From dbd9fa39a5304c411217421249706004964ca1ec Mon Sep 17 00:00:00 2001 From: Nathanael Sensfelder Date: Wed, 2 Sep 2015 16:50:41 +0200 Subject: Typos, english correction Plural of axis is axes, quite important considering it is one of the keywords of the project. There was a typo in Grumpel's name. --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index f9aba8e..ae6bff2 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,14 @@ # relabsd -Duplicates an input device to convert its relative axis into absolute ones. +Duplicates an input device to convert its relative axes into absolute ones. ## Why would you do that? The main purpose of this program is to bypass an issue of 3DConnexion's SpaceNavigator (but other devices might also suffer from this issue). -Indeed, this device reports having relatives axis despite sending absolute values. +Indeed, this device reports having relatives axes despite sending absolute values. Here are some people having issues because of this: * http://www.3dconnexion.com/forum/viewtopic.php?t=2688 * http://www.osculator.net/forum/archive/index.php/t-708.html * http://www.gimpusers.com/forums/gimp-developer/6231-adding-spacenavigator-support#message29509 -Relative axis make Simple DirectMedia Layer (SDL) consider the device as 2 dimentional track ball, whereas absolute ones are understood to be a 6 axis joystick (which, at least to me, seems about right). +Relative axes make Simple DirectMedia Layer (SDL) consider the device as 2 dimentional track ball, whereas absolute ones are understood to be a 6 axis joystick (which, at least to me, seems about right). ## How? @@ -27,7 +27,7 @@ $ cmake .. # ./relabsd /dev/input/spacenavigator ../conf/space_navigator.conf ``` ### Results -(Using [Grumper's sdl-jstest](https://github.com/Grumbel/sdl-jstest)) +(Using [Grumpel's sdl-jstest](https://github.com/Grumbel/sdl-jstest)) **SDL 1:** ``` -- cgit v1.2.3-70-g09d2