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<title>tacticians-client/src/asset/www/svg/marker, branch master</title>
<subtitle>Web-based client for Tacticians Online, written in Elm.
</subtitle>
<id>https://www.segfault.tech/cgit.cgi/tacticians-client/atom?h=master</id>
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<updated>2018-06-15T11:47:17Z</updated>
<entry>
<title>Cleans up RangeIndicator.elm, tries marker icons.</title>
<updated>2018-06-15T11:47:17Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2018-06-15T11:47:17Z</published>
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<id>urn:sha1:36992b435c76326bc575f75efbafac54dc2757a0</id>
<content type='text'>
Not satisfied with the current look of those markers, though.
</content>
</entry>
<entry>
<title>Still working on those markers...</title>
<updated>2018-06-14T11:32:16Z</updated>
<author>
<name>nsensfel</name>
<email>SpamShield0@noot-noot.org</email>
</author>
<published>2018-06-14T11:32:16Z</published>
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<id>urn:sha1:ea51e73fe9e989146789bb5db26b781114a1f1d9</id>
<content type='text'>
At the moment,
Controller Character:
- Move: old marker
- Attack: old marker
- Can't Defend (Move): Diagonal dashes on the old marker
- Can't Defend (Attack): Diagonal dashes on the old marker
Targeted Character:
- Move: half-tile sized pawprint, centered.
- Attack: half-tile sized blade, centered.
- Can't Defend (Move): ???
- Can't Defend (Attack): ???

Also, clicking on the Targeted Character's markers should still be
considered as an input on the tile (or marker) below.
</content>
</entry>
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