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Diffstat (limited to 'weapon/basic.m4d')
-rw-r--r--weapon/basic.m4d80
1 files changed, 72 insertions, 8 deletions
diff --git a/weapon/basic.m4d b/weapon/basic.m4d
index 7824217..8dfbd61 100644
--- a/weapon/basic.m4d
+++ b/weapon/basic.m4d
@@ -1,11 +1,75 @@
-__WEAPON(0,None,melee,short,blunt,light,0.3)m4_dnl
-__WEAPON(1,Dagger,melee,short,slash,light,1.0)m4_dnl
-__WEAPON(2,Sword,melee,short,slash,heavy,1.0)m4_dnl
-__WEAPON(3,Claymore,melee,long,slash,light,1.0)m4_dnl
-__WEAPON(4,Bardiche,melee,long,slash,heavy,1.0)m4_dnl
-__WEAPON(5,Stiletto,melee,short,pierce,light,1.0)m4_dnl
-__WEAPON(6,Pickaxe,melee,short,pierce,heavy,1.0)m4_dnl
-__WEAPON(7,Rapier,melee,long,pierce,light,1.0)m4_dnl
+__WEAPON(0,
+ Unarmed,
+ 0,
+ 1,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_BLUNT(5)),
+ __MOD_LIST()))m4_dnl
+__WEAPON(1,
+ Old Dagger,
+ 0,
+ 1,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_SLASH(10)__MOD_PIERCE(10)),
+ __MOD_LIST(__MOD_SPEED(-5)))m4_dnl
+__WEAPON(2,
+ Old Sword,
+ 0,
+ 1,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_SLASH(20)__MOD_PIERCE(10)),
+ __MOD_LIST(__MOD_SPEED(-10)__MOD_DEXTERITY(-5)))m4_dnl
+__WEAPON(3,
+ Old Claymore,
+ 0,
+ 2,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_SLASH(20)__MOD_PIERCE(10)),
+ __MOD_LIST(__MOD_SPEED(-15)__MOD_DEXTERITY(-10)))m4_dnl
+__WEAPON(4,
+ Old Bardiche,
+ 0,
+ 3,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_SLASH(20)__MOD_PIERCE(10)),
+ __MOD_LIST(__MOD_SPEED(-17)__MOD_DEXTERITY(-30)))m4_dnl
+__WEAPON(5,
+ Old Stiletto,
+ 0,
+ 1,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_PIERCE(20)__MOD_SLASH(10)),
+ __MOD_LIST(__MOD_SPEED(-10)__MOD_DEXTERITY(-5)))m4_dnl
+__WEAPON(6,
+ Old Pickaxe,
+ 0,
+ 2,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_PIERCE(30)),
+ __MOD_LIST(__MOD_SPEED(-15)__MOD_DEXTERITY(-15)))m4_dnl
+__WEAPON(7,
+ Old Rapier,
+ 0,
+ 1,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_PIERCE(30)__MOD_SLASH(10)),
+ __MOD_LIST(__MOD_SPEED(-15)__MOD_DEXTERITY(-10)))m4_dnl
+__WEAPON(8,
+ Old Pike,
+ 0,
+ 3,
+ __MOD_LIST(),
+ __MOD_LIST(),
+ __MOD_LIST(__MOD_PIERCE(30)__MOD_SLASH(10)),
+ __MOD_LIST(__MOD_SPEED(-20)__MOD_DEXTERITY(-30)))m4_dnl
__WEAPON(8,Pike,melee,long,pierce,heavy,1.0)m4_dnl
__WEAPON(9,Club,melee,short,blunt,light,1.0)m4_dnl
__WEAPON(10,Mace,melee,short,blunt,heavy,1.0)m4_dnl