__WEAPON(0,None,melee,short,blunt,light,0.3)m4_dnl __WEAPON(1,Dagger,melee,short,slash,light,1.0)m4_dnl __WEAPON(2,Sword,melee,short,slash,heavy,1.0)m4_dnl __WEAPON(3,Claymore,melee,long,slash,light,1.0)m4_dnl __WEAPON(4,Bardiche,melee,long,slash,heavy,1.0)m4_dnl __WEAPON(5,Stiletto,melee,short,pierce,light,1.0)m4_dnl __WEAPON(6,Pickaxe,melee,short,pierce,heavy,1.0)m4_dnl __WEAPON(7,Rapier,melee,long,pierce,light,1.0)m4_dnl __WEAPON(8,Pike,melee,long,pierce,heavy,1.0)m4_dnl __WEAPON(9,Club,melee,short,blunt,light,1.0)m4_dnl __WEAPON(10,Mace,melee,short,blunt,heavy,1.0)m4_dnl __WEAPON(11,Staff,melee,long,blunt,light,1.0)m4_dnl __WEAPON(12,War Hammer,melee,long,blunt,heavy,1.0)m4_dnl __WEAPON(13,Short Bow (Broadhead),ranged,short,slash,light,1.0)m4_dnl __WEAPON(14,Short Bow (Blunt),ranged,short,blunt,light,1.0)m4_dnl __WEAPON(15,Short Bow (Bodkin Point),ranged,short,pierce,light,1.0)m4_dnl __WEAPON(16,Long Bow (Broadhead),ranged,long,slash,light,1.0)m4_dnl __WEAPON(17,Long Bow (Blunt),ranged,long,blunt,light,1.0)m4_dnl __WEAPON(18,Long Bow (Bodkin Point),ranged,long,pierce,light,1.0)m4_dnl __WEAPON(19,Crossbow (Broadhead),ranged,short,slash,heavy,1.0)m4_dnl __WEAPON(20,Crossbow (Blunt),ranged,short,blunt,heavy,1.0)m4_dnl __WEAPON(21,Crossbow (Bodkin Point),ranged,short,pierce,heavy,1.0)m4_dnl __WEAPON(22,Arbalest (Broadhead),ranged,long,slash,heavy,1.0)m4_dnl __WEAPON(23,Arbalest (Blunt),ranged,long,blunt,heavy,1.0)m4_dnl __WEAPON(24,Arbalest (Bodkin Point),ranged,long,pierce,heavy,1.0)m4_dnl