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@@ -3,14 +3,14 @@ ## Use cases * Use a relative input device as a joystick. -* Bypass an issue causing your device to report its axis are relative when they are absolutes (see [the wiki page on 3DConnexion devices]() for example), this can be required by some librairies (such as Simple DirectMedial Layer - SDL) for your device to be recognized. +* Bypass an issue causing your device to report its axis are relative when they are absolutes (see [the wiki page on 3DConnexion devices](https://github.com/nsensfel/relabsd/wiki/3Dconnexion-devices) for example), this can be required by some librairies (such as Simple DirectMedial Layer - SDL) for your device to be recognized. ## Dependencies * CMake (>= 3.0) * libevdev ## How to use -See [the related wiki page](). +See [the related wiki page on how to set up relabsd](https://github.com/nsensfel/relabsd/wiki/Setting-up-relabsd), and the one on [how to create a virtual device](https://github.com/nsensfel/relabsd/wiki/Creating-a-virtual-device). ### Results (Using [Grumpel's sdl-jstest](https://github.com/Grumbel/sdl-jstest)) @@ -59,4 +59,4 @@ GameController: ## I can't find my (real) input device. Your input device should be listed in /dev/input. -If you are using a 3DConnexion device and not finding it in /dev/input, read [this wiki page](https://github.com/nsensfel/relabsd/wiki/Note-on-3DConnexion-devices). +If you are using a 3DConnexion device and not finding it in /dev/input, read [this wiki page](https://github.com/nsensfel/relabsd/wiki/3DConnexion-devices). |


