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<title>tacticians-server/src/bounty, branch master</title>
<subtitle>Server for Tacticians Online, written in Erlang.
</subtitle>
<id>https://www.segfault.tech/cgit.cgi/tacticians-server/atom?h=master</id>
<link rel='self' href='https://www.segfault.tech/cgit.cgi/tacticians-server/atom?h=master'/>
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<updated>2019-05-03T13:37:21Z</updated>
<entry>
<title>Fixes invalid test of already occupied location.</title>
<updated>2019-05-03T13:37:21Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-05-03T13:37:21Z</published>
<link rel='alternate' type='text/html' href='https://www.segfault.tech/cgit.cgi/tacticians-server/commit/?id=70ae1dba72604469e9f9b528cf451734ac43baf6'/>
<id>urn:sha1:70ae1dba72604469e9f9b528cf451734ac43baf6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Dialyzer error, compiles, some issues w/ client.</title>
<updated>2019-04-29T15:43:18Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-04-29T15:43:18Z</published>
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<id>urn:sha1:c28f8c07374493de31e5581dcd53ad99a2ff917a</id>
<content type='text'>
Dialyzer says:
bnt_join_battle.erl:103: The created fun has no local return
bnt_join_battle.erl:122: The call shr_inventory:ataxia_add_equipment(shr_equipment:unresolved(),shr_inventory:type()) does not have an opaque term of type shr_equipment:type() as 1st argument
bnt_join_battle.erl:310: Function repair_join_battle/6 will never be called

shr_inventory:ataxia_add_equipment(shr_equipment:unresolved(),shr_inventory:type())
is defined, though...

Still some hiccups with what is sent to the client.
</content>
</entry>
<entry>
<title>...</title>
<updated>2019-04-29T13:18:02Z</updated>
<author>
<name>Nathanael Sensfelder</name>
<email>SpamShield0@MultiAgentSystems.org</email>
</author>
<published>2019-04-29T13:18:02Z</published>
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<id>urn:sha1:c21e6a963fc36005b1afd5e983049a17aff92aca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>...</title>
<updated>2019-04-26T15:45:48Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-04-26T15:45:48Z</published>
<link rel='alternate' type='text/html' href='https://www.segfault.tech/cgit.cgi/tacticians-server/commit/?id=a7c6455285cfd3a671078be4e58df0afae07bf0c'/>
<id>urn:sha1:a7c6455285cfd3a671078be4e58df0afae07bf0c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>...</title>
<updated>2019-04-23T12:29:20Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-04-23T12:29:20Z</published>
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<id>urn:sha1:459a954c58e1bf9cb7359b617713f2057ceb024f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Markers/triggers, shr_tile -&gt; shr_tile{,_instance}</title>
<updated>2019-02-15T21:29:05Z</updated>
<author>
<name>Nathanael Sensfelder</name>
<email>SpamShield0@MultiAgentSystems.org</email>
</author>
<published>2019-02-15T21:29:05Z</published>
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<id>urn:sha1:1e3ed11d30c5c6639de10caca2eea898e506e4cf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>/{btl,map}_{map,location,direction}/shr_\2/</title>
<updated>2019-02-15T14:53:58Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-02-15T14:53:58Z</published>
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<id>urn:sha1:9b91ff37a1e39f48631b5bee338c31318d1e2336</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Makes email truly optional.</title>
<updated>2019-01-21T10:09:46Z</updated>
<author>
<name>Nathanael Sensfelder</name>
<email>SpamShield0@MultiAgentSystems.org</email>
</author>
<published>2019-01-21T10:09:46Z</published>
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<id>urn:sha1:366b7e737d74a79e035d6e1a40b041c015f89baa</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Looks like there are still issues with DB updates.</title>
<updated>2019-01-18T14:10:19Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2019-01-18T14:10:19Z</published>
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<id>urn:sha1:a38766a1b008347df932d7578aa99ae1ef30b4fd</id>
<content type='text'>
Switching weapons does not work.
In the little test I did, only one of their character got activated once
the second player's turn started.
</content>
</entry>
<entry>
<title>...</title>
<updated>2019-01-17T21:02:08Z</updated>
<author>
<name>Nathanael Sensfelder</name>
<email>SpamShield0@MultiAgentSystems.org</email>
</author>
<published>2019-01-17T21:02:08Z</published>
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<id>urn:sha1:0248c173c88dd551e7976758385faac95e4112fe</id>
<content type='text'>
</content>
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