| summaryrefslogtreecommitdiff | 
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Diffstat (limited to 'src/shared/battle')
| -rw-r--r-- | src/shared/battle/Battle/Struct/Attributes.elm | 169 | ||||
| -rw-r--r-- | src/shared/battle/Battle/Struct/DamageType.elm | 55 | ||||
| -rw-r--r-- | src/shared/battle/Battle/Struct/Omnimods.elm | 180 | ||||
| -rw-r--r-- | src/shared/battle/Battle/Struct/Statistics.elm | 210 | ||||
| -rw-r--r-- | src/shared/battle/Battle/View/Omnimods.elm | 181 | 
5 files changed, 795 insertions, 0 deletions
| diff --git a/src/shared/battle/Battle/Struct/Attributes.elm b/src/shared/battle/Battle/Struct/Attributes.elm new file mode 100644 index 0000000..ee12dbd --- /dev/null +++ b/src/shared/battle/Battle/Struct/Attributes.elm @@ -0,0 +1,169 @@ +module Battle.Struct.Attributes exposing +   ( +      Type, +      Category(..), +      get_constitution, +      get_dexterity, +      get_intelligence, +      get_mind, +      get_speed, +      get_strength, +      mod_constitution, +      mod_dexterity, +      mod_intelligence, +      mod_mind, +      mod_speed, +      mod_strength, +      mod, +      get, +      new, +      decode_category, +      default +   ) + +-------------------------------------------------------------------------------- +-- TYPES ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +type Category = +   Constitution +   | Dexterity +   | Intelligence +   | Mind +   | Speed +   | Strength + +type alias Type = +   { +      constitution : Int, +      dexterity : Int, +      intelligence : Int, +      mind : Int, +      speed : Int, +      strength : Int +   } + +-------------------------------------------------------------------------------- +-- LOCAL ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +get_within_range : Int -> Int -> Int -> Int +get_within_range vmin vmax v = (min vmax (max vmin v)) + +get_within_att_range : Int -> Int +get_within_att_range v = (get_within_range 0 100 v) + +-------------------------------------------------------------------------------- +-- EXPORTED -------------------------------------------------------------------- +-------------------------------------------------------------------------------- +get_constitution : Type -> Int +get_constitution t = t.constitution + +get_dexterity : Type -> Int +get_dexterity t = t.dexterity + +get_intelligence : Type -> Int +get_intelligence t = t.intelligence + +get_mind : Type -> Int +get_mind t = t.mind + +get_speed : Type -> Int +get_speed t = t.speed + +get_strength : Type -> Int +get_strength t = t.strength + +mod_constitution : Int -> Type -> Type +mod_constitution i t = +   {t | +      constitution = (get_within_att_range (i + t.constitution)) +   } + +mod_dexterity : Int -> Type -> Type +mod_dexterity i t = +   {t | +      dexterity = (get_within_att_range (i + t.dexterity)) +   } + +mod_intelligence : Int -> Type -> Type +mod_intelligence i t = +   {t | +      intelligence = (get_within_att_range (i + t.intelligence)) +   } + +mod_mind : Int -> Type -> Type +mod_mind i t = +   {t | +      mind = (get_within_att_range (i + t.mind)) +   } + +mod_speed : Int -> Type -> Type +mod_speed i t = +   {t | +      speed = (get_within_att_range (i + t.speed)) +   } + +mod_strength : Int -> Type -> Type +mod_strength i t = +   {t | +      strength = (get_within_att_range (i + t.strength)) +   } + +mod : Category -> Int -> Type -> Type +mod cat i t = +   case cat of +      Constitution -> (mod_constitution i t) +      Dexterity -> (mod_dexterity i t) +      Intelligence -> (mod_intelligence i t) +      Mind -> (mod_mind i t) +      Speed -> (mod_speed i t) +      Strength -> (mod_strength i t) + +get : Category -> Type -> Int +get cat t = +   case cat of +      Constitution -> (get_constitution t) +      Dexterity -> (get_dexterity t) +      Intelligence -> (get_intelligence t) +      Mind -> (get_mind t) +      Speed -> (get_speed t) +      Strength -> (get_strength t) + +new : ( +      Int -> -- constitution +      Int -> -- dexterity +      Int -> -- intelligence +      Int -> -- mind +      Int -> -- speed +      Int -> -- strength +      Type +   ) +new con dex int min spe str = +   { +      constitution = con, +      dexterity = dex, +      intelligence = int, +      mind = min, +      speed = spe, +      strength = str +   } + +default : Type +default = +   { +      constitution = 50, +      dexterity = 50, +      intelligence = 50, +      mind = 50, +      speed = 50, +      strength = 50 +   } + +decode_category : String -> Category +decode_category str = +   case str of +      "con" -> Constitution +      "dex" -> Dexterity +      "int" -> Intelligence +      "min" -> Mind +      "spe" -> Speed +      _ -> Strength diff --git a/src/shared/battle/Battle/Struct/DamageType.elm b/src/shared/battle/Battle/Struct/DamageType.elm new file mode 100644 index 0000000..59ab19e --- /dev/null +++ b/src/shared/battle/Battle/Struct/DamageType.elm @@ -0,0 +1,55 @@ +module Battle.Struct.DamageType exposing +   ( +      Type(..), +      encode, +      decode, +      to_string +   ) + +-- Elm ------------------------------------------------------------------------- + +-- Battle ---------------------------------------------------------------------- + +-------------------------------------------------------------------------------- +-- TYPES ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +type Type = +   Base +   | Slash +   | Blunt +   | Pierce +   | None + +-------------------------------------------------------------------------------- +-- LOCAL ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- + +-------------------------------------------------------------------------------- +-- EXPORTED -------------------------------------------------------------------- +-------------------------------------------------------------------------------- +decode : String -> Type +decode str = +   case str of +      "bse" -> Base +      "slh" -> Slash +      "pie" -> Pierce +      "blu" -> Blunt +      _ -> None + +encode : Type -> String +encode t = +   case t of +      Base -> "bse" +      Slash -> "slh" +      Pierce -> "pie" +      Blunt -> "blu" +      None  -> "non" + +to_string : Type -> String +to_string t = +   case t of +      Base -> "Base" +      Slash -> "Slash" +      Pierce -> "Piercing" +      Blunt -> "Bludgeoning" +      None  -> "ERROR" diff --git a/src/shared/battle/Battle/Struct/Omnimods.elm b/src/shared/battle/Battle/Struct/Omnimods.elm new file mode 100644 index 0000000..46843b2 --- /dev/null +++ b/src/shared/battle/Battle/Struct/Omnimods.elm @@ -0,0 +1,180 @@ +module Battle.Struct.Omnimods exposing +   ( +      Type, +      new, +      merge, +      apply_to_attributes, +      apply_to_statistics, +      get_attack_damage, +      get_damage_sum, +      get_attributes_mods, +      get_statistics_mods, +      get_attack_mods, +      get_defense_mods, +      decoder +   ) + +-- Elm ------------------------------------------------------------------------- +import Dict + +import Json.Decode +import Json.Decode.Pipeline + +-- Battle ---------------------------------------------------------------------- +import Battle.Struct.Attributes +import Battle.Struct.Statistics +import Battle.Struct.DamageType + +-------------------------------------------------------------------------------- +-- TYPES ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +type alias Type = +   { +      attributes : (Dict.Dict String Int), +      statistics : (Dict.Dict String Int), +      attack : (Dict.Dict String Int), +      defense : (Dict.Dict String Int) +   } + +type alias GenericMod = +   { +      t : String, +      v : Int +   } +-------------------------------------------------------------------------------- +-- LOCAL ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +generic_mods_decoder : (Json.Decode.Decoder (Dict.Dict String Int)) +generic_mods_decoder = +   (Json.Decode.map +      (Dict.fromList) +      (Json.Decode.list +         (Json.Decode.map +            (\gm -> (gm.t, gm.v)) +            (Json.Decode.succeed +               GenericMod +               |> (Json.Decode.Pipeline.required "t" Json.Decode.string) +               |> (Json.Decode.Pipeline.required "v" Json.Decode.int) +            ) +         ) +      ) +   ) + +merge_mods : ( +      (Dict.Dict String Int) -> +      (Dict.Dict String Int) -> +      (Dict.Dict String Int) +   ) +merge_mods a_mods b_mods = +   (Dict.merge +      (Dict.insert) +      (\t -> \v_a  -> \v_b -> \r -> (Dict.insert t (v_a + v_b) r)) +      (Dict.insert) +      a_mods +      b_mods +      (Dict.empty) +   ) + +-------------------------------------------------------------------------------- +-- EXPORTED -------------------------------------------------------------------- +-------------------------------------------------------------------------------- +decoder : (Json.Decode.Decoder Type) +decoder = +   (Json.Decode.succeed +      Type +      |> (Json.Decode.Pipeline.required "attm" generic_mods_decoder) +      |> (Json.Decode.Pipeline.required "stam" generic_mods_decoder) +      |> (Json.Decode.Pipeline.required "atkm" generic_mods_decoder) +      |> (Json.Decode.Pipeline.required "defm" generic_mods_decoder) +   ) + +new : ( +      (List (String, Int)) -> +      (List (String, Int)) -> +      (List (String, Int)) -> +      (List (String, Int)) -> +      Type +   ) +new attribute_mods statistic_mods attack_mods defense_mods = +   { +      attributes = (Dict.fromList attribute_mods), +      statistics = (Dict.fromList statistic_mods), +      attack = (Dict.fromList attack_mods), +      defense = (Dict.fromList defense_mods) +   } + +merge : Type -> Type -> Type +merge omni_a omni_b = +   { +      attributes = (merge_mods omni_a.attributes omni_b.attributes), +      statistics = (merge_mods omni_a.statistics omni_b.statistics), +      attack = (merge_mods omni_a.attack omni_b.attack), +      defense = (merge_mods omni_a.defense omni_b.defense) +   } + +apply_to_attributes : Type -> Battle.Struct.Attributes.Type -> Battle.Struct.Attributes.Type +apply_to_attributes omnimods attributes = +   (Dict.foldl +      ((Battle.Struct.Attributes.decode_category) >> (Battle.Struct.Attributes.mod)) +      attributes +      omnimods.attributes +   ) + +apply_to_statistics : Type -> Battle.Struct.Statistics.Type -> Battle.Struct.Statistics.Type +apply_to_statistics omnimods statistics = +   (Dict.foldl +      ((Battle.Struct.Statistics.decode_category) >> (Battle.Struct.Statistics.mod)) +      statistics +      omnimods.statistics +   ) + +get_damage_sum : Type -> Int +get_damage_sum omni = +   (Dict.foldl (\t -> \v -> \result -> (result + v)) 0 omni.attack) + +get_attack_damage : Float -> Type -> Type -> Int +get_attack_damage dmg_modifier atk_omni def_omni = +   let +      base_def = +         ( +            case +               (Dict.get +                  (Battle.Struct.DamageType.encode Battle.Struct.DamageType.Base) +                  def_omni.defense +               ) +            of +               (Just v) -> v +               Nothing -> 0 +         ) +   in +      (Dict.foldl +         (\t -> \v -> \result -> +            let +               actual_atk = +                  (max +                     0 +                     ( +                        (ceiling ((toFloat v) * dmg_modifier)) +                        - base_def +                     ) +                  ) +            in +               case (Dict.get t def_omni.defense) of +                  (Just def_v) -> (result + (max 0 (actual_atk - def_v))) +                  Nothing -> (result + actual_atk) +         ) +         0 +         atk_omni.attack +      ) + +get_attributes_mods : Type -> (List (String, Int)) +get_attributes_mods omnimods = (Dict.toList omnimods.attributes) + +get_statistics_mods : Type -> (List (String, Int)) +get_statistics_mods omnimods = (Dict.toList omnimods.statistics) + +get_attack_mods : Type -> (List (String, Int)) +get_attack_mods omnimods = (Dict.toList omnimods.attack) + +get_defense_mods : Type -> (List (String, Int)) +get_defense_mods omnimods = (Dict.toList omnimods.defense) diff --git a/src/shared/battle/Battle/Struct/Statistics.elm b/src/shared/battle/Battle/Struct/Statistics.elm new file mode 100644 index 0000000..e21b4f6 --- /dev/null +++ b/src/shared/battle/Battle/Struct/Statistics.elm @@ -0,0 +1,210 @@ +module Battle.Struct.Statistics exposing +   ( +      Type, +      Category(..), +      get_movement_points, +      get_max_health, +      get_dodges, +      get_parries, +      get_accuracy, +      get_double_hits, +      get_critical_hits, +      get_damage_modifier, +      decode_category, +      mod, +      new_raw +   ) + +-- Elm ------------------------------------------------------------------------- +import List + +-- Battle ---------------------------------------------------------------------- +import Battle.Struct.Attributes + +-------------------------------------------------------------------------------- +-- TYPES ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +type Category = +   MovementPoints +   | MaxHealth +   | Dodges +   | Parries +   | Accuracy +   | DoubleHits +   | CriticalHits + +type alias Type = +   { +      movement_points : Int, +      max_health : Int, +      dodges : Int, +      parries : Int, +      accuracy : Int, +      double_hits : Int, +      critical_hits : Int, +      damage_modifier : Float +   } + +-------------------------------------------------------------------------------- +-- LOCAL ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +average : (List Int) -> Float +average l = ((toFloat (List.sum l)) / (toFloat (List.length l))) + +float_to_int : Float -> Int +float_to_int f = +   (ceiling f) + +gentle_squared_growth : Int -> Int +gentle_squared_growth v = (float_to_int (((toFloat v)^1.8)/20.0)) + +gentle_squared_growth_f : Float -> Int +gentle_squared_growth_f v = (float_to_int ((v^1.8)/20.0)) + +sudden_squared_growth : Int -> Int +sudden_squared_growth v = (float_to_int (((toFloat v)^2.5)/1000.0)) + +sudden_squared_growth_f : Float -> Int +sudden_squared_growth_f v = (float_to_int ((v^2.5)/1000.0)) + +sudden_exp_growth : Int -> Int +sudden_exp_growth v = (float_to_int (4.0^((toFloat v)/25.0))) + +sudden_exp_growth_f : Float -> Int +sudden_exp_growth_f f = (float_to_int (4.0^(f/25.0))) + +damage_base_mod : Float -> Float +damage_base_mod str = ((((str + 10) * 4)^1.5)/3000.0) + +make_movement_points_safe : Int -> Int +make_movement_points_safe val = (clamp 0 200 val) + +make_max_health_safe : Int -> Int +make_max_health_safe val = (max 1 val) + +make_dodges_safe : Int -> Int +make_dodges_safe val = (clamp 0 100 val) + +make_parries_safe : Int -> Int +make_parries_safe val = (clamp 0 75 val) + +make_accuracy_safe : Int -> Int +make_accuracy_safe val = (clamp 0 100 val) + +make_double_hits_safe : Int -> Int +make_double_hits_safe val = (clamp 0 100 val) + +make_critical_hits_safe : Int -> Int +make_critical_hits_safe val = (clamp 0 100 val) + +mod_movement_points : Int -> Type -> Type +mod_movement_points v t = +   {t | +      movement_points = (make_movement_points_safe (t.movement_points + v)) +   } + +mod_max_health : Int -> Type -> Type +mod_max_health v t = +   {t | +      max_health = (make_max_health_safe (t.max_health + v)) +   } + +mod_dodges : Int -> Type -> Type +mod_dodges v t = {t | dodges = (make_dodges_safe (t.dodges + v))} + +mod_parries : Int -> Type -> Type +mod_parries v t = {t | parries = (make_parries_safe (t.parries + v))} + +mod_accuracy : Int -> Type -> Type +mod_accuracy v t = {t | accuracy = (make_accuracy_safe (t.accuracy + v))} + +mod_double_hits : Int -> Type -> Type +mod_double_hits v t = +   {t | +      double_hits = (make_double_hits_safe (t.double_hits + v)) +   } + +mod_critical_hits : Int -> Type -> Type +mod_critical_hits v t = +   {t | +      critical_hits = (make_critical_hits_safe (t.critical_hits + v)) +   } + +-------------------------------------------------------------------------------- +-- EXPORTED -------------------------------------------------------------------- +-------------------------------------------------------------------------------- +get_movement_points : Type -> Int +get_movement_points t = t.movement_points + +get_max_health : Type -> Int +get_max_health t = t.max_health + +get_dodges : Type -> Int +get_dodges t = t.dodges + +get_parries : Type -> Int +get_parries t = t.parries + +get_accuracy : Type -> Int +get_accuracy t = t.accuracy + +get_double_hits : Type -> Int +get_double_hits t = t.double_hits + +get_critical_hits : Type -> Int +get_critical_hits t = t.critical_hits + +get_damage_modifier : Type -> Float +get_damage_modifier t = t.damage_modifier + +mod : Category -> Int -> Type -> Type +mod cat v t = +   case cat of +      MaxHealth -> (mod_max_health v t) +      MovementPoints -> (mod_movement_points v t) +      Dodges -> (mod_dodges v t) +      Parries -> (mod_parries v t) +      Accuracy -> (mod_accuracy v t) +      DoubleHits -> (mod_double_hits v t) +      CriticalHits -> (mod_critical_hits v t) + +new_raw : (Battle.Struct.Attributes.Type -> Type) +new_raw att = +   let +      constitution = (Battle.Struct.Attributes.get_constitution att) +      dexterity = (Battle.Struct.Attributes.get_dexterity att) +      intelligence = (Battle.Struct.Attributes.get_intelligence att) +      mind = (Battle.Struct.Attributes.get_mind att) +      speed = (Battle.Struct.Attributes.get_speed att) +      strength = (Battle.Struct.Attributes.get_strength att) +   in +      { +         movement_points = +            (gentle_squared_growth_f +               (average [mind, constitution, constitution, speed, speed, speed]) +            ), +         max_health = +            (gentle_squared_growth_f +               (average [constitution, constitution, constitution, mind]) +            ), +         dodges = (sudden_exp_growth_f (average [dexterity, mind, speed])), +         parries = +            (sudden_exp_growth_f +               (average [dexterity, intelligence, speed, strength]) +            ), +         accuracy = (sudden_squared_growth dexterity), +         double_hits = (sudden_squared_growth_f (average [mind, speed])), +         critical_hits = (sudden_squared_growth intelligence), +         damage_modifier = (damage_base_mod (toFloat strength)) +      } + +decode_category : String -> Category +decode_category str = +   case str of +      "mheal" -> MaxHealth +      "mpts" -> MovementPoints +      "dodg" -> Dodges +      "pary" -> Parries +      "accu" -> Accuracy +      "dhit" -> DoubleHits +      _  -> CriticalHits diff --git a/src/shared/battle/Battle/View/Omnimods.elm b/src/shared/battle/Battle/View/Omnimods.elm new file mode 100644 index 0000000..a946c35 --- /dev/null +++ b/src/shared/battle/Battle/View/Omnimods.elm @@ -0,0 +1,181 @@ +module Battle.View.Omnimods exposing +   ( +      get_html_with_modifier, +      get_html +   ) + +-- Elm ------------------------------------------------------------------------- +import List + +import Html +import Html.Attributes +import Html.Events + +-- Battle ---------------------------------------------------------------------- +import Battle.Struct.Omnimods + +-- Local Module ---------------------------------------------------------------- +import Struct.Event + +-------------------------------------------------------------------------------- +-- LOCAL ----------------------------------------------------------------------- +-------------------------------------------------------------------------------- +get_mod_html : (String, Int) -> (Html.Html Struct.Event.Type) +get_mod_html mod = +   let +      (category, value) = mod +   in +      (Html.div +         [ +            (Html.Attributes.class "info-card-mod") +         ] +         [ +            (Html.div +               [ +                  (Html.Attributes.class "omnimod-icon"), +                  (Html.Attributes.class ("omnimod-icon-" ++ category)), +                  ( +                     if (value < 0) +                     then (Html.Attributes.class "omnimod-icon-negative") +                     else (Html.Attributes.class "omnimod-icon-positive") +                  ) +               ] +               [ +               ] +            ), +            (Html.text (String.fromInt value)) +         ] +      ) + +get_multiplied_mod_html : Float -> (String, Int) -> (Html.Html Struct.Event.Type) +get_multiplied_mod_html multiplier mod = +   let +      (category, value) = mod +   in +      (Html.div +         [ +            (Html.Attributes.class "character-card-mod") +         ] +         [ +            (Html.div +               [ +                  (Html.Attributes.class "omnimod-icon"), +                  (Html.Attributes.class ("omnimod-icon-" ++ category)), +                  ( +                     if (value < 0) +                     then (Html.Attributes.class "omnimod-icon-negative") +                     else (Html.Attributes.class "omnimod-icon-positive") +                  ) +               ] +               [ +               ] +            ), +            (Html.text +               ( +                  (String.fromInt value) +                  ++ " (" +                  ++(String.fromInt (ceiling ((toFloat value) * multiplier))) +                  ++ ")" +               ) +            ) +         ] +      ) + +-------------------------------------------------------------------------------- +-- EXPORTED -------------------------------------------------------------------- +-------------------------------------------------------------------------------- +get_html_with_modifier : ( +      Float -> +      Battle.Struct.Omnimods.Type -> +      (Html.Html Struct.Event.Type) +   ) +get_html_with_modifier attack_multiplier omnimods = +   (Html.div +      [ +         (Html.Attributes.class "omnimod-listing") +      ] +      [ +         (Html.div +            [ +               (Html.Attributes.class "omnimod-attack-mods") +            ] +            (List.map +               (get_multiplied_mod_html attack_multiplier) +               (Battle.Struct.Omnimods.get_attack_mods omnimods) +            ) +         ), +         (Html.div +            [ +               (Html.Attributes.class "omnimod-defense-mods") +            ] +            (List.map +               (get_mod_html) +               (Battle.Struct.Omnimods.get_defense_mods omnimods) +            ) +         ), +         (Html.div +            [ +               (Html.Attributes.class "omnimod-attribute-mods") +            ] +            (List.map +               (get_mod_html) +               (Battle.Struct.Omnimods.get_attributes_mods omnimods) +            ) +         ), +         (Html.div +            [ +               (Html.Attributes.class "omnimod-statistics-mods") +            ] +            (List.map +               (get_mod_html) +               (Battle.Struct.Omnimods.get_statistics_mods omnimods) +            ) +         ) +      ] +   ) + +get_html : Battle.Struct.Omnimods.Type -> (Html.Html Struct.Event.Type) +get_html omnimods = +   (Html.div +      [ +         (Html.Attributes.class "omnimod-listing") +      ] +      [ +         (Html.div +            [ +               (Html.Attributes.class "omnimod-attack-mods") +            ] +            (List.map +               (get_mod_html) +               (Battle.Struct.Omnimods.get_attack_mods omnimods) +            ) +         ), +         (Html.div +            [ +               (Html.Attributes.class "omnimod-defense-mods") +            ] +            (List.map +               (get_mod_html) +               (Battle.Struct.Omnimods.get_defense_mods omnimods) +            ) +         ), +         (Html.div +            [ +               (Html.Attributes.class "omnimod-attribute-mods") +            ] +            (List.map +               (get_mod_html) +               (Battle.Struct.Omnimods.get_attributes_mods omnimods) +            ) +         ), +         (Html.div +            [ +               (Html.Attributes.class "omnimod-statistics-mods") +            ] +            (List.map +               (get_mod_html) +               (Battle.Struct.Omnimods.get_statistics_mods omnimods) +            ) +         ) +      ] +   ) | 


