From 47bd3cc1b98bfbf88c35257ca1539bc147146733 Mon Sep 17 00:00:00 2001 From: Nathanaƫl Sensfelder Date: Sat, 1 Aug 2020 09:39:09 +0200 Subject: Update README.md --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index d0a8a9b..7821ff5 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,12 @@ # relabsd Turns your input devices into joysticks by converting relative axes into absolute ones. + Additionally, some options let you create a modified copy of your relative device. ## Use cases * Use a relative input device as a joystick. * Bypass an issue causing your device to report its axis are relative when they are absolutes (see [the wiki page on 3DConnexion devices](https://github.com/nsensfel/relabsd/wiki/3Dconnexion-devices) for example), this can be required by some librairies (such as Simple DirectMedial Layer - SDL) for your device to be recognized. +* Change what controls which axis (still has to be on the same input device). +* Invert an axis. ## Dependencies * CMake (>= 3.0) @@ -57,6 +60,6 @@ GameController: # Troubleshooting ## I can't find my (real) input device. -Your input device should be listed in /dev/input. +Your input device should be listed in /dev/input. You can use commands such as `relabsd -? /dev/input/event8` to obtain information on the devices found there. If you are using a 3DConnexion device and not finding it in /dev/input, read [this wiki page](https://github.com/nsensfel/relabsd/wiki/3DConnexion-devices). -- cgit v1.2.3-70-g09d2