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| author | nsensfel <SpamShield0@noot-noot.org> | 2018-07-11 17:54:14 +0200 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-07-11 17:54:14 +0200 | 
| commit | fde827cba1ff3d889135c74ee1978098465fd200 (patch) | |
| tree | d6022f800aa8226bf79a26a19189965c8cbfb2fe /src/battle/struct/btl_battle_action.erl | |
| parent | df59024199c387903e3d4a901171939a358489d3 (diff) | |
"Battlemap" -> "Battle".
Diffstat (limited to 'src/battle/struct/btl_battle_action.erl')
| -rw-r--r-- | src/battle/struct/btl_battle_action.erl | 114 | 
1 files changed, 114 insertions, 0 deletions
| diff --git a/src/battle/struct/btl_battle_action.erl b/src/battle/struct/btl_battle_action.erl new file mode 100644 index 0000000..307043a --- /dev/null +++ b/src/battle/struct/btl_battle_action.erl @@ -0,0 +1,114 @@ +-module(btl_battle_action). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% TYPES %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-record +( +   move, +   { +      path :: list(btl_direction:enum()) +   } +). + +-record +( +   switch_weapon, +   { +   } +). + +-record +( +   attack, +   { +      target_ix :: non_neg_integer() +   } +). + +-type category() :: ('move' | 'switch_weapon' | 'attack' | 'nothing'). +-opaque type() :: (#move{} | #switch_weapon{} | #attack{}). + +-export_type([category/0, type/0]). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-export +( +   [ +      decode/1, +      can_follow/2 +   ] +). + +-export +( +   [ +      get_path/1, +      get_target_ix/1, +      get_category/1 +   ] +). + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec decode_mov_action (map()) -> type(). +decode_mov_action (JSONMap) -> +   PathInBinary = maps:get(<<"p">>, JSONMap), +   Path = lists:map(fun btl_direction:decode/1, PathInBinary), + +   #move { path = Path }. + +-spec decode_atk_action (map()) -> type(). +decode_atk_action (JSONMap) -> +   TargetIX = maps:get(<<"tix">>, JSONMap), + +   #attack { target_ix = TargetIX }. + +-spec decode_swp_action (map()) -> type(). +decode_swp_action (_JSONMap) -> +   #switch_weapon{}. + +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%% EXPORTED FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% +-spec decode (map()) -> type(). +decode (EncodedAction) -> +   JSONActionMap = EncodedAction, %jiffy:decode(EncodedAction, [return_maps]), +   ActionType = maps:get(<<"t">>, JSONActionMap), +   case ActionType of +      <<"mov">> -> decode_mov_action(JSONActionMap); +      <<"atk">> -> decode_atk_action(JSONActionMap); +      <<"swp">> -> decode_swp_action(JSONActionMap) +   end. + +-spec can_follow (category(), category()) -> boolean(). +can_follow (nothing, attack) -> true; +can_follow (nothing, switch_weapon) -> true; +can_follow (nothing, move) -> true; +can_follow (switch_weapon, attack) -> true; +can_follow (move, attack) -> true; +can_follow (_, _) -> false. + +-spec get_path (type()) -> list(btl_direction:type()). +get_path (Action) when is_record(Action, move) -> +   Action#move.path; +get_path (_) -> +   []. + +-spec get_target_ix (type()) -> non_neg_integer(). +get_target_ix (Action) when is_record(Action, attack) -> +   Action#attack.target_ix; +get_target_ix (_) -> +   []. + +-spec get_category (type()) -> category(). +get_category (Action) when is_record(Action, attack) -> attack; +get_category (Action) when is_record(Action, move) -> move; +get_category (Action) when is_record(Action, switch_weapon) -> switch_weapon; +get_category (Action) -> +   io:format("How'd you get there?~p~n", [Action]), +   true = Action. + | 


