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Diffstat (limited to 'src/shared/battle-characters/BattleCharacters/Struct/Equipment.elm')
| -rw-r--r-- | src/shared/battle-characters/BattleCharacters/Struct/Equipment.elm | 20 | 
1 files changed, 11 insertions, 9 deletions
| diff --git a/src/shared/battle-characters/BattleCharacters/Struct/Equipment.elm b/src/shared/battle-characters/BattleCharacters/Struct/Equipment.elm index 8782397..2a3df55 100644 --- a/src/shared/battle-characters/BattleCharacters/Struct/Equipment.elm +++ b/src/shared/battle-characters/BattleCharacters/Struct/Equipment.elm @@ -1,5 +1,7 @@  module BattleCharacters.Struct.Equipment exposing     ( +      Type, +      Unresolved,        get_primary_weapon,        get_secondary_weapon,        get_armor, @@ -49,7 +51,7 @@ type alias Type =        glyphs : (Array.Array BattleCharacters.Struct.Glyph.Type)     } -type alias Ref = +type alias Unresolved =     {        primary : BattleCharacters.Struct.Weapon.Ref,        secondary : BattleCharacters.Struct.Weapon.Ref, @@ -114,10 +116,10 @@ set_glyph : Int -> BattleCharacters.Struct.Glyph.Type -> Type -> Type  set_glyph index glyph equipment =     { equipment | glyphs = (Array.set index glyph equipment.glyphs) } -ref_decoder : (Json.Decode.Decoder Type) -ref_decoder = +decoder : (Json.Decode.Decoder Unresolved) +decoder =     (Json.Decode.succeed -      Ref +      Unresolved        |> (Json.Decode.Pipeline.required "pr" Json.Decode.string)        |> (Json.Decode.Pipeline.required "sc" Json.Decode.string)        |> (Json.Decode.Pipeline.required "ar" Json.Decode.string) @@ -130,8 +132,8 @@ ref_decoder =           )     ) -ref_encoder : Ref -> Json.Encode.Value -ref_encoder ref = +encode : Unresolved -> Json.Encode.Value +encode ref =     (Json.Encode.object        [           ("pr", (Json.Encode.string ref.primary)), @@ -164,7 +166,7 @@ resolve : (           BattleCharacters.Struct.Glyph.Ref ->           BattleCharacters.Struct.Glyph.Type        ) -> -      Ref -> +      Unresolved ->        Type     )  resolve resolve_wp resolve_ar resolve_pt resolve_gb resolve_gl ref = @@ -177,8 +179,8 @@ resolve resolve_wp resolve_ar resolve_pt resolve_gb resolve_gl ref =        glyphs = (Array.map (resolve_gl) ref.glyphs)     } -to_ref : Type -> Ref -to_ref equipment = +to_unresolved : Type -> Unresolved +to_unresolved equipment =     {        primary = (BattleCharacters.Struct.Weapon.get_id equipment.primary),        secondary = (BattleCharacters.Struct.Weapon.get_id equipment.secondary), | 


