__ARMOR(0,None,leather,0.0)m4_dnl __ARMOR(1,Last Meal's Pelts,leather,0.5)m4_dnl __ARMOR(2,Bits of Wall,plate,0.5)m4_dnl __ARMOR(3,Garden Fence,chain,0.5)m4_dnl __ARMOR(4,Morrigan's Pity,kinetic,0.5)m4_dnl