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| author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-01-17 15:45:56 +0100 | 
|---|---|---|
| committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2019-01-17 15:45:56 +0100 | 
| commit | c1066323a777d14de4070b0bb8de2c248711285f (patch) | |
| tree | 583e8cc512c8bde1cc8bc0c2264da6e2732f9059 /src | |
| parent | 6eb4ee5739e2f9de7c24f232adbbdcf784d4cad3 (diff) | |
...
Starting to get "elm: not enough bytes" errors.
Diffstat (limited to 'src')
| -rwxr-xr-x | src/battle/src/Action/Scroll.elm | 2 | ||||
| -rw-r--r-- | src/battle/src/Comm/AddChar.elm | 7 | ||||
| -rw-r--r-- | src/battle/src/Struct/Armor.elm | 2 | ||||
| -rw-r--r-- | src/battle/src/Struct/Character.elm | 36 | ||||
| -rw-r--r-- | src/battle/src/Struct/Event.elm | 8 | ||||
| -rw-r--r-- | src/battle/src/Struct/Path.elm | 40 | ||||
| -rw-r--r-- | src/battle/src/Struct/ServerReply.elm | 8 | ||||
| -rw-r--r-- | src/battle/src/Struct/Tile.elm | 4 | ||||
| -rw-r--r-- | src/battle/src/Update/HandleServerReply.elm | 6 | 
9 files changed, 57 insertions, 56 deletions
| diff --git a/src/battle/src/Action/Scroll.elm b/src/battle/src/Action/Scroll.elm index c853783..4f781eb 100755 --- a/src/battle/src/Action/Scroll.elm +++ b/src/battle/src/Action/Scroll.elm @@ -27,7 +27,7 @@ tile_to_px ui t =  --------------------------------------------------------------------------------  -- EXPORTED --------------------------------------------------------------------  -------------------------------------------------------------------------------- -to : Struct.Location.Type -> Struct.UI.Type -> (Task.Task Browser.Dom.Error (List ())) +to : Struct.Location.Type -> Struct.UI.Type -> (Task.Task Browser.Dom.Error ())  to loc ui =     (Browser.Dom.setViewportOf        Constants.UI.viewer_html_id diff --git a/src/battle/src/Comm/AddChar.elm b/src/battle/src/Comm/AddChar.elm index 184c588..9c7662e 100644 --- a/src/battle/src/Comm/AddChar.elm +++ b/src/battle/src/Comm/AddChar.elm @@ -18,12 +18,7 @@ import Struct.ServerReply  --------------------------------------------------------------------------------  internal_decoder : ( -      ( -         Struct.Character.Type, -         Struct.Weapon.Ref, -         Struct.Weapon.Ref, -         Struct.Armor.Ref -      ) -> +      Struct.Character.TypeAndEquipementRef ->        Struct.ServerReply.Type     )  internal_decoder char_and_refs = (Struct.ServerReply.AddCharacter char_and_refs) diff --git a/src/battle/src/Struct/Armor.elm b/src/battle/src/Struct/Armor.elm index a76de34..3043526 100644 --- a/src/battle/src/Struct/Armor.elm +++ b/src/battle/src/Struct/Armor.elm @@ -52,7 +52,7 @@ get_name : Type -> String  get_name ar = ar.name  get_image_id : Type -> String -get_image_id ar = (String.fromInt ar.id) +get_image_id ar = ar.id  get_omnimods : Type -> Struct.Omnimods.Type  get_omnimods ar = ar.omnimods diff --git a/src/battle/src/Struct/Character.elm b/src/battle/src/Struct/Character.elm index e180fdc..322d67a 100644 --- a/src/battle/src/Struct/Character.elm +++ b/src/battle/src/Struct/Character.elm @@ -2,6 +2,7 @@ module Struct.Character exposing     (        Type,        Rank(..), +      TypeAndEquipmentRef,        get_index,        get_player_ix,        get_name, @@ -64,6 +65,7 @@ type alias PartiallyDecoded =        omni : Struct.Omnimods.Type     } +  type Rank =     Optional     | Target @@ -89,6 +91,14 @@ type alias Type =        permanent_omnimods : Struct.Omnimods.Type     } +type alias TypeAndEquipmentRef = +   { +      char : Type, +      main_weapon_ref : String, +      secondary_weapon_ref : String, +      armor_ref : String +   } +  --------------------------------------------------------------------------------  -- LOCAL -----------------------------------------------------------------------  -------------------------------------------------------------------------------- @@ -99,15 +109,7 @@ str_to_rank str =        "c" -> Commander        _ -> Optional -finish_decoding : ( -      PartiallyDecoded -> -      ( -         Type, -         Struct.Weapon.Ref, -         Struct.Weapon.Ref, -         Struct.Armor.Ref -      ) -   ) +finish_decoding : PartiallyDecoded -> TypeAndEquipmentRef  finish_decoding add_char =     let        weapon_set = (Struct.WeaponSet.new Struct.Weapon.none Struct.Weapon.none) @@ -133,7 +135,12 @@ finish_decoding add_char =              permanent_omnimods = add_char.omni           }     in -      (almost_char, add_char.awp, add_char.swp, add_char.ar) +      { +         char = almost_char, +         main_weapon_ref = add_char.awp, +         secondary_weapon_ref = add_char.swp, +         armor_ref = add_char.ar +      }  --------------------------------------------------------------------------------  -- EXPORTED -------------------------------------------------------------------- @@ -215,14 +222,7 @@ set_weapons weapons char =        weapons = weapons     } -decoder : (Json.Decode.Decoder -      ( -         Type, -         Struct.Weapon.Ref, -         Struct.Weapon.Ref, -         Struct.Armor.Ref -      ) -   ) +decoder : (Json.Decode.Decoder TypeAndEquipmentRef)  decoder =     (Json.Decode.map        (finish_decoding) diff --git a/src/battle/src/Struct/Event.elm b/src/battle/src/Struct/Event.elm index 3433c4a..83f1e97 100644 --- a/src/battle/src/Struct/Event.elm +++ b/src/battle/src/Struct/Event.elm @@ -43,4 +43,10 @@ attempted act =     case act of        (Result.Ok _) -> None        (Result.Err msg) -> -         (Failed (Struct.Error.new Struct.Error.Failure (toString msg))) +         (Failed +            (Struct.Error.new +               Struct.Error.Failure +               -- TODO: find a way to get some relevant text here. +               "(text representation not implemented)" +            ) +         ) diff --git a/src/battle/src/Struct/Path.elm b/src/battle/src/Struct/Path.elm index 70e6980..b1a92ce 100644 --- a/src/battle/src/Struct/Path.elm +++ b/src/battle/src/Struct/Path.elm @@ -94,25 +94,27 @@ try_backtracking_to path dir location =     of        (           (Just (prev_dir_head, prev_dir_tail)), -         (Just (prev_pts_head, prev_pts_tail)) -      ) -> -         if (prev_dir_head == (Struct.Direction.opposite_of dir)) -         then -            (Just -               {path | -                  current_location = location, -                  visited_locations = -                     (Set.remove -                        (Struct.Location.get_ref location) -                        path.visited_locations -                     ), -                  previous_directions = prev_dir_tail, -                  previous_points = prev_pts_tail, -                  remaining_points = prev_pts_head -               } -            ) -         else -            Nothing +         (Just (prev_pts_head, prev_pts_tail))) -> +         -- Does not compile in Elm 0.19 if I put the closing paren on this line +         ( +            if (prev_dir_head == (Struct.Direction.opposite_of dir)) +            then +               (Just +                  {path | +                     current_location = location, +                     visited_locations = +                        (Set.remove +                           (Struct.Location.get_ref location) +                           path.visited_locations +                        ), +                     previous_directions = prev_dir_tail, +                     previous_points = prev_pts_tail, +                     remaining_points = prev_pts_head +                  } +               ) +            else +               Nothing +         )        (_, _) ->           Nothing diff --git a/src/battle/src/Struct/ServerReply.elm b/src/battle/src/Struct/ServerReply.elm index 881be78..25a0b2f 100644 --- a/src/battle/src/Struct/ServerReply.elm +++ b/src/battle/src/Struct/ServerReply.elm @@ -19,13 +19,7 @@ type Type =     | Disconnected     | AddArmor Struct.Armor.Type     | AddWeapon Struct.Weapon.Type -   | AddCharacter -      ( -         Struct.Character.Type, -         Struct.Weapon.Ref, -         Struct.Weapon.Ref, -         Struct.Armor.Ref -      ) +   | AddCharacter Struct.Character.TypeAndEquipmentRef     | AddTile Struct.Tile.Type     | SetMap Struct.Map.Type     | TurnResults (List Struct.TurnResult.Type) diff --git a/src/battle/src/Struct/Tile.elm b/src/battle/src/Struct/Tile.elm index a41e561..90e328f 100644 --- a/src/battle/src/Struct/Tile.elm +++ b/src/battle/src/Struct/Tile.elm @@ -152,13 +152,13 @@ get_border_variant_id tile_border = tile_border.variant_id  get_local_variant_ix : Instance -> Int  get_local_variant_ix tile_inst = -   ( +   (modBy +      Constants.UI.local_variants_per_tile        (noise_function           tile_inst.location.x           tile_inst.location.y           tile_inst.crossing_cost        ) -      % Constants.UI.local_variants_per_tile     )  get_omnimods : Type -> Struct.Omnimods.Type diff --git a/src/battle/src/Update/HandleServerReply.elm b/src/battle/src/Update/HandleServerReply.elm index ef1ed73..b64b285 100644 --- a/src/battle/src/Update/HandleServerReply.elm +++ b/src/battle/src/Update/HandleServerReply.elm @@ -16,6 +16,8 @@ import Action.Ports  import Struct.Flags +import Util.Html +  -- Battle ----------------------------------------------------------------------  import Constants.IO @@ -239,7 +241,9 @@ apply_to model query_result =        (Result.Err error) ->           (              (Struct.Model.invalidate -               (Struct.Error.new Struct.Error.Networking (toString error)) +               (Struct.Error.new Struct.Error.Networking +                  (Util.Http.error_to_string error) +               )                 model              ),              Cmd.none | 


