m4_define(`__SN_SLASH', slh)m4_dnl m4_define(`__SN_PIERCE', pie)m4_dnl m4_define(`__SN_BLUNT', blu)m4_dnl m4_dnl m4_define(`__SN_MAX_HEALTH', mheal)m4_dnl m4_define(`__SN_MOVEMENT_POINTS', mpts)m4_dnl m4_define(`__SN_DODGE', dodg)m4_dnl m4_define(`__SN_PARRY', pary)m4_dnl m4_define(`__SN_ACCURACY', accu)m4_dnl m4_define(`__SN_DOUBLE_HITS', dhit)m4_dnl m4_define(`__SN_CRITICAL_HIT', crit)m4_dnl m4_define(`__SN_DAMAGE_MODIFIER', dmgm)m4_dnl