> -   EmptySet = ordsets:new(),     EmptyDict = orddict:new(),     #battle     { -      used_portrait_ids = EmptySet, -      used_weapon_ids = EmptySet, -      used_armor_ids = EmptySet, -      used_tile_ids = shr_map:get_used_tile_ids(Map), +      related_inventory = shr_inventory:default(), +      related_tile_ids = shr_map:get_related_tile_ids(Map),        map = Map,        characters = EmptyDict,        players = EmptyDict, @@ -250,14 +206,11 @@ new (Map) ->  -spec get_characters_field () -> non_neg_integer().  get_characters_field () -> #battle.characters. --spec get_used_portrait_ids_field () -> non_neg_integer(). -get_used_portrait_ids_field () -> #battle.used_portrait_ids. - --spec get_used_weapon_ids_field () -> non_neg_integer(). -get_used_weapon_ids_field () -> #battle.used_weapon_ids. +-spec get_related_inventory_field () -> non_neg_integer(). +get_related_inventory_field () -> #battle.related_inventory. --spec get_used_armor_ids_field () -> non_neg_integer(). -get_used_armor_ids_field () -> #battle.used_armor_ids. +-spec get_related_tile_ids_field () -> non_neg_integer(). +get_related_tile_ids_field () -> #battle.related_tile_ids.  -spec get_players_field () -> non_neg_integer().  get_players_field () -> #battle.players. diff --git a/src/battle/struct/btl_character.erl b/src/battle/struct/btl_character.erl index 9194380..1136c8f 100644 --- a/src/battle/struct/btl_character.erl +++ b/src/battle/struct/btl_character.erl @@ -1,5 +1,13 @@  -module(btl_character). +-define(PLAYER_IX_FIELD, <<"pla">>). +-define(RANK_FIELD, <<"rnk">>). +-define(LOCATION_FIELD, <<"lc">>). +-define(CURRENT_HEALTH_FIELD, <<"he">>). +-define(IS_ACTIVE_FIELD, <<"ena">>). +-define(IS_DEFEATED_FIELD, <<"dea">>). +-define(BASE_CHAR_FIELD, <<"bas">>). +  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% @@ -75,7 +83,9 @@     [        new/4,        resolve/2, -      to_unresolved/1 +      to_unresolved/1, +      decode/1, +      encode/1     ]  ). @@ -247,3 +257,30 @@ get_is_active_field () -> #btl_char_ref.is_active.  get_is_defeated_field () -> #btl_char_ref.is_defeated.  -spec get_base_character_field() -> non_neg_integer().  get_base_character_field () -> #btl_char_ref.base. + +-spec decode (map()) -> unresolved(). +decode (Map) -> +   #btl_char_ref +   { +      player_ix =  maps:get(?PLAYER_IX_FIELD, Map), +      rank = maps:get(?RANK_FIELD, Map), +      location = shr_location:decode(maps:get(?LOCATION_FIELD, Map)), +      current_health = maps:get(?CURRENT_HEALTH_FIELD, Map), +      is_active = maps:get(?IS_ACTIVE_FIELD, Map), +      is_defeated = maps:get(?IS_DEFEATED_FIELD, Map), +      base = shr_character:decode(maps:get(?BASE_CHAR_FIELD, Map)) +   }. + +-spec encode (unresolved()) -> unresolved(). +encode (CharRef) -> +   { +      [ +         {?PLAYER_IX_FIELD, CharRef#btl_char_ref.player_ix}, +         {?RANK_FIELD, CharRef#btl_char_ref.rank}, +         {?LOCATION_FIELD, shr_location:encode(CharRef#btl_char_ref.location)}, +         {?CURRENT_HEALTH_FIELD, CharRef#btl_char_ref.current_health}, +         {?IS_ACTIVE_FIELD, CharRef#btl_char_ref.is_active}, +         {?IS_DEFEATED_FIELD, CharRef#btl_char_ref.is_defeated}, +         {?BASE_CHAR_FIELD, shr_character:encode(CharRef#btl_char_ref.base)} +      ] +   }. diff --git a/src/battle/struct/btl_character_turn_data.erl b/src/battle/struct/btl_character_turn_data.erl index 6742d1c..5f44f8a 100644 --- a/src/battle/struct/btl_character_turn_data.erl +++ b/src/battle/struct/btl_character_turn_data.erl @@ -10,7 +10,6 @@        dirty :: boolean(),        battle :: btl_battle:type(),        character :: btl_character:type(), -      character_current_data :: btl_character_current_data:type(),        character_ix :: non_neg_integer()     }  ). @@ -30,12 +29,10 @@        get_battle_is_dirty/1,        get_battle/1,        get_character/1, -      get_character_current_data/1,        get_character_ix/1,        set_battle/2, -      set_character/2, -      refresh_character_current_data/1 +      set_character/2     ]  ). @@ -43,29 +40,43 @@  (     [        clean_battle/1, -      refreshr_character/1 +      refresh_character/1     ]  ).  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec resolve_character_at +   ( +      btl_battle:type(), +      non_neg_integer() +   ) -> btl_charater:type(). +resolve_character_at (Battle, CharacterIX) -> +   CharacterRef = btl_battle:get_character(CharacterIX, Battle), +   Location = btl_character:get_location(CharacterRef), +   Map = btl_battle:get_map(Battle), + +   TileInstance = shr_map:get_tile_instance(Location, Map), +   TileClassID = shr_tile_instance:get_tile_id(TileInstance), +   Tile = shr_tile:from_id(TileClassID), +   TileOmnimods = shr_tile:get_omnimods(Tile), + +   Character = btl_character:resolve(TileOmnimods, CharacterRef), + +   Character.  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%  -spec new (btl_battle:type(), non_neg_integer()) -> type().  new (Battle, CharacterIX) -> -   Character = btl_battle:get_character(CharacterIX, Battle), -   Map = btl_battle:get_map(Battle), -   CharacterCurrentData = btl_character_current_data:new(Character, Map),     #type     {        dirty = false,        battle = Battle, -      character = Character, -      character_current_data = CharacterCurrentData, +      character = resolve_character_at(Battle, CharacterIX),        character_ix = CharacterIX     }. @@ -78,9 +89,6 @@ get_battle (Data) -> Data#type.battle.  -spec get_character (type()) -> btl_character:type().  get_character (Data) -> Data#type.character. --spec get_character_current_data (type()) -> btl_character_current_data:type(). -get_character_current_data (Data) -> Data#type.character_current_data. -  -spec get_character_ix (type()) -> non_neg_integer().  get_character_ix (Data) -> Data#type.character_ix. @@ -96,19 +104,6 @@ set_character (Character, Data) ->        character = Character     }. --spec refresh_character_current_data (type()) -> type(). -refresh_character_current_data (Data) -> -   Battle = Data#type.battle, -   Character = Data#type.character, -   Map = btl_battle:get_map(Battle), -   CharacterCurrentData = btl_character_current_data:new(Character, Map), - -   Data#type -   { -      character_current_data = CharacterCurrentData -   }. - -  -spec clean_battle (type()) -> type().  clean_battle (Data) ->     Data#type @@ -123,15 +118,10 @@ clean_battle (Data) ->           )     }. --spec refreshr_character (type()) -> type(). -refreshr_character (Data) -> +-spec refresh_character (type()) -> type(). +refresh_character (Data) ->     Data#type     {        dirty = false, -      character = -         btl_battle:get_character -         ( -            Data#type.character_ix, -            Data#type.battle -         ) +      character = resolve_character_at(Data#type.battle, Data#type.character_ix)     }. | 


