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| author | nsensfel <SpamShield0@noot-noot.org> | 2018-07-11 18:02:26 +0200 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-07-11 18:02:26 +0200 | 
| commit | acb9dd3220a3edcac93aa11d1d74d008e2fb23ed (patch) | |
| tree | 98b45af3f7eb9c7d812ed33a07e6a0f665a7a8cd /src/battle/game-logic/btl_victory.erl | |
| parent | fde827cba1ff3d889135c74ee1978098465fd200 (diff) | |
"sh_" -> "shr_".
Diffstat (limited to 'src/battle/game-logic/btl_victory.erl')
| -rw-r--r-- | src/battle/game-logic/btl_victory.erl | 16 | 
1 files changed, 8 insertions, 8 deletions
| diff --git a/src/battle/game-logic/btl_victory.erl b/src/battle/game-logic/btl_victory.erl index eef42ad..5611302 100644 --- a/src/battle/game-logic/btl_victory.erl +++ b/src/battle/game-logic/btl_victory.erl @@ -23,7 +23,7 @@        array:array(btl_character:type())     ) -> {array:array(btl_character:type()), list(non_neg_integer())}.  mark_players_characters_as_defeated (PlayerIX, Characters) -> -   sh_array_util:mapiff +   shr_array_util:mapiff     (        fun (Character) ->           (btl_character:get_player_index(Character) == PlayerIX) @@ -43,12 +43,12 @@ mark_players_characters_as_defeated (PlayerIX, Characters) ->  add_db_query_to_mark_character_as_defeated (IX, Update) ->     btl_character_turn_update:add_to_db     ( -      sh_db_query:update_indexed +      shr_db_query:update_indexed        (           btl_battle:get_characters_field(),           IX,           [ -            sh_db_query:set_field +            shr_db_query:set_field              (                 btl_character:get_is_defeated_field(),                 true @@ -88,12 +88,12 @@ handle_player_defeat (PlayerIX, Update) ->     S2Update = btl_character_turn_update:set_data(UpdatedData, S1Update),     DBQuery = -      sh_db_query:update_indexed +      shr_db_query:update_indexed        (           btl_battle:get_players_field(),           PlayerIX,           [ -            sh_db_query:set_field +            shr_db_query:set_field              (                 btl_player:get_is_active_field(),                 false @@ -129,7 +129,7 @@ actually_handle_character_lost_health (CharIX, Update) ->        optional ->           %% Let's not assume there is a commander           StillHasAliveChar = -            sh_array_util:any_indexed +            shr_array_util:any_indexed              (                 fun (IX, Char) ->                    ( @@ -150,7 +150,7 @@ actually_handle_character_lost_health (CharIX, Update) ->        target ->           StillHasAliveChar = -            sh_array_util:any_indexed +            shr_array_util:any_indexed              (                 fun (IX, Char) ->                    ( @@ -188,7 +188,7 @@ handle_character_lost_health (CharIX, _Health, Update) ->     S2Update = actually_handle_character_lost_health(CharIX, S1Update),     S2Data = btl_character_turn_update:get_data(S2Update), -   S3Data = btl_character_turn_data:refresh_character(S2Data), +   S3Data = btl_character_turn_data:refreshr_character(S2Data),     S3Update = btl_character_turn_update:set_data(S3Data, S2Update),     S3Update. | 


