| summaryrefslogtreecommitdiff | 
diff options
| author | nsensfel <SpamShield0@noot-noot.org> | 2018-09-25 17:23:02 +0200 | 
|---|---|---|
| committer | nsensfel <SpamShield0@noot-noot.org> | 2018-09-25 17:23:02 +0200 | 
| commit | 86b4467eb6f0e081ad70c48f77ade26f4e650b81 (patch) | |
| tree | 03ee5948331c30336b64372c251866add6214669 /src/battle/src/View/Map/Character.elm | |
| parent | bf83f621b29b98b8de2110423a9701e00ee835e4 (diff) | |
Reworking the CSS...
Diffstat (limited to 'src/battle/src/View/Map/Character.elm')
| -rw-r--r-- | src/battle/src/View/Map/Character.elm | 28 | 
1 files changed, 14 insertions, 14 deletions
| diff --git a/src/battle/src/View/Map/Character.elm b/src/battle/src/View/Map/Character.elm index aaf7cb2..4470b4a 100644 --- a/src/battle/src/View/Map/Character.elm +++ b/src/battle/src/View/Map/Character.elm @@ -36,7 +36,7 @@ get_animation_class model char =                 then                    (Html.Attributes.class "")                 else -                  (Html.Attributes.class "battle-character-selected") +                  (Html.Attributes.class "character-selected")              (Struct.TurnResultAnimator.TurnResult current_action) ->                 if @@ -51,7 +51,7 @@ get_animation_class model char =                    case current_action of                       (Struct.TurnResult.Moved _) ->                          (Html.Attributes.class -                           "battle-animated-character-icon" +                           "animated-character-icon"                          )                       _ -> (Html.Attributes.class "") @@ -64,9 +64,9 @@ get_activation_level_class : (  get_activation_level_class char =     if (Struct.Character.is_enabled char)     then -      (Html.Attributes.class "battle-character-icon-enabled") +      (Html.Attributes.class "character-icon-enabled")     else -      (Html.Attributes.class "battle-character-icon-disabled") +      (Html.Attributes.class "character-icon-disabled")  get_alliance_class : (        Struct.Model.Type -> @@ -76,9 +76,9 @@ get_alliance_class : (  get_alliance_class model char =     if ((Struct.Character.get_player_ix char) == model.player_ix)     then -      (Html.Attributes.class "battle-character-ally") +      (Html.Attributes.class "character-ally")     else -      (Html.Attributes.class "battle-character-enemy") +      (Html.Attributes.class "character-enemy")  get_position_style : (        Struct.Character.Type -> @@ -106,7 +106,7 @@ get_focus_class model char =        (Just (Struct.UI.SelectedCharacter (Struct.Character.get_index char)))     )     then -      (Html.Attributes.class "battle-character-selected") +      (Html.Attributes.class "character-selected")     else        if        ( @@ -115,7 +115,7 @@ get_focus_class model char =           (Just (Struct.Character.get_index char))        )        then -         (Html.Attributes.class "battle-character-targeted") +         (Html.Attributes.class "character-targeted")        else           (Html.Attributes.class "") @@ -123,7 +123,7 @@ get_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)  get_body_html char =     (Html.div        [ -         (Html.Attributes.class "battle-character-icon-body"), +         (Html.Attributes.class "character-icon-body"),           (Html.Attributes.class              (                 "asset-character-team-body-" @@ -139,7 +139,7 @@ get_head_html : Struct.Character.Type -> (Html.Html Struct.Event.Type)  get_head_html char =     (Html.div        [ -         (Html.Attributes.class "battle-character-icon-head"), +         (Html.Attributes.class "character-icon-head"),           (Html.Attributes.class              ("asset-character-icon-" ++ (Struct.Character.get_icon_id char))           ) @@ -154,7 +154,7 @@ get_banner_html char =        Struct.Character.Commander ->           (Html.div              [ -               (Html.Attributes.class "battle-character-icon-banner"), +               (Html.Attributes.class "character-icon-banner"),                 (Html.Attributes.class "asset-character-icon-commander-banner")              ]              [ @@ -164,7 +164,7 @@ get_banner_html char =        Struct.Character.Target ->           (Html.div              [ -               (Html.Attributes.class "battle-character-icon-banner"), +               (Html.Attributes.class "character-icon-banner"),                 (Html.Attributes.class "asset-character-icon-target-banner")              ]              [ @@ -181,8 +181,8 @@ get_actual_html : (  get_actual_html model char =        (Html.div           [ -            (Html.Attributes.class "battle-tiled"), -            (Html.Attributes.class "battle-character-icon"), +            (Html.Attributes.class "tiled"), +            (Html.Attributes.class "character-icon"),              (get_animation_class model char),              (get_activation_level_class char),              (get_alliance_class model char), | 


