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Diffstat (limited to 'weapon/basic.m4d')
| -rw-r--r-- | weapon/basic.m4d | 80 |
1 files changed, 72 insertions, 8 deletions
diff --git a/weapon/basic.m4d b/weapon/basic.m4d index 7824217..8dfbd61 100644 --- a/weapon/basic.m4d +++ b/weapon/basic.m4d @@ -1,11 +1,75 @@ -__WEAPON(0,None,melee,short,blunt,light,0.3)m4_dnl -__WEAPON(1,Dagger,melee,short,slash,light,1.0)m4_dnl -__WEAPON(2,Sword,melee,short,slash,heavy,1.0)m4_dnl -__WEAPON(3,Claymore,melee,long,slash,light,1.0)m4_dnl -__WEAPON(4,Bardiche,melee,long,slash,heavy,1.0)m4_dnl -__WEAPON(5,Stiletto,melee,short,pierce,light,1.0)m4_dnl -__WEAPON(6,Pickaxe,melee,short,pierce,heavy,1.0)m4_dnl -__WEAPON(7,Rapier,melee,long,pierce,light,1.0)m4_dnl +__WEAPON(0, + Unarmed, + 0, + 1, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_BLUNT(5)), + __MOD_LIST()))m4_dnl +__WEAPON(1, + Old Dagger, + 0, + 1, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_SLASH(10)__MOD_PIERCE(10)), + __MOD_LIST(__MOD_SPEED(-5)))m4_dnl +__WEAPON(2, + Old Sword, + 0, + 1, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_SLASH(20)__MOD_PIERCE(10)), + __MOD_LIST(__MOD_SPEED(-10)__MOD_DEXTERITY(-5)))m4_dnl +__WEAPON(3, + Old Claymore, + 0, + 2, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_SLASH(20)__MOD_PIERCE(10)), + __MOD_LIST(__MOD_SPEED(-15)__MOD_DEXTERITY(-10)))m4_dnl +__WEAPON(4, + Old Bardiche, + 0, + 3, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_SLASH(20)__MOD_PIERCE(10)), + __MOD_LIST(__MOD_SPEED(-17)__MOD_DEXTERITY(-30)))m4_dnl +__WEAPON(5, + Old Stiletto, + 0, + 1, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_PIERCE(20)__MOD_SLASH(10)), + __MOD_LIST(__MOD_SPEED(-10)__MOD_DEXTERITY(-5)))m4_dnl +__WEAPON(6, + Old Pickaxe, + 0, + 2, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_PIERCE(30)), + __MOD_LIST(__MOD_SPEED(-15)__MOD_DEXTERITY(-15)))m4_dnl +__WEAPON(7, + Old Rapier, + 0, + 1, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_PIERCE(30)__MOD_SLASH(10)), + __MOD_LIST(__MOD_SPEED(-15)__MOD_DEXTERITY(-10)))m4_dnl +__WEAPON(8, + Old Pike, + 0, + 3, + __MOD_LIST(), + __MOD_LIST(), + __MOD_LIST(__MOD_PIERCE(30)__MOD_SLASH(10)), + __MOD_LIST(__MOD_SPEED(-20)__MOD_DEXTERITY(-30)))m4_dnl __WEAPON(8,Pike,melee,long,pierce,heavy,1.0)m4_dnl __WEAPON(9,Club,melee,short,blunt,light,1.0)m4_dnl __WEAPON(10,Mace,melee,short,blunt,heavy,1.0)m4_dnl |


