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| author | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2015-09-02 17:51:29 +0200 |
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| committer | Nathanael Sensfelder <SpamShield0@MultiAgentSystems.org> | 2015-09-02 17:51:29 +0200 |
| commit | f85109acc298c0355b66fae9ac913a73bd54af54 (patch) | |
| tree | c2586665f63191efe629f393f8f84dfd10b6c164 | |
| parent | 7f455719eb619a34ce74cc08711bdabc4f129eaa (diff) | |
| parent | dbd9fa39a5304c411217421249706004964ca1ec (diff) | |
Merge branch 'master' of github.com:nsensfel/relabsd
| -rw-r--r-- | README.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -1,14 +1,14 @@ # relabsd -Duplicates an input device to convert its relative axis into absolute ones. +Duplicates an input device to convert its relative axes into absolute ones. ## Why would you do that? The main purpose of this program is to bypass an issue of 3DConnexion's SpaceNavigator (but other devices might also suffer from this issue). -Indeed, this device reports having relatives axis despite sending absolute values. +Indeed, this device reports having relatives axes despite sending absolute values. Here are some people having issues because of this: * http://www.3dconnexion.com/forum/viewtopic.php?t=2688 * http://www.osculator.net/forum/archive/index.php/t-708.html * http://www.gimpusers.com/forums/gimp-developer/6231-adding-spacenavigator-support#message29509 -Relative axis make Simple DirectMedia Layer (SDL) consider the device as 2 dimentional track ball, whereas absolute ones are understood to be a 6 axis joystick (which, at least to me, seems about right). +Relative axes make Simple DirectMedia Layer (SDL) consider the device as 2 dimentional track ball, whereas absolute ones are understood to be a 6 axis joystick (which, at least to me, seems about right). ## How? @@ -27,7 +27,7 @@ $ cmake .. # ./relabsd /dev/input/spacenavigator ../conf/space_navigator.conf ``` ### Results -(Using [Grumper's sdl-jstest](https://github.com/Grumbel/sdl-jstest)) +(Using [Grumpel's sdl-jstest](https://github.com/Grumbel/sdl-jstest)) **SDL 1:** ``` |


